Player Matchup

Xing Tian
Xing Tian
Silver II
ARGUELLO90
Xing Tian
Silver II
Level 99
God Stats
5W - 6L
1,523 SR
Queue Stats
83W - 95L
1,044 MMR
Solo
Hun Batz
Hun Batz
Bronze II
ItsYaBoy5oh4
Hun Batz
Bronze II
Level 107
God Stats
3W - 8L
1,353 SR
Queue Stats
10W - 27L
978 MMR
Solo
Danzaburou
Danzaburou
Silver II
SizeDenied
Danzaburou
Silver II
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,054 MMR
Solo
Agni
Agni
Bronze I
i930Nyce
Agni
Bronze I
Level 141
God Stats
0W - 1L
1,325 SR
Queue Stats
21W - 46L
1,042 MMR
Solo
Zeus
Zeus
Silver II
temp-0981073
Zeus
Silver II
Level 149
God Stats
61W - 65L
1,503 SR
Queue Stats
330W - 359L
1,118 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,441 SR
1,047 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,527 SR
1,131 MMR
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver IV
KILLERMONGER592
Medusa
Silver IV
Level 68
God Stats
2W - 1L
1,704 SR
Queue Stats
13W - 19L
1,095 MMR
Party 1
Kali
Kali
Silver IV
Prophet_elite11
Kali
Silver IV
Level 87
God Stats
2W - 3L
1,430 SR
Queue Stats
40W - 59L
782 MMR
Solo
Cabrakan
Cabrakan
Silver V
Shoot2Kill2339
Cabrakan
Silver V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,051 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
soupdkid
Zhong Kui
Silver I
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 32L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ARGUELLO90
Xing Tian
11
0 / 3 / 6
7,044
391
6,135
14,716
10,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
ItsYaBoy5oh4
Hun Batz
14
4 / 6 / 6
8,681
482
8,587
16,074
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SizeDenied
Danzaburou
15
1 / 6 / 4
8,468
470
5,466
10,726
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
0 / 8 / 4
6,837
380
3,689
10,116
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 4
10,473
582
10,891
8,327
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AphroditeHeraAwilix

VS

Bans
JormungandrSerqetAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 1 / 8
10,677
593
12,186
12,082
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
8 / 2 / 4
11,278
627
12,048
7,081
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 4 / 4
10,082
560
7,141
18,445
7,575
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
13
1 / 3 / 9
8,202
456
5,458
13,965
15,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
soupdkid
Zhong Kui
17
4 / 2 / 3
10,829
602
7,366
10,231
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
11
Kills
26
26
Deaths
12
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
1
8
11
L
Xing Tian
ARGUELLO90
Xing Tian
0
3
6
1
L
Hun Batz
ItsYaBoy5oh4
Hun Batz
4
6
6
1.17
W
8
2
4
5
W
6
4
4
2
W
Cabrakan
1
3
9
1.83
L
Danzaburou
SizeDenied
Danzaburou
1
6
4
0.5
L
Agni
0
8
4
0.25
W
Zhong Kui
soupdkid
Zhong Kui
4
2
3
2.75
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,768
Damage
44,199
59,959
Taken
61,804
24,920
Mitigated
37,742
10,056
Healing
26,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,186
7,323
0
6,142
12,082
4,812
3,162
3,999
7,958
0
74,102
L
Xing Tian
ARGUELLO90
Xing Tian
6,135
330
179
2,376
14,716
10,426
0
4,178
10,538
23,248
520
L
Hun Batz
ItsYaBoy5oh4
Hun Batz
8,587
3,218
0
1,802
16,074
5,601
0
3,021
13,053
0
50,927
W
12,048
4,001
0
1,868
7,081
2,219
5,182
2,387
4,528
0
75,063
W
7,141
3,706
180
10,757
18,445
7,575
784
3,045
15,228
0
71,897
W
Cabrakan
5,458
662
0
2,863
13,965
15,999
165
5,534
7,991
21,483
596
L
Danzaburou
SizeDenied
Danzaburou
5,466
2,176
0
2,154
10,726
3,782
0
1,324
9,402
0
66,033
L
Agni
3,689
663
0
1,341
10,116
2,498
0
596
9,520
27,063
3,969
W
Zhong Kui
soupdkid
Zhong Kui
7,366
386
0
4,773
10,231
7,137
340
4,409
5,626
69,978
2,418
L
10,891
1,424
0
2,204
8,327
2,613
0
3,469
4,858
79,854
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,503
Gold Earned
51,068
458
Minions Killed
497
0
Camps Cleared
0
1,711,574
Distance Traveled
1,844,350
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,677
593
121
7
0
362,061
2
L
Xing Tian
7,044
391
43
2
0
386,326
0
L
Hun Batz
8,681
482
71
4
0
378,823
0
W
Medusa
11,278
627
119
7
0
373,003
0
W
Kali
10,082
560
85
5
0
393,591
0
W
Cabrakan
8,202
456
31
2
0
349,029
5
L
Danzaburou
8,468
470
139
8
0
333,873
3
L
Agni
6,837
380
44
2
0
289,275
0
W
Zhong Kui
10,829
602
141
8
0
366,666
0
L
Zeus
10,473
582
161
9
0
323,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role