Player Matchup

Poseidon
Poseidon
ActuallyBags
Poseidon
Level 5
God Stats
0W - 6L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Cupid
Cupid
Cheweythemenace
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Nike
Nike
Colinvt
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Susano
Susano
cantthinkofnongo
Susano
Level 20
God Stats
2W - 5L
1,733 SR
Queue Stats
66W - 69L
1,604 Elo+
Solo
Kukulkan
Kukulkan
nwanners
Kukulkan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Team Averages
Level 18
1,547 SR
1,521 Elo+

VS

Team Averages
Level 95
1,549 SR
1,521 Elo+
Rama
Rama
 
Rama
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Picky0012
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,694 Elo+
Solo
Nox
Nox
PwnableN00b
Nox
Level 136
God Stats
15W - 14L
1,543 SR
Queue Stats
52W - 61L
1,420 Elo+
Solo
Kukulkan
Kukulkan
king Dsquared
Kukulkan
Level 156
God Stats
38W - 25L
1,517 SR
Queue Stats
96W - 95L
1,460 Elo+
Solo
Bastet
Bastet
w-av-y-
Bastet
Level 153
God Stats
3W - 1L
1,687 SR
Queue Stats
133W - 120L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ActuallyBags
Poseidon
12
0 / 8 / 1
7,362
818
3,179
8,183
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 0
7,372
819
2,700
7,622
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Colinvt
Nike
14
2 / 5 / 0
8,654
962
10,251
13,199
12,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 0 / 0
6,935
771
0
0
0
Kukulkan
nwanners
Kukulkan
13
0 / 7 / 0
7,530
837
6,002
7,636
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
9 / 0 / 4
10,338
1,149
10,411
10,142
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Picky0012
Cthulhu
14
1 / 0 / 13
8,575
953
4,248
8,169
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 1 / 12
8,558
951
2,724
4,840
2,948
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
king Dsquared
Kukulkan
15
5 / 1 / 10
9,375
1,042
8,406
4,884
1,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
w-av-y-
Bastet
16
11 / 0 / 6
10,142
1,127
8,400
6,841
2,686
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
71
2
Kills
26
26
Deaths
2
1
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
0
4
11
L
Poseidon
ActuallyBags
Poseidon
0
8
1
0.06
L
0
6
0
0
L
Nike
Colinvt
Nike
2
5
0
0.4
W
Cthulhu
Picky0012
Cthulhu
1
0
13
7.5
W
0
1
12
6
L
0
0
0
0
W
Kukulkan
king Dsquared
Kukulkan
5
1
10
10
L
Kukulkan
nwanners
Kukulkan
0
7
0
0
W
Bastet
w-av-y-
Bastet
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,132
Damage
34,189
36,640
Taken
34,876
19,667
Mitigated
18,100
2,324
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,411
7,986
0
2,842
10,142
4,043
2,565
1,531
8,215
0
38,343
L
Poseidon
ActuallyBags
Poseidon
3,179
588
0
162
8,183
2,298
0
4,701
3,439
10,286
50
L
2,700
2,038
0
318
7,622
2,692
0
3,163
4,459
0
7,476
L
Nike
Colinvt
Nike
10,251
437
23
1,821
13,199
12,639
0
4,013
8,659
0
24,117
W
Cthulhu
Picky0012
Cthulhu
4,248
162
720
1,644
8,169
6,558
647
2,962
4,815
10,993
1,252
W
2,724
201
313
151
4,840
2,948
994
1,789
2,901
17,926
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
king Dsquared
Kukulkan
8,406
0
0
33
4,884
1,865
568
1,349
3,359
26,623
769
L
Kukulkan
nwanners
Kukulkan
6,002
71
0
0
7,636
2,038
0
2,356
5,201
23,574
0
W
Bastet
w-av-y-
Bastet
8,400
2,596
0
2,094
6,841
2,686
953
1,098
5,656
0
24,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,853
Gold Earned
46,988
114
Minions Killed
219
0
Camps Cleared
0
681,037
Distance Traveled
1,035,037
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,338
1,149
73
8
0
193,654
0
L
Poseidon
7,362
818
24
3
0
165,562
0
L
Cupid
7,372
819
16
2
0
161,656
0
L
Nike
8,654
962
36
4
0
188,213
1
W
Cthulhu
8,575
953
23
3
0
206,806
0
W
Nox
8,558
951
37
4
0
208,223
0
L
Susano
6,935
771
0
0
0
0
0
W
Kukulkan
9,375
1,042
49
5
0
203,609
0
L
Kukulkan
7,530
837
38
4
0
165,606
0
W
Bastet
10,142
1,127
37
4
0
222,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role