Player Matchup

Mulan
Mulan
Blo0d_H0und2412
Mulan
Level 85
God Stats
59W - 52L
1,565 SR
Queue Stats
288W - 253L
1,515 Elo+
Solo
Artemis
Artemis
BoomSlang9324
Artemis
Level 40
God Stats
3W - 2L
1,475 SR
Queue Stats
32W - 49L
1,397 Elo+
Solo
Ganesha
Ganesha
HentaiGangsta
Ganesha
Level 74
God Stats
4W - 1L
1,692 SR
Queue Stats
34W - 28L
1,541 Elo+
Solo
Vamana
Vamana
MrOla1
Vamana
Level 108
God Stats
2W - 6L
1,398 SR
Queue Stats
108W - 91L
1,497 Elo+
Solo
Anubis
Anubis
NeoCalll
Anubis
Level 106
God Stats
9W - 4L
1,689 SR
Queue Stats
177W - 178L
1,518 Elo+
Solo
Team Averages
Level 83
1,564 SR
1,494 Elo+

VS

Team Averages
Level 120
1,515 SR
1,491 Elo+
Anhur
Anhur
 
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DRaG0nDAn
Arachne
Level 147
God Stats
86W - 67L
1,582 SR
Queue Stats
113W - 94L
1,553 Elo+
Solo
Hera
Hera
MD BLACKBIRD
Hera
Level 129
God Stats
1W - 2L
1,491 SR
Queue Stats
148W - 160L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
Predigerder3
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 1
5,839
834
4,226
4,735
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
6
0 / 3 / 2
3,643
520
971
4,061
555
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ganesha
7
0 / 2 / 8
4,704
672
1,500
6,828
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Vamana
MrOla1
Vamana
9
0 / 0 / 0
5,230
747
1,232
3,672
2,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
NeoCalll
Anubis
10
6 / 1 / 2
5,578
797
4,543
5,585
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 1 / 1
5,573
796
4,348
3,192
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Athena
 
Athena
7
1 / 1 / 3
4,326
618
2,400
4,574
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Arachne
DRaG0nDAn
Arachne
8
1 / 4 / 1
4,205
601
3,763
6,466
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 0
4,141
592
2,398
4,100
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Predigerder3
Sun Wukong
6
0 / 2 / 1
3,784
541
1,808
4,603
2,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
5
6
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
1
1
3.5
L
Athena
 
Athena
1
1
3
2.5
W
7
0
1
7.5
W
Artemis
0
3
2
0.33
L
Arachne
DRaG0nDAn
Arachne
1
4
1
0.38
W
Ganesha
0
2
8
2
L
0
5
0
0
W
Vamana
MrOla1
Vamana
0
0
0
0
W
Anubis
NeoCalll
Anubis
6
1
2
7
L
Sun Wukong
Predigerder3
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,472
Damage
14,717
24,881
Taken
22,935
9,424
Mitigated
8,580
8,007
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,348
2,150
0
1,206
3,192
683
371
1,303
1,889
0
40,433
L
Athena
 
Athena
2,400
672
0
1,411
4,574
2,501
0
1,358
3,216
10,390
732
W
4,226
402
0
2,004
4,735
1,944
0
1,251
3,451
0
31,155
W
Artemis
971
454
0
702
4,061
555
0
851
3,210
0
13,135
L
Arachne
DRaG0nDAn
Arachne
3,763
2,460
0
2,375
6,466
1,694
0
1,782
4,684
0
25,540
W
Ganesha
1,500
368
0
1,569
6,828
2,929
0
1,800
4,995
8,730
0
L
2,398
1,130
0
110
4,100
958
0
858
3,242
20,975
0
W
Vamana
MrOla1
Vamana
1,232
388
0
926
3,672
2,113
0
98
3,431
0
33,377
W
Anubis
NeoCalll
Anubis
4,543
253
0
2,806
5,585
1,883
0
679
4,872
29,590
0
L
Sun Wukong
Predigerder3
Sun Wukong
1,808
206
0
931
4,603
2,744
0
742
3,687
0
14,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,994
Gold Earned
22,029
231
Minions Killed
194
0
Camps Cleared
0
743,143
Distance Traveled
687,855
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,573
796
68
10
0
129,186
0
L
Athena
4,326
618
12
2
0
151,003
3
W
Mulan
5,839
834
69
10
0
173,559
0
W
Artemis
3,643
520
24
3
0
129,656
0
L
Arachne
4,205
601
50
7
0
168,045
0
W
Ganesha
4,704
672
3
0
0
146,012
0
L
Hera
4,141
592
38
5
0
133,362
2
W
Vamana
5,230
747
72
10
0
142,108
0
W
Anubis
5,578
797
63
9
0
151,808
2
L
Sun Wukong
3,784
541
26
4
0
106,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role