Player Matchup

Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ARSHIA031IRANp
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JohanekK
Ah Muzen Cab
Level 157
God Stats
3W - 2L
1,666 SR
Queue Stats
125W - 116L
1,496 Elo+
Solo
Hel
Hel
Nature0Maickel
Hel
Level 146
God Stats
1W - 2L
1,465 SR
Queue Stats
79W - 75L
1,544 Elo+
Solo
Charybdis
Charybdis
VOYTKIV
Charybdis
Level 173
God Stats
4W - 10L
1,427 SR
Queue Stats
468W - 476L
1,526 Elo+
Solo
Team Averages
Level 129
1,512 SR
1,526 Elo+

VS

Team Averages
Level 118
1,469 SR
1,587 Elo+
Cthulhu
Cthulhu
CongruentBob
Cthulhu
Level 102
God Stats
1W - 0L
1,490 SR
Queue Stats
85W - 81L
1,563 Elo+
Party 1
Achilles
Achilles
Doraenboots
Achilles
Level 127
God Stats
3W - 2L
1,507 SR
Queue Stats
490W - 151L
1,809 Elo+
Solo
Chaac
Chaac
DuncanFisco
Chaac
Level 85
God Stats
19W - 20L
1,432 SR
Queue Stats
472W - 537L
1,504 Elo+
Party 1
Hel
Hel
PatataPato
Hel
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
46W - 44L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Вutch
Danzaburou
Level 157
God Stats
4W - 12L
1,197 SR
Queue Stats
283W - 316L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 0 / 3
7,830
783
8,472
6,315
2,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
16
3 / 3 / 3
8,324
832
2,723
14,336
15,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ah Muzen Cab
JohanekK
Ah Muzen Cab
10
1 / 7 / 8
6,570
657
6,779
9,766
3,796
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 6
6,553
655
4,714
11,407
4,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
VOYTKIV
Charybdis
13
1 / 5 / 7
7,299
730
9,428
9,877
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CongruentBob
Cthulhu
14
2 / 2 / 15
8,273
827
10,084
14,470
17,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Doraenboots
Achilles
15
3 / 2 / 14
9,232
923
10,662
11,046
9,912
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
6 / 3 / 12
9,167
917
9,039
12,098
12,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 2 / 14
8,845
885
8,773
13,663
6,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Вutch
Danzaburou
15
5 / 2 / 11
9,221
922
10,536
10,848
7,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
10
Kills
20
21
Deaths
11
27
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
0
3
6.5
L
Camazotz
3
3
3
1.5
W
Cthulhu
CongruentBob
Cthulhu
2
2
15
4.75
W
Achilles
Doraenboots
Achilles
3
2
14
5
W
6
3
12
4
L
Ah Muzen Cab
JohanekK
Ah Muzen Cab
1
7
8
0.71
L
0
6
6
0.5
W
4
2
14
5.5
L
Charybdis
VOYTKIV
Charybdis
1
5
7
0.9
W
Danzaburou
Вutch
Danzaburou
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,116
Damage
49,094
51,701
Taken
62,125
30,080
Mitigated
53,032
20,571
Healing
36,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,472
1,090
700
3,625
6,315
2,136
0
1,436
4,879
19,742
0
L
Camazotz
2,723
58
25
3,277
14,336
15,818
0
5,937
8,399
0
9,450
W
Cthulhu
CongruentBob
Cthulhu
10,084
149
2,055
2,829
14,470
17,215
279
2,378
12,092
18,344
728
W
Achilles
Doraenboots
Achilles
10,662
1,258
851
3,226
11,046
9,912
1,724
3,826
7,220
0
17,508
W
9,039
371
0
3,692
12,098
12,002
256
2,299
9,799
0
18,492
L
Ah Muzen Cab
JohanekK
Ah Muzen Cab
6,779
1,397
81
216
9,766
3,796
0
4,411
5,355
0
10,347
L
4,714
426
5,553
4,960
11,407
4,058
0
3,201
8,206
8,893
0
W
8,773
391
11,659
8,943
13,663
6,854
598
2,716
10,947
18,626
0
L
Charybdis
VOYTKIV
Charybdis
9,428
2,393
351
1,783
9,877
4,272
0
3,572
6,305
0
23,685
W
Danzaburou
Вutch
Danzaburou
10,536
1,350
507
2,804
10,848
7,049
3,940
1,967
8,881
0
29,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,576
Gold Earned
44,738
95
Minions Killed
134
0
Camps Cleared
0
797,811
Distance Traveled
1,014,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,830
783
26
3
0
161,920
0
L
Camazotz
8,324
832
14
1
0
205,854
0
W
Cthulhu
8,273
827
10
1
0
215,242
0
W
Achilles
9,232
923
23
2
0
220,923
0
W
Chaac
9,167
917
16
2
0
206,037
0
L
Ah Muzen Cab
6,570
657
4
0
0
128,020
0
L
Hel
6,553
655
9
1
0
176,039
0
W
Hel
8,845
885
30
3
0
200,032
0
L
Charybdis
7,299
730
42
4
0
125,978
0
W
Danzaburou
9,221
922
55
6
0
171,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role