Player Matchup

Medusa
Medusa
 
Medusa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CallMeHuxyYT
Hel
Level 89
God Stats
3W - 2L
1,712 SR
Queue Stats
232W - 257L
1,463 Elo+
Solo
Hun Batz
Hun Batz
EasyE20105261
Hun Batz
Level 40
God Stats
2W - 2L
1,715 SR
Queue Stats
28W - 35L
1,453 Elo+
Solo
Amaterasu
Amaterasu
Isodemonz
Amaterasu
Level 149
God Stats
19W - 8L
1,714 SR
Queue Stats
437W - 471L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
nenaselena
Baron Samedi
Level 142
God Stats
4W - 5L
1,446 SR
Queue Stats
346W - 402L
1,433 Elo+
Party 1
Team Averages
Level 104
1,617 SR
1,459 Elo+

VS

Team Averages
Level 109
1,485 SR
1,446 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CoryCyclops
Khepri
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 331L
1,497 Elo+
Solo
Skadi
Skadi
Divine_Prxphicy
Skadi
Level 42
God Stats
0W - 3L
1,342 SR
Queue Stats
9W - 20L
1,314 Elo+
Solo
Discordia
Discordia
EmptyVortex083
Discordia
Level 142
God Stats
14W - 7L
1,742 SR
Queue Stats
206W - 211L
1,465 Elo+
Solo
Hades
Hades
MasterKronos
Hades
Level 148
God Stats
7W - 9L
1,341 SR
Queue Stats
137W - 129L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 1
5,845
531
4,787
4,386
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 5
6,314
574
2,644
5,988
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
EasyE20105261
Hun Batz
10
4 / 3 / 3
5,974
543
2,371
9,917
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Isodemonz
Amaterasu
11
0 / 0 / 1
5,590
508
2,504
11,292
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
nenaselena
Baron Samedi
12
3 / 0 / 2
6,802
618
2,161
3,448
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 5 / 1
5,195
472
2,968
8,068
3,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Khepri
9
1 / 0 / 0
5,543
504
1,133
2,757
2,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 0
4,675
425
2,762
5,813
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
EmptyVortex083
Discordia
11
0 / 1 / 1
5,838
531
3,683
2,783
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 0
6,903
628
6,489
5,613
1,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
3
3
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
L
Medusa
 
Medusa
1
5
1
0.3
W
0
0
5
2.5
L
Khepri
1
0
0
1
L
0
3
0
0
W
Hun Batz
EasyE20105261
Hun Batz
4
3
3
1.83
L
Discordia
EmptyVortex083
Discordia
0
1
1
0.5
W
Amaterasu
Isodemonz
Amaterasu
0
0
1
0.5
L
1
0
0
1
W
Baron Samedi
nenaselena
Baron Samedi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,467
Damage
17,035
35,031
Taken
25,034
13,503
Mitigated
10,384
21,221
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,787
1,158
0
871
4,386
1,533
279
338
4,048
0
44,063
L
Medusa
 
Medusa
2,968
808
101
2,213
8,068
3,704
0
2,088
5,980
0
28,099
W
2,644
91
2,244
4,042
5,988
2,266
93
1,479
4,509
22,101
958
L
Khepri
1,133
0
0
710
2,757
2,618
0
575
2,182
11,287
0
L
2,762
261
0
1,106
5,813
1,556
0
1,436
4,377
0
30,348
W
Hun Batz
EasyE20105261
Hun Batz
2,371
497
0
4,188
9,917
2,816
0
2,676
7,241
0
30,425
L
Discordia
EmptyVortex083
Discordia
3,683
166
0
210
2,783
720
0
444
2,339
43,751
0
W
Amaterasu
Isodemonz
Amaterasu
2,504
1,669
0
9,027
11,292
5,542
0
5,676
5,616
0
38,885
L
6,489
1,847
0
4,761
5,613
1,786
0
0
5,613
48,180
3,057
W
Baron Samedi
nenaselena
Baron Samedi
2,161
110
0
849
3,448
1,346
0
760
2,688
43,000
1,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,525
Gold Earned
28,154
302
Minions Killed
278
0
Camps Cleared
0
1,125,210
Distance Traveled
942,923
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,845
531
63
6
0
230,723
3
L
Medusa
5,195
472
36
3
0
209,954
0
W
Hel
6,314
574
39
4
0
208,259
3
L
Khepri
5,543
504
18
2
0
191,515
4
L
Skadi
4,675
425
56
5
0
166,258
0
W
Hun Batz
5,974
543
55
5
0
236,234
0
L
Discordia
5,838
531
77
7
0
200,098
6
W
Amaterasu
5,590
508
61
6
0
237,696
0
L
Hades
6,903
628
91
8
0
175,098
0
W
Baron Samedi
6,802
618
84
8
0
212,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role