Player Matchup

Baron Samedi
Baron Samedi
El_Machucas
Baron Samedi
Level 156
God Stats
43W - 31L
1,615 SR
Queue Stats
323W - 326L
1,490 Elo+
Solo
Danzaburou
Danzaburou
L_engo0
Danzaburou
Level 65
God Stats
23W - 27L
1,422 SR
Queue Stats
23W - 34L
1,371 Elo+
Party 2
Ymir
Ymir
RIPPCHENundKRAUT
Ymir
Level 85
God Stats
15W - 18L
1,412 SR
Queue Stats
23W - 31L
1,402 Elo+
Party 2
Team Averages
Level 102
1,483 SR
1,421 Elo+

VS

Team Averages
Level 107
1,568 SR
1,439 Elo+
Anubis
Anubis
THENEWGODOFWAR
Anubis
Level 146
God Stats
8W - 6L
1,584 SR
Queue Stats
299W - 322L
1,448 Elo+
Party 1
Ymir
Ymir
THENOWGODOFWAR
Ymir
Level 20
God Stats
6W - 5L
1,713 SR
Queue Stats
24W - 38L
1,373 Elo+
Party 1
Cliodhna
Cliodhna
zanteniki
Cliodhna
Level 155
God Stats
8W - 7L
1,405 SR
Queue Stats
352W - 312L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
El_Machucas
Baron Samedi
15
4 / 0 / 5
8,622
862
10,795
7,365
3,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
L_engo0
Danzaburou
15
3 / 1 / 6
9,094
909
8,999
8,028
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 7
8,445
845
4,612
12,203
8,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,749
775
8,990
6,952
3,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 5 / 1
7,054
705
5,383
13,702
12,810
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
zanteniki
Cliodhna
13
0 / 3 / 2
7,445
745
6,206
8,675
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
El_Machucas
Baron Samedi
4
0
5
6.5
W
Danzaburou
L_engo0
Danzaburou
3
1
6
6
W
3
1
7
6.5
L
1
2
0
0.5
L
1
5
1
0.3
L
Cliodhna
zanteniki
Cliodhna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,406
Damage
20,579
27,596
Taken
29,329
14,869
Mitigated
19,332
11,618
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
El_Machucas
Baron Samedi
10,795
341
2,429
4,209
7,365
3,215
56
3,625
3,724
34,109
0
W
Danzaburou
L_engo0
Danzaburou
8,999
4,538
0
2,324
8,028
2,856
1,274
3,686
4,318
0
31,759
W
4,612
315
543
2,113
12,203
8,798
0
6,628
5,544
10,559
734
L
8,990
204
0
2,161
6,952
3,417
0
4,188
2,758
27,716
0
L
5,383
381
0
768
13,702
12,810
0
5,933
7,765
10,919
2,167
L
Cliodhna
zanteniki
Cliodhna
6,206
169
0
1,848
8,675
3,105
0
4,872
3,801
0
25,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
22,248
130
Minions Killed
99
0
Camps Cleared
0
575,963
Distance Traveled
533,375
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,622
862
44
4
0
183,597
0
W
Danzaburou
9,094
909
71
7
0
190,201
8
W
Ymir
8,445
845
15
2
0
202,165
4
L
Anubis
7,749
775
41
4
0
170,130
0
L
Ymir
7,054
705
18
2
0
167,566
2
L
Cliodhna
7,445
745
40
4
0
195,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role