Player Matchup

Bakasura
Bakasura
Diamond III
DTorrence
Bakasura
Diamond III
Level 129
God Stats
5W - 5L
1,511 SR
Queue Stats
269W - 236L
2,091 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
Hyztaria
Xbalanque
Platinum I
Level 159
God Stats
9W - 12L
1,534 SR
Queue Stats
253W - 231L
1,895 MMR
Solo
Sobek
Sobek
Diamond IV
MaliBuuGaming
Sobek
Diamond IV
Level 201
God Stats
13W - 14L
1,535 SR
Queue Stats
759W - 804L
1,950 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 163
1,527 SR
1,979 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 186
1,695 SR
1,961 MMR
Bellona
Bellona
Masters
BiteTheSteez
Bellona
Masters
Level 365
God Stats
10W - 8L
1,683 SR
Queue Stats
1,633W - 1,278L
1,967 MMR
Solo
Geb
Geb
Platinum II
DabingtonCity
Geb
Platinum II
Level 86
God Stats
0W - 1L
1,801 SR
Queue Stats
152W - 151L
1,504 MMR
Solo
Merlin
Merlin
Diamond II
SewingGorilla3
Merlin
Diamond II
Level 108
God Stats
189W - 192L
1,601 SR
Queue Stats
207W - 223L
2,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DTorrence
Bakasura
18
4 / 3 / 5
12,371
884
9,420
21,606
17,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xbalanque
Hyztaria
Xbalanque
19
5 / 1 / 6
12,375
884
17,418
15,804
6,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 2 / 9
11,339
810
11,114
16,313
15,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
CthulhuKuzenboCerberusSerqetXing Tian

VS

Bans
KumbhakarnaMedusaPersephoneNemesisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BiteTheSteez
Bellona
16
3 / 5 / 1
11,260
804
16,918
21,498
26,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 3
10,129
724
9,062
17,932
21,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
2 / 2 / 4
12,148
868
18,576
7,513
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
11
Kills
6
6
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
BiteTheSteez
Bellona
3
5
1
0.7
W
Bakasura
DTorrence
Bakasura
4
3
5
2.17
L
1
4
3
0.63
W
Xbalanque
Hyztaria
Xbalanque
5
1
6
8
W
2
2
9
3.25
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,952
Damage
44,556
53,723
Taken
46,943
39,441
Mitigated
50,923
22,439
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BiteTheSteez
Bellona
16,918
6,519
0
6,008
21,498
26,106
222
4,726
15,858
395
40,571
W
Bakasura
DTorrence
Bakasura
9,420
5,862
0
8,498
21,606
17,187
1,593
9,815
10,509
0
31,453
L
9,062
1,123
0
2,914
17,932
21,242
605
3,556
11,895
18,885
2,131
W
Xbalanque
Hyztaria
Xbalanque
17,418
9,178
0
6,891
15,804
6,313
1,975
7,868
7,201
0
57,842
W
11,114
893
0
7,050
16,313
15,941
240
7,800
7,447
27,517
0
L
18,576
537
0
716
7,513
3,575
358
1,270
5,343
76,717
638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
33,537
206
Minions Killed
196
0
Camps Cleared
0
885,180
Distance Traveled
781,652
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,260
804
39
3
0
251,460
0
W
Bakasura
12,371
884
80
6
0
309,638
0
L
Geb
10,129
724
19
1
0
271,154
2
W
Xbalanque
12,375
884
90
6
0
272,589
0
W
Sobek
11,339
810
36
3
0
302,953
1
L
Merlin
12,148
868
138
10
0
259,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role