Player Matchup

Odin
Odin
Silver II
CertifiedPark
Odin
Silver II
Level 82
God Stats
17W - 18L
1,534 SR
Queue Stats
351W - 360L
1,230 MMR
Solo
He Bo
He Bo
Gold V
Eduardosuy
He Bo
Gold V
Level 155
God Stats
1W - 1L
1,845 SR
Queue Stats
214W - 229L
1,273 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Malichi2
Kumbhakarna
Silver IV
Level 177
God Stats
1W - 3L
1,548 SR
Queue Stats
15W - 28L
1,268 MMR
Solo
Heimdallr
Heimdallr
Silver III
Shivels15
Heimdallr
Silver III
Level 168
God Stats
5W - 7L
1,486 SR
Queue Stats
123W - 125L
1,271 MMR
Solo
Chaac
Chaac
Silver I
TacticallyN8te
Chaac
Silver I
Level 148
God Stats
0W - 5L
1,240 SR
Queue Stats
73W - 85L
1,265 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,530 SR
1,261 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,554 SR
1,168 MMR
Nemesis
Nemesis
Gold V
Alvaritopp
Nemesis
Gold V
Level 81
God Stats
8W - 11L
1,497 SR
Queue Stats
62W - 64L
1,308 MMR
Solo
Fenrir
Fenrir
Gold V
Don Lupus Rex
Fenrir
Gold V
Level 207
God Stats
18W - 14L
1,599 SR
Queue Stats
340W - 360L
1,278 MMR
Solo
Medusa
Medusa
Gold V
DrugDealingPuma
Medusa
Gold V
Level 109
God Stats
3W - 0L
1,686 SR
Queue Stats
79W - 88L
1,313 MMR
Solo
Vulcan
Vulcan
Silver II
ZaneFalcon
Vulcan
Silver II
Level 157
God Stats
1W - 0L
1,840 SR
Queue Stats
25W - 36L
1,319 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
lui88x
Gilgamesh
Silver IV
Level 127
God Stats
1W - 1L
1,148 SR
Queue Stats
92W - 124L
621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,921
302
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

He Bo
10
1 / 4 / 0
5,794
446
4,855
9,167
2,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
Malichi2
Kumbhakarna
9
0 / 2 / 4
5,850
450
2,960
11,465
6,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Heimdallr
Shivels15
Heimdallr
12
5 / 2 / 1
7,499
577
6,770
7,524
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 2
6,537
503
6,803
12,268
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
HeraAgni

VS

Bans
ArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alvaritopp
Nemesis
14
2 / 0 / 5
7,329
564
5,289
9,099
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 4
6,804
523
3,561
9,580
5,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 1
7,117
547
6,027
7,829
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
ZaneFalcon
Vulcan
13
3 / 1 / 3
7,412
570
5,202
3,639
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
lui88x
Gilgamesh
14
2 / 0 / 1
8,219
632
6,116
8,654
6,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
10
10
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alvaritopp
Nemesis
2
0
5
4.5
L
0
0
0
0
W
2
3
4
1.33
W
1
3
1
0.5
L
He Bo
1
4
0
0.25
L
Kumbhakarna
Malichi2
Kumbhakarna
0
2
4
1
L
Heimdallr
Shivels15
Heimdallr
5
2
1
2.75
L
1
2
2
1
W
Vulcan
ZaneFalcon
Vulcan
3
1
3
4.5
W
Gilgamesh
lui88x
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,388
Damage
26,195
40,424
Taken
38,801
18,460
Mitigated
19,035
9,800
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alvaritopp
Nemesis
5,289
1,433
0
2,120
9,099
3,173
208
2,693
6,406
0
52,531
L
0
0
0
0
0
0
0
0
0
0
0
W
3,561
830
0
1,292
9,580
5,511
99
1,236
8,344
0
23,499
W
6,027
2,065
0
199
7,829
2,619
0
261
7,568
0
50,562
L
He Bo
4,855
225
0
1,903
9,167
2,168
0
3,104
6,018
34,803
1,433
L
Kumbhakarna
Malichi2
Kumbhakarna
2,960
364
0
2,515
11,465
6,444
0
1,218
9,940
19,654
1,556
L
Heimdallr
Shivels15
Heimdallr
6,770
4,149
0
1,941
7,524
2,733
0
0
7,524
0
45,114
L
6,803
1,303
0
3,441
12,268
7,115
0
880
11,157
0
57,411
W
Vulcan
ZaneFalcon
Vulcan
5,202
236
0
535
3,639
1,085
0
1,535
2,104
48,245
0
W
Gilgamesh
lui88x
Gilgamesh
6,116
1,340
0
2,274
8,654
6,647
374
1,679
6,975
0
61,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
36,881
278
Minions Killed
383
0
Camps Cleared
0
1,000,873
Distance Traveled
1,345,347
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,329
564
81
6
0
301,225
0
L
Odin
3,921
302
0
0
0
0
0
W
Fenrir
6,804
523
38
3
0
285,196
2
W
Medusa
7,117
547
78
6
0
258,526
3
L
He Bo
5,794
446
60
5
0
231,589
2
L
Kumbhakarna
5,850
450
36
3
0
252,824
1
L
Heimdallr
7,499
577
79
6
0
226,169
4
L
Chaac
6,537
503
103
8
0
290,291
1
W
Vulcan
7,412
570
86
7
0
257,605
5
W
Gilgamesh
8,219
632
100
8
0
242,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role