Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Fugioms
Athena
Level 28
God Stats
2W - 1L
1,414 SR
Queue Stats
19W - 18L
1,471 Elo+
Party 1
Thanatos
Thanatos
GianElCrack
Thanatos
Level 135
God Stats
1W - 0L
1,513 SR
Queue Stats
18W - 19L
1,438 Elo+
Solo
Surtr
Surtr
MauroCarpediem
Surtr
Level 147
God Stats
2W - 0L
1,595 SR
Queue Stats
36W - 27L
1,531 Elo+
Solo
Team Averages
Level 123
1,504 SR
1,488 Elo+

VS

Team Averages
Level 131
1,518 SR
1,496 Elo+
Scylla
Scylla
 
Scylla
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Atheldorah
Baron Samedi
Level 77
God Stats
2W - 2L
1,591 SR
Queue Stats
149W - 163L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 2 / 1
6,912
628
6,400
5,099
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Agni
 
Agni
11
0 / 2 / 5
6,084
553
1,800
4,862
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Fugioms
Athena
10
3 / 0 / 4
6,859
624
3,692
4,828
3,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
GianElCrack
Thanatos
12
6 / 1 / 2
6,749
614
5,755
8,103
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 2
6,684
608
4,874
8,185
6,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 4 / 1
6,515
592
6,284
4,825
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
 
Tyr
11
2 / 2 / 1
6,205
564
6,030
10,327
6,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
11
2 / 3 / 0
5,610
510
3,652
6,892
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
 
Ravana
8
0 / 4 / 0
4,733
430
854
6,611
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Atheldorah
Baron Samedi
9
0 / 2 / 0
5,094
463
2,014
9,502
4,252
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
8
8
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
1
2.25
W
Agni
 
Agni
0
2
5
1.25
L
Scylla
 
Scylla
4
4
1
1.13
L
Tyr
 
Tyr
2
2
1
1.25
L
Rama
 
Rama
2
3
0
0.67
L
Ravana
 
Ravana
0
4
0
0
L
Baron Samedi
Atheldorah
Baron Samedi
0
2
0
0
W
Athena
Fugioms
Athena
3
0
4
5
W
Thanatos
GianElCrack
Thanatos
6
1
2
7
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,521
Damage
18,834
31,077
Taken
38,157
14,948
Mitigated
16,407
12,035
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,400
4,480
0
1,582
5,099
1,337
0
1,031
3,988
0
61,294
W
Agni
 
Agni
1,800
53
0
1,699
4,862
1,150
0
2,775
1,687
28,721
392
L
Scylla
 
Scylla
6,284
671
0
411
4,825
1,155
117
867
3,958
31,923
0
L
Tyr
 
Tyr
6,030
679
0
2,729
10,327
6,991
0
367
9,960
0
39,900
L
Rama
 
Rama
3,652
2,936
0
2,336
6,892
1,672
0
1,379
5,513
0
37,860
L
Ravana
 
Ravana
854
186
0
626
6,611
2,337
0
788
5,823
0
26,248
L
Baron Samedi
Atheldorah
Baron Samedi
2,014
492
190
3,574
9,502
4,252
0
2,222
7,280
19,594
0
W
Athena
Fugioms
Athena
3,692
1,254
0
1,288
4,828
3,522
0
1,352
3,476
11,830
0
W
Thanatos
GianElCrack
Thanatos
5,755
1,185
0
6,012
8,103
2,842
656
2,102
5,831
0
40,501
W
4,874
1,666
0
1,454
8,185
6,097
346
348
7,797
545
35,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
28,157
315
Minions Killed
282
0
Camps Cleared
0
1,120,825
Distance Traveled
1,038,471
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,912
628
110
10
0
208,509
2
W
Agni
6,084
553
63
6
0
227,760
2
L
Scylla
6,515
592
65
6
0
198,160
0
L
Tyr
6,205
564
71
6
0
221,709
2
L
Rama
5,610
510
60
5
0
186,751
2
L
Ravana
4,733
430
51
5
0
225,193
0
L
Baron Samedi
5,094
463
35
3
0
206,658
0
W
Athena
6,859
624
18
2
0
258,692
1
W
Thanatos
6,749
614
59
5
0
222,678
0
W
Surtr
6,684
608
65
6
0
203,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role