Player Matchup

Achilles
Achilles
CT Winter2470
Achilles
Level 65
God Stats
13W - 15L
1,409 SR
Queue Stats
190W - 196L
1,499 Elo+
Party 1
Merlin
Merlin
FLYINGFATMAN83
Merlin
Level 129
God Stats
13W - 7L
1,663 SR
Queue Stats
122W - 116L
1,552 Elo+
Solo
Apollo
Apollo
Lionsteel133
Apollo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
Yannk Crash
Jormungandr
Level 122
God Stats
229W - 190L
1,546 SR
Queue Stats
327W - 293L
1,501 Elo+
Solo
Pele
Pele
w0m3nRiGhTs
Pele
Level 138
God Stats
1W - 0L
1,274 SR
Queue Stats
1W - 1L
1,254 Elo+
Solo
Team Averages
Level 105
1,478 SR
1,460 Elo+

VS

Team Averages
Level 136
1,519 SR
1,517 Elo+
Awilix
Awilix
 
Awilix
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
SpecialButton
Mulan
Level 128
God Stats
13W - 11L
1,467 SR
Queue Stats
208W - 197L
1,479 Elo+
Solo
Anubis
Anubis
hernan6103
Anubis
Level 131
God Stats
31W - 35L
1,489 SR
Queue Stats
206W - 210L
1,485 Elo+
Solo
Eset
Eset
iLoveKymbri
Eset
Level 149
God Stats
9W - 8L
1,630 SR
Queue Stats
462W - 448L
1,585 Elo+
Solo
Medusa
Medusa
mamapitos
Medusa
Level 185
God Stats
2W - 6L
1,509 SR
Queue Stats
345W - 338L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CT Winter2470
Achilles
6
1 / 2 / 0
3,739
534
1,977
5,951
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 1 / 1
4,762
680
2,401
2,850
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
5
1 / 4 / 1
3,833
548
1,777
4,695
1,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Yannk Crash
Jormungandr
8
0 / 3 / 1
4,395
628
3,107
6,735
3,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 2
5,130
733
2,772
6,384
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
3 / 1 / 2
4,651
664
1,881
3,827
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 0 / 1
4,648
664
4,537
6,635
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
hernan6103
Anubis
7
0 / 3 / 0
4,153
593
2,394
3,892
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 0 / 4
4,479
640
3,214
3,685
1,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
mamapitos
Medusa
9
5 / 2 / 0
5,383
769
6,452
4,802
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
10
10
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
1
2
4
W
Achilles
CT Winter2470
Achilles
1
2
0
0.5
W
2
1
1
2.5
W
Apollo
1
4
1
0.38
L
1
0
1
1.5
W
Jormungandr
Yannk Crash
Jormungandr
0
3
1
0.17
L
Anubis
hernan6103
Anubis
0
3
0
0
L
1
0
4
3
L
Medusa
mamapitos
Medusa
5
2
0
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,034
Damage
18,478
26,615
Taken
22,841
10,962
Mitigated
8,460
8,259
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,881
608
0
0
3,827
1,295
0
24
3,803
0
19,426
W
Achilles
CT Winter2470
Achilles
1,977
798
166
1,698
5,951
3,542
0
1,748
4,203
0
9,717
W
2,401
117
0
580
2,850
641
0
1,679
1,171
19,841
778
W
Apollo
1,777
1,146
0
644
4,695
1,117
0
955
3,740
0
8,394
L
4,537
513
0
2,038
6,635
3,236
0
3,242
3,259
0
29,110
W
Jormungandr
Yannk Crash
Jormungandr
3,107
1,513
0
2,826
6,735
3,362
0
647
6,088
24,750
0
L
Anubis
hernan6103
Anubis
2,394
95
0
729
3,892
1,294
0
1,878
1,784
21,707
0
L
3,214
721
932
1,792
3,685
1,183
0
0
3,685
13,564
0
L
Medusa
mamapitos
Medusa
6,452
2,572
0
638
4,802
1,452
602
0
4,802
0
33,679
W
2,772
854
0
2,345
6,384
2,300
0
579
5,805
0
32,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,859
Gold Earned
23,314
188
Minions Killed
213
0
Camps Cleared
0
776,848
Distance Traveled
696,327
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,651
664
43
6
0
177,831
2
W
Achilles
3,739
534
12
2
0
148,847
2
W
Merlin
4,762
680
45
6
0
150,911
0
W
Apollo
3,833
548
20
3
0
136,748
0
L
Mulan
4,648
664
52
7
0
146,861
1
W
Jormungandr
4,395
628
45
6
0
155,872
0
L
Anubis
4,153
593
49
7
0
138,034
0
L
Eset
4,479
640
19
3
0
107,452
0
L
Medusa
5,383
769
50
7
0
126,149
1
W
Pele
5,130
733
66
9
0
184,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role