Player Matchup

Baron Samedi
Baron Samedi
FaraonMx
Baron Samedi
Level 259
God Stats
1W - 2L
1,740 SR
Queue Stats
13W - 9L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
LEONIDAShunter
Cthulhu
Level 166
God Stats
1W - 2L
1,638 SR
Queue Stats
12W - 4L
1,827 Elo+
Party 2
Hercules
Hercules
oARKMoPunisher
Hercules
Level 156
God Stats
1W - 0L
1,351 SR
Queue Stats
7W - 3L
1,743 Elo+
Party 2
Team Averages
Level 194
1,576 SR
1,721 Elo+

VS

Team Averages
Level 165
1,560 SR
1,564 Elo+
Hercules
Hercules
 
Hercules
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
HUGEOH
Nu Wa
Level 116
God Stats
3W - 5L
1,476 SR
Queue Stats
181W - 202L
1,571 Elo+
Solo
Ra
Ra
TmoneyAllDay00
Ra
Level 210
God Stats
13W - 10L
1,704 SR
Queue Stats
359W - 217L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FaraonMx
Baron Samedi
9
1 / 2 / 4
5,006
1,001
1,738
3,858
2,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 0 / 4
5,121
1,024
1,405
4,893
2,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
9
3 / 1 / 1
5,366
1,073
691
5,134
2,311
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
4
0 / 0 / 0
3,656
731
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
HUGEOH
Nu Wa
9
2 / 5 / 1
4,969
994
3,104
4,235
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 0 / 0
3,656
731
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
2
3
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Baron Samedi
FaraonMx
Baron Samedi
1
2
4
1.5
L
Nu Wa
HUGEOH
Nu Wa
2
5
1
0.5
W
1
0
4
3
L
0
0
0
0
W
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,834
Damage
3,104
13,885
Taken
4,235
7,078
Mitigated
1,247
3,412
Healing
118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
FaraonMx
Baron Samedi
1,738
144
375
1,003
3,858
2,047
278
811
2,909
13,985
0
L
Nu Wa
HUGEOH
Nu Wa
3,104
850
0
118
4,235
1,247
0
2,939
1,118
11,450
230
W
1,405
80
0
1,021
4,893
2,720
244
941
3,799
13,714
26
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
691
114
0
1,013
5,134
2,311
297
1,018
3,994
0
9,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,493
Gold Earned
12,281
72
Minions Killed
16
0
Camps Cleared
0
282,108
Distance Traveled
87,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,656
731
0
0
0
3,623
0
W
Baron Samedi
5,006
1,001
25
5
0
78,155
0
L
Nu Wa
4,969
994
16
3
0
83,756
0
W
Cthulhu
5,121
1,024
26
5
0
100,122
0
L
Ra
3,656
731
0
0
0
0
0
W
Hercules
5,366
1,073
21
4
0
103,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role