Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Imlostandscared
Nike
Level 67
God Stats
7W - 7L
1,599 SR
Queue Stats
111W - 139L
1,522 Elo+
Party 1
Awilix
Awilix
Papalloryo
Awilix
Level 164
God Stats
12W - 10L
1,613 SR
Queue Stats
515W - 479L
1,449 Elo+
Solo
Chronos
Chronos
PartyInMid
Chronos
Level 127
God Stats
20W - 13L
1,622 SR
Queue Stats
472W - 446L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Reptide_101
Cthulhu
Level 155
God Stats
7W - 7L
1,770 SR
Queue Stats
156W - 134L
1,561 Elo+
Solo
Team Averages
Level 128
1,621 SR
1,503 Elo+

VS

Team Averages
Level 119
1,605 SR
1,528 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Bromineeee
Susano
Level 107
God Stats
7W - 8L
1,538 SR
Queue Stats
125W - 127L
1,515 Elo+
Solo
Thor
Thor
JeanOrtix
Thor
Level 129
God Stats
4W - 1L
1,677 SR
Queue Stats
44W - 47L
1,510 Elo+
Party 2
Xbalanque
Xbalanque
Kevïn
Xbalanque
Level 160
God Stats
1W - 1L
1,725 SR
Queue Stats
45W - 44L
1,547 Elo+
Party 2
Artio
Artio
SUPERAMERICANCOW
Artio
Level 54
God Stats
31W - 25L
1,585 SR
Queue Stats
106W - 107L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 1 / 3
5,767
577
5,164
4,797
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
4 / 2 / 4
5,731
573
9,131
6,824
2,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Papalloryo
Awilix
11
6 / 0 / 3
6,490
649
6,336
6,555
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
PartyInMid
Chronos
13
3 / 0 / 2
7,259
726
3,023
4,368
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Reptide_101
Cthulhu
12
1 / 0 / 1
6,742
674
3,391
5,557
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 4 / 0
5,589
559
3,340
5,375
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
Bromineeee
Susano
9
0 / 3 / 0
5,330
533
4,151
8,219
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Thor
8
2 / 5 / 0
4,905
491
2,799
6,891
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Kevïn
Xbalanque
8
1 / 4 / 1
4,632
463
4,151
7,002
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 2
4,546
455
1,692
9,899
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
3
3
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
3
4.5
L
Ah Puch
 
Ah Puch
0
4
0
0
L
Susano
Bromineeee
Susano
0
3
0
0
W
4
2
4
3
L
Thor
2
5
0
0.4
L
Xbalanque
Kevïn
Xbalanque
1
4
1
0.38
W
Awilix
Papalloryo
Awilix
6
0
3
7.5
W
Chronos
PartyInMid
Chronos
3
0
2
4
W
Cthulhu
Reptide_101
Cthulhu
1
0
1
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,045
Damage
16,133
28,101
Taken
37,386
10,455
Mitigated
13,013
9,159
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,164
1,961
0
2,100
4,797
2,923
664
507
4,280
22,866
7,427
L
Ah Puch
 
Ah Puch
3,340
43
0
564
5,375
1,500
0
1,405
3,970
42,430
0
L
Susano
Bromineeee
Susano
4,151
1,498
0
2,122
8,219
2,384
0
3,110
5,109
0
35,089
W
9,131
588
0
670
6,824
2,098
173
1,631
5,143
0
29,168
L
Thor
2,799
837
0
250
6,891
1,602
0
2,071
4,820
0
20,865
L
Xbalanque
Kevïn
Xbalanque
4,151
2,004
0
2,260
7,002
1,666
0
1,977
5,025
0
22,516
W
Awilix
Papalloryo
Awilix
6,336
2,585
0
2,962
6,555
1,826
0
1,350
5,105
0
38,531
W
Chronos
PartyInMid
Chronos
3,023
1,119
0
891
4,368
1,400
0
1,198
2,984
58,779
984
W
Cthulhu
Reptide_101
Cthulhu
3,391
739
0
2,536
5,557
2,208
321
0
5,557
45,687
2,195
L
1,692
99
78
3,422
9,899
5,861
0
2,345
7,554
10,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
25,002
375
Minions Killed
254
0
Camps Cleared
0
1,078,981
Distance Traveled
948,324
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,767
577
60
6
0
196,546
0
L
Ah Puch
5,589
559
83
8
0
186,309
1
L
Susano
5,330
533
72
7
0
194,310
0
W
Nike
5,731
573
35
4
0
222,011
0
L
Thor
4,905
491
46
5
0
217,269
2
L
Xbalanque
4,632
463
41
4
0
163,311
0
W
Awilix
6,490
649
66
7
0
241,004
0
W
Chronos
7,259
726
122
12
0
209,382
4
W
Cthulhu
6,742
674
92
9
0
210,038
1
L
Artio
4,546
455
12
1
0
187,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role