Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Chunny16
Artemis
Level 123
God Stats
88W - 173L
1,396 SR
Queue Stats
94W - 185L
1,372 Elo+
Party 2
Vulcan
Vulcan
darrrq2000
Vulcan
Level 113
God Stats
0W - 1L
1,482 SR
Queue Stats
3W - 3L
1,618 Elo+
Solo
Merlin
Merlin
wingwong1216
Merlin
Level 157
God Stats
8W - 29L
1,273 SR
Queue Stats
329W - 498L
1,419 Elo+
Party 2
Team Averages
Level 143
1,430 SR
1,482 Elo+

VS

Team Averages
Level 113
1,498 SR
1,411 Elo+
Hera
Hera
DarkhanTemirtau
Hera
Level 124
God Stats
3W - 1L
1,586 SR
Queue Stats
6W - 10L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
MONEYfeedsGREED
Cthulhu
Level 158
God Stats
10W - 11L
1,583 SR
Queue Stats
177W - 225L
1,499 Elo+
Solo
Mercury
Mercury
eℓijhaa
Mercury
Level 66
God Stats
12W - 9L
1,583 SR
Queue Stats
526W - 399L
1,647 Elo+
Solo
Ra
Ra
saneadaa
Ra
Level 106
God Stats
2W - 4L
1,300 SR
Queue Stats
11W - 15L
1,292 Elo+
Party 1
Susano
Susano
vGWolfv
Susano
Level 112
God Stats
2W - 0L
1,438 SR
Queue Stats
5W - 10L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 1 / 0
5,232
1,046
2,194
1,652
467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
10
1 / 0 / 0
5,122
1,024
2,366
1,758
1,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Chunny16
Artemis
10
0 / 0 / 1
5,009
1,002
1,668
1,501
452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
darrrq2000
Vulcan
9
0 / 1 / 1
5,021
1,004
2,344
2,452
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
11
0 / 0 / 0
5,402
1,080
2,880
2,475
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,514
1,103
2,072
1,520
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,242
1,048
2,964
2,790
1,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
eℓijhaa
Mercury
10
1 / 1 / 0
5,387
1,077
1,094
4,022
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
5,078
1,016
603
2,907
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
vGWolfv
Susano
9
0 / 0 / 0
4,881
976
1,101
3,229
1,013
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
0
1
L
Sylvanus
 
Sylvanus
1
0
0
1
L
Artemis
Chunny16
Artemis
0
0
1
0.5
W
1
0
1
1.5
W
0
0
0
0
L
Vulcan
darrrq2000
Vulcan
0
1
1
0.5
W
Mercury
eℓijhaa
Mercury
1
1
0
1
W
0
1
1
0.5
W
Susano
vGWolfv
Susano
0
0
0
0
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,452
Damage
7,834
9,838
Taken
14,468
3,629
Mitigated
5,648
3,522
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,194
424
0
94
1,652
467
0
673
979
5,367
130
L
Sylvanus
 
Sylvanus
2,366
315
1,067
860
1,758
1,138
0
853
905
7,278
0
L
Artemis
Chunny16
Artemis
1,668
285
0
2
1,501
452
0
1,008
493
0
6,527
W
2,072
474
0
383
1,520
460
760
863
657
11,929
807
W
2,964
0
0
726
2,790
1,929
0
1,486
1,304
16,650
0
L
Vulcan
darrrq2000
Vulcan
2,344
45
0
136
2,452
841
0
1,750
702
9,488
0
W
Mercury
eℓijhaa
Mercury
1,094
380
0
500
4,022
1,193
0
2,917
1,105
0
11,541
W
603
39
500
1,406
2,907
1,053
224
2,243
664
7,639
0
W
Susano
vGWolfv
Susano
1,101
248
0
134
3,229
1,013
0
2,257
972
0
5,002
L
Merlin
2,880
0
0
1,363
2,475
731
0
1,355
1,120
19,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,786
Gold Earned
26,102
94
Minions Killed
118
0
Camps Cleared
0
499,491
Distance Traveled
592,211
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,232
1,046
11
2
0
81,650
0
L
Sylvanus
5,122
1,024
10
2
0
105,224
3
L
Artemis
5,009
1,002
13
3
0
113,324
0
W
Hera
5,514
1,103
32
6
0
121,570
2
W
Cthulhu
5,242
1,048
29
6
0
112,995
0
L
Vulcan
5,021
1,004
20
4
0
83,887
0
W
Mercury
5,387
1,077
26
5
0
128,582
0
W
Ra
5,078
1,016
20
4
0
97,443
0
W
Susano
4,881
976
11
2
0
131,621
0
L
Merlin
5,402
1,080
40
8
0
115,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role