Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,500 SR
1,500 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,610 SR
1,708 MMR
Poseidon
Poseidon
Gold I
Jozzers
Poseidon
Gold I
Level 123
God Stats
6W - 3L
1,610 SR
Queue Stats
87W - 106L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 0 / 0
8,881
1,110
4,383
4,231
2,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ChronosBakasuraSkadiAmaterasuAnhur

VS

Bans
Hou YiAh Muzen CabKaliHeraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jozzers
Poseidon
11
0 / 4 / 0
6,686
836
2,032
5,809
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
0
4
L
Poseidon
Jozzers
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,383
Damage
2,032
4,231
Taken
5,809
2,339
Mitigated
3,028
1,580
Healing
726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,383
265
0
1,580
4,231
2,339
0
2,387
1,844
45,205
924
L
Poseidon
Jozzers
Poseidon
2,032
378
0
726
5,809
3,028
0
4,043
1,700
29,428
52

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,881
Gold Earned
6,686
108
Minions Killed
65
7
Camps Cleared
0
184,433
Distance Traveled
154,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,881
1,110
108
14
7
184,433
0
L
Poseidon
6,686
836
65
8
0
154,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role