Player Matchup

Ao Kuang
Ao Kuang
Bad2theJones
Ao Kuang
Level 129
God Stats
4W - 4L
1,454 SR
Queue Stats
178W - 175L
1,533 Elo+
Solo
Arachne
Arachne
DougGimmeDome69_
Arachne
Level 118
God Stats
2W - 2L
1,603 SR
Queue Stats
100W - 94L
1,526 Elo+
Party 1
Skadi
Skadi
Myrosea
Skadi
Level 155
God Stats
4W - 3L
1,602 SR
Queue Stats
155W - 155L
1,527 Elo+
Solo
Hercules
Hercules
chaitealatte-
Hercules
Level 148
God Stats
3W - 4L
1,532 SR
Queue Stats
104W - 106L
1,522 Elo+
Party 1
Nike
Nike
energyo40
Nike
Level 163
God Stats
5W - 9L
1,464 SR
Queue Stats
531W - 568L
1,581 Elo+
Solo
Team Averages
Level 143
1,531 SR
1,538 Elo+

VS

Team Averages
Level 135
1,514 SR
1,530 Elo+
Fafnir
Fafnir
AnDROC89
Fafnir
Level 156
God Stats
8W - 5L
1,545 SR
Queue Stats
687W - 690L
1,461 Elo+
Solo
Hercules
Hercules
ColePalmer
Hercules
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,545 Elo+
Solo
Chronos
Chronos
mikey geezee
Chronos
Level 104
God Stats
7W - 3L
1,696 SR
Queue Stats
289W - 273L
1,573 Elo+
Solo
Ganesha
Ganesha
noBliss
Ganesha
Level 129
God Stats
1W - 0L
1,274 SR
Queue Stats
28W - 25L
1,580 Elo+
Solo
Chiron
Chiron
pelilloz102
Chiron
Level 168
God Stats
2W - 1L
1,555 SR
Queue Stats
201W - 197L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bad2theJones
Ao Kuang
15
4 / 6 / 11
9,188
766
9,942
13,633
12,684
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 5 / 11
8,192
683
8,271
15,477
15,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Myrosea
Skadi
16
7 / 5 / 7
9,962
830
18,677
11,529
4,591
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
chaitealatte-
Hercules
13
1 / 6 / 10
8,413
701
9,109
12,490
11,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
18
4 / 5 / 9
10,295
858
17,267
24,003
14,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AnDROC89
Fafnir
18
10 / 3 / 11
11,946
996
13,151
19,489
30,320
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
ColePalmer
Hercules
18
9 / 3 / 13
11,131
928
16,178
21,244
19,577
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chronos
mikey geezee
Chronos
17
4 / 4 / 14
10,212
851
14,408
12,946
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
noBliss
Ganesha
16
0 / 6 / 22
9,981
832
5,621
17,110
16,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
17
3 / 3 / 15
9,811
818
15,502
12,322
5,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
101
18
Kills
26
27
Deaths
19
48
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AnDROC89
Fafnir
10
3
11
5.17
L
Ao Kuang
Bad2theJones
Ao Kuang
4
6
11
1.58
W
Hercules
ColePalmer
Hercules
9
3
13
5.17
L
2
5
11
1.5
L
Skadi
Myrosea
Skadi
7
5
7
2.1
L
Hercules
chaitealatte-
Hercules
1
6
10
1
L
Nike
4
5
9
1.7
W
Chronos
mikey geezee
Chronos
4
4
14
2.75
W
Ganesha
noBliss
Ganesha
0
6
22
1.83
W
Chiron
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,266
Damage
64,860
77,132
Taken
83,111
59,929
Mitigated
78,242
20,788
Healing
27,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AnDROC89
Fafnir
13,151
2,678
4,035
4,676
19,489
30,320
1,795
2,926
16,089
23,586
4,204
L
Ao Kuang
Bad2theJones
Ao Kuang
9,942
2,563
737
1,661
13,633
12,684
0
4,261
9,372
17,006
237
W
Hercules
ColePalmer
Hercules
16,178
5,298
217
8,066
21,244
19,577
407
3,396
17,123
0
29,053
L
8,271
4,536
811
4,051
15,477
15,711
0
5,812
9,665
0
10,040
L
Skadi
Myrosea
Skadi
18,677
4,474
767
482
11,529
4,591
138
4,314
7,215
1,884
39,413
L
Hercules
chaitealatte-
Hercules
9,109
877
905
2,630
12,490
11,996
0
4,425
8,065
0
12,364
L
Nike
17,267
1,208
935
7,809
24,003
14,947
0
12,282
11,721
0
34,823
W
Chronos
mikey geezee
Chronos
14,408
5,212
1,139
2,092
12,946
6,068
2,927
1,390
11,286
37,363
0
W
Ganesha
noBliss
Ganesha
5,621
347
281
959
17,110
16,522
539
2,200
14,406
13,173
0
W
Chiron
15,502
4,464
3,498
2,767
12,322
5,755
1,841
1,016
11,019
0
34,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,050
Gold Earned
53,081
120
Minions Killed
165
0
Camps Cleared
0
1,033,290
Distance Traveled
1,122,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,946
996
20
2
0
208,205
0
L
Ao Kuang
9,188
766
13
1
0
197,424
0
W
Hercules
11,131
928
37
3
0
252,012
0
L
Arachne
8,192
683
4
0
0
240,925
0
L
Skadi
9,962
830
43
4
0
206,376
0
L
Hercules
8,413
701
7
1
0
183,411
0
L
Nike
10,295
858
53
4
0
205,154
0
W
Chronos
10,212
851
57
5
0
231,417
0
W
Ganesha
9,981
832
0
0
0
214,414
0
W
Chiron
9,811
818
51
4
0
216,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role