Player Matchup

Cthulhu
Cthulhu
CGGVenom
Cthulhu
Level 128
God Stats
121W - 90L
1,572 SR
Queue Stats
275W - 287L
1,489 Elo+
Solo
He Bo
He Bo
LiamHB
He Bo
Level 105
God Stats
2W - 6L
1,399 SR
Queue Stats
247W - 245L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
ShinigamiAzi
Danzaburou
Level 68
God Stats
3W - 1L
1,756 SR
Queue Stats
25W - 33L
1,485 Elo+
Party 1
Team Averages
Level 100
1,576 SR
1,490 Elo+

VS

Team Averages
Level 105
1,615 SR
1,548 Elo+
Chiron
Chiron
Onyx212
Chiron
Level 120
God Stats
15W - 9L
1,743 SR
Queue Stats
83W - 57L
1,559 Elo+
Party 2
Ix Chel
Ix Chel
elliens
Ix Chel
Level 110
God Stats
9W - 7L
1,555 SR
Queue Stats
84W - 59L
1,559 Elo+
Party 2
Guan Yu
Guan Yu
minivan2
Guan Yu
Level 86
God Stats
101W - 90L
1,546 SR
Queue Stats
415W - 402L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CGGVenom
Cthulhu
13
1 / 3 / 0
8,770
675
6,607
10,096
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
LiamHB
He Bo
16
2 / 6 / 2
10,664
820
10,257
13,361
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ShinigamiAzi
Danzaburou
17
1 / 3 / 2
10,342
796
9,428
14,434
3,403
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Onyx212
Chiron
17
7 / 1 / 3
11,401
877
12,019
9,595
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
elliens
Ix Chel
17
2 / 2 / 6
10,882
837
12,716
10,355
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
minivan2
Guan Yu
16
3 / 1 / 7
10,578
814
9,687
18,145
17,926
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
12
12
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CGGVenom
Cthulhu
1
3
0
0.33
L
He Bo
LiamHB
He Bo
2
6
2
0.5
W
Chiron
Onyx212
Chiron
7
1
3
8.5
L
Danzaburou
ShinigamiAzi
Danzaburou
1
3
2
0.67
W
Ix Chel
elliens
Ix Chel
2
2
6
2.5
W
Guan Yu
minivan2
Guan Yu
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,292
Damage
34,422
37,891
Taken
38,095
9,192
Mitigated
25,339
6,733
Healing
19,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CGGVenom
Cthulhu
6,607
37
40
2,314
10,096
2,759
0
3,407
6,523
20,417
0
L
He Bo
LiamHB
He Bo
10,257
763
0
750
13,361
3,030
0
4,076
9,018
29,685
0
W
Chiron
Onyx212
Chiron
12,019
2,476
757
3,756
9,595
3,576
1,999
4,680
4,547
0
45,532
L
Danzaburou
ShinigamiAzi
Danzaburou
9,428
4,141
0
3,629
14,434
3,403
0
5,273
8,969
0
33,388
W
Ix Chel
elliens
Ix Chel
12,716
1,630
676
3,068
10,355
3,837
1,150
4,577
5,478
48,406
0
W
Guan Yu
minivan2
Guan Yu
9,687
898
1,876
9,261
18,145
17,926
813
6,779
10,964
0
26,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,776
Gold Earned
32,861
133
Minions Killed
163
0
Camps Cleared
0
617,553
Distance Traveled
743,384
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,770
675
31
2
0
164,272
3
L
He Bo
10,664
820
35
3
0
204,739
0
W
Chiron
11,401
877
62
5
0
249,259
2
L
Danzaburou
10,342
796
67
5
0
248,542
0
W
Ix Chel
10,882
837
68
5
0
258,459
0
W
Guan Yu
10,578
814
33
3
0
235,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role