Player Matchup

Hades
Hades
Fawakaa
Hades
Level 170
God Stats
27W - 25L
1,555 SR
Queue Stats
821W - 780L
1,541 Elo+
Solo
Cupid
Cupid
Jósi
Cupid
Level 141
God Stats
3W - 5L
1,529 SR
Queue Stats
46W - 62L
1,515 Elo+
Party 2
Athena
Athena
Muertosmedicc
Athena
Level 147
God Stats
1W - 1L
1,485 SR
Queue Stats
78W - 51L
1,539 Elo+
Solo
Set
Set
SuppLivesMatter
Set
Level 171
God Stats
0W - 5L
1,827 SR
Queue Stats
46W - 57L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
TTVSchim23
Hun Batz
Level 229
God Stats
1W - 1L
1,813 SR
Queue Stats
51W - 77L
1,391 Elo+
Party 2
Team Averages
Level 172
1,642 SR
1,504 Elo+

VS

Team Averages
Level 129
1,560 SR
1,539 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
CardinalWithNoK
Sobek
Level 85
God Stats
5W - 3L
1,531 SR
Queue Stats
108W - 85L
1,513 Elo+
Party 1
Nemesis
Nemesis
Kardinalwithak
Nemesis
Level 147
God Stats
6W - 4L
1,551 SR
Queue Stats
281W - 293L
1,501 Elo+
Party 1
King Arthur
King Arthur
Stabmehariryu
King Arthur
Level 96
God Stats
7W - 1L
1,821 SR
Queue Stats
129W - 59L
1,712 Elo+
Solo
He Bo
He Bo
rezashokohi
He Bo
Level 159
God Stats
1W - 1L
1,397 SR
Queue Stats
109W - 131L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fawakaa
Hades
11
0 / 2 / 0
5,861
533
2,535
9,512
3,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
Jósi
Cupid
10
0 / 2 / 0
5,089
463
4,233
6,135
2,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
5,364
488
2,454
9,606
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
5,845
531
2,877
9,400
5,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
TTVSchim23
Hun Batz
10
0 / 2 / 1
5,202
473
3,570
6,762
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 0 / 2
6,398
582
4,113
5,373
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 0 / 1
6,937
631
4,574
6,987
6,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 2
6,244
568
4,546
7,123
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Stabmehariryu
King Arthur
13
0 / 0 / 3
7,181
653
6,520
7,429
4,037
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 2
6,689
608
6,666
4,349
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
7
8
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
2
1
W
3
0
1
3.5
L
Hades
Fawakaa
Hades
0
2
0
0
L
Cupid
Jósi
Cupid
0
2
0
0
W
2
1
2
3
L
0
1
1
0.5
W
King Arthur
Stabmehariryu
King Arthur
0
0
3
1.5
L
1
1
0
1
L
Hun Batz
TTVSchim23
Hun Batz
0
2
1
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,669
Damage
26,419
41,415
Taken
31,261
20,810
Mitigated
15,716
14,877
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,113
1,405
0
190
5,373
1,864
0
697
4,676
0
56,207
W
4,574
170
0
3,617
6,987
6,145
0
763
6,224
19,984
0
L
Hades
Fawakaa
Hades
2,535
228
377
4,665
9,512
3,275
0
5,463
3,479
35,742
900
L
Cupid
Jósi
Cupid
4,233
2,188
550
2,888
6,135
2,018
0
1,104
5,031
0
42,243
W
4,546
1,569
0
4,144
7,123
2,322
0
937
6,186
0
48,818
L
2,454
1,183
0
2,435
9,606
7,565
0
2,274
7,282
15,178
0
W
King Arthur
Stabmehariryu
King Arthur
6,520
1,314
0
2,266
7,429
4,037
0
195
7,234
0
57,687
L
2,877
1,136
0
3,472
9,400
5,657
0
639
8,687
0
38,753
L
Hun Batz
TTVSchim23
Hun Batz
3,570
603
0
490
6,762
2,295
0
1,043
5,696
0
41,370
W
6,666
62
0
523
4,349
1,348
0
2,373
1,976
39,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,361
Gold Earned
33,449
359
Minions Killed
379
0
Camps Cleared
0
1,155,210
Distance Traveled
1,255,098
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,398
582
105
10
0
235,691
4
W
Sobek
6,937
631
26
2
0
233,839
3
L
Hades
5,861
533
86
8
0
206,535
1
L
Cupid
5,089
463
98
9
0
201,410
2
W
Nemesis
6,244
568
87
8
0
289,690
0
L
Athena
5,364
488
20
2
0
248,368
4
W
King Arthur
7,181
653
96
9
0
264,756
4
L
Set
5,845
531
84
8
0
236,564
0
L
Hun Batz
5,202
473
71
6
0
262,333
0
W
He Bo
6,689
608
65
6
0
231,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role