Player Matchup

Artio
Artio
 
Artio
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Dukiler4
Ganesha
Level 144
God Stats
3W - 4L
1,585 SR
Queue Stats
178W - 180L
1,541 Elo+
Party 4
Ne Zha
Ne Zha
devilvier12
Ne Zha
Level 148
God Stats
3W - 4L
1,759 SR
Queue Stats
68W - 74L
1,552 Elo+
Party 4
Team Averages
Level 142
1,569 SR
1,519 Elo+

VS

Team Averages
Level 140
1,484 SR
1,505 Elo+
Aphrodite
Aphrodite
Max1musrex
Aphrodite
Level 138
God Stats
4W - 0L
1,574 SR
Queue Stats
472W - 456L
1,518 Elo+
Solo
Charybdis
Charybdis
SlashHammer
Charybdis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 29L
1,549 Elo+
Party 2
Nemesis
Nemesis
bEY0nDThEHoR1Z0N
Nemesis
Level 158
God Stats
8W - 15L
1,453 SR
Queue Stats
466W - 441L
1,515 Elo+
Party 3
Erlang Shen
Erlang Shen
soven
Erlang Shen
Level 111
God Stats
3W - 3L
1,392 SR
Queue Stats
30W - 31L
1,471 Elo+
Party 2
Agni
Agni
ziqun
Agni
Level 182
God Stats
4W - 5L
1,501 SR
Queue Stats
506W - 474L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
4 / 2 / 0
7,400
740
7,165
10,267
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
 
Hachiman
11
3 / 2 / 2
6,378
638
4,408
4,348
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ra
 
Ra
11
0 / 5 / 1
6,000
600
813
6,856
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Dukiler4
Ganesha
10
0 / 2 / 4
5,921
592
1,957
10,444
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
10
3 / 4 / 1
5,878
588
3,515
8,104
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Max1musrex
Aphrodite
9
0 / 2 / 6
5,628
563
3,982
6,813
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SlashHammer
Charybdis
10
1 / 3 / 1
5,789
579
4,625
6,193
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 1 / 3
6,541
654
5,244
7,571
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
soven
Erlang Shen
10
0 / 3 / 2
5,584
558
3,623
8,682
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
ziqun
Agni
13
8 / 1 / 2
7,952
795
7,087
2,715
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
10
Kills
15
15
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
2
0
2
L
Hachiman
 
Hachiman
3
2
2
2
L
Ra
 
Ra
0
5
1
0.1
L
Ganesha
Dukiler4
Ganesha
0
2
4
1
W
Aphrodite
Max1musrex
Aphrodite
0
2
6
1.5
W
Charybdis
SlashHammer
Charybdis
1
3
1
0.5
W
6
1
3
7.5
L
Ne Zha
3
4
1
0.88
W
Erlang Shen
soven
Erlang Shen
0
3
2
0.33
W
Agni
ziqun
Agni
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,858
Damage
24,561
40,019
Taken
31,974
17,249
Mitigated
12,929
12,275
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,165
704
84
5,091
10,267
5,254
0
920
9,347
38,487
1,188
L
Hachiman
 
Hachiman
4,408
2,748
0
2,102
4,348
1,041
726
885
3,463
0
41,870
L
Ra
 
Ra
813
0
276
1,512
6,856
1,763
0
4,600
2,256
38,042
0
L
Ganesha
Dukiler4
Ganesha
1,957
96
0
2,106
10,444
6,148
0
2,523
7,921
19,339
1,551
W
Aphrodite
Max1musrex
Aphrodite
3,982
1,126
1,383
3,466
6,813
3,545
0
1,493
5,320
18,212
1,448
W
Charybdis
SlashHammer
Charybdis
4,625
2,594
0
1,279
6,193
1,854
990
665
5,528
0
42,280
W
5,244
2,768
0
1,009
7,571
2,625
0
936
6,436
0
39,313
L
Ne Zha
3,515
288
0
1,104
8,104
3,043
0
1,824
6,280
0
42,397
W
Erlang Shen
soven
Erlang Shen
3,623
2,207
0
2,153
8,682
4,175
0
5,373
2,426
0
23,589
W
Agni
ziqun
Agni
7,087
349
0
530
2,715
730
0
330
2,385
45,674
313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
31,494
335
Minions Killed
307
0
Camps Cleared
0
1,075,443
Distance Traveled
1,075,090
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,400
740
86
9
0
200,480
2
L
Hachiman
6,378
638
94
9
0
208,221
2
L
Ra
6,000
600
87
9
0
206,329
1
L
Ganesha
5,921
592
2
0
0
229,217
7
W
Aphrodite
5,628
563
20
2
0
214,832
5
W
Charybdis
5,789
579
82
8
0
191,136
0
W
Nemesis
6,541
654
64
6
0
247,612
0
L
Ne Zha
5,878
588
66
7
0
231,196
0
W
Erlang Shen
5,584
558
48
5
0
192,301
0
W
Agni
7,952
795
93
9
0
229,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role