Player Matchup

Artemis
Artemis
DukkSauze
Artemis
Level 126
God Stats
2W - 2L
1,121 SR
Queue Stats
73W - 76L
1,518 Elo+
Party 1
Ix Chel
Ix Chel
Halosplash
Ix Chel
Level 124
God Stats
1W - 4L
1,063 SR
Queue Stats
103W - 115L
1,530 Elo+
Party 1
Nut
Nut
Hateinside
Nut
Level 77
God Stats
2W - 1L
1,570 SR
Queue Stats
116W - 138L
1,509 Elo+
Solo
Raijin
Raijin
Wirwor
Raijin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,632 Elo+
Party 1
Scylla
Scylla
acurattack
Scylla
Level 127
God Stats
2W - 2L
1,208 SR
Queue Stats
93W - 100L
1,456 Elo+
Solo
Team Averages
Level 122
1,292 SR
1,529 Elo+

VS

Team Averages
Level 137
1,498 SR
1,493 Elo+
Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DJScratchNSnif
The Morrigan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,493 Elo+
Solo
Raijin
Raijin
Evil_Mage10
Raijin
Level 165
God Stats
1W - 1L
1,677 SR
Queue Stats
176W - 172L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
FYL BingBong465
Ao Kuang
Level 153
God Stats
1W - 2L
1,453 SR
Queue Stats
64W - 69L
1,480 Elo+
Solo
Ix Chel
Ix Chel
judeofalltrades
Ix Chel
Level 104
God Stats
1W - 4L
1,358 SR
Queue Stats
509W - 539L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DukkSauze
Artemis
18
10 / 2 / 5
10,877
906
8,748
7,961
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Halosplash
Ix Chel
16
2 / 1 / 12
9,213
768
8,385
7,478
2,569
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 11
9,272
773
6,343
7,269
2,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Raijin
Wirwor
Raijin
17
5 / 3 / 9
10,176
848
11,701
8,618
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
acurattack
Scylla
16
2 / 2 / 7
9,786
816
6,825
6,846
2,279
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
4 / 5 / 5
9,184
765
8,483
14,291
14,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
DJScratchNSnif
The Morrigan
15
1 / 4 / 2
8,421
702
3,887
5,215
1,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
13
0 / 4 / 4
7,774
648
4,369
7,399
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
11
4 / 6 / 1
8,043
670
7,565
10,159
3,611
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 2 / 4
8,649
721
6,453
8,740
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
21
Kills
10
11
Deaths
21
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
5
5
1.3
L
The Morrigan
DJScratchNSnif
The Morrigan
1
4
2
0.5
W
Artemis
DukkSauze
Artemis
10
2
5
6.25
L
Raijin
0
4
4
0.5
L
Ao Kuang
4
6
1
0.75
W
Ix Chel
Halosplash
Ix Chel
2
1
12
8
W
2
3
11
2.5
W
Raijin
Wirwor
Raijin
5
3
9
3.17
W
Scylla
acurattack
Scylla
2
2
7
2.75
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,002
Damage
30,757
38,172
Taken
45,804
12,704
Mitigated
26,468
13,868
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,483
2,695
716
3,147
14,291
14,899
0
8,090
6,201
14,338
54
L
The Morrigan
DJScratchNSnif
The Morrigan
3,887
223
314
255
5,215
1,886
0
3,339
1,802
18,631
0
W
Artemis
DukkSauze
Artemis
8,748
4,205
794
1,082
7,961
2,660
2,721
6,517
1,444
0
28,144
L
Raijin
4,369
202
141
988
7,399
2,244
0
5,106
2,293
15,218
0
L
Ao Kuang
7,565
1,842
0
2,316
10,159
3,611
0
4,629
5,530
9,024
665
W
Ix Chel
Halosplash
Ix Chel
8,385
1,393
4,363
3,703
7,478
2,569
1,338
6,017
1,461
23,720
0
W
6,343
2,157
117
1,280
7,269
2,261
553
5,965
1,304
0
23,012
W
Raijin
Wirwor
Raijin
11,701
1,040
331
1,308
8,618
2,935
600
7,081
1,537
30,116
0
W
Scylla
acurattack
Scylla
6,825
255
505
385
6,846
2,279
38
4,817
2,029
17,577
542
L
6,453
0
3,072
3,954
8,740
3,828
0
5,478
3,262
24,852
537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,324
Gold Earned
42,071
160
Minions Killed
116
0
Camps Cleared
0
986,896
Distance Traveled
850,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,184
765
14
1
0
163,543
0
L
The Morrigan
8,421
702
42
4
0
212,223
0
W
Artemis
10,877
906
35
3
0
203,621
0
L
Raijin
7,774
648
14
1
0
146,629
0
L
Ao Kuang
8,043
670
2
0
0
159,890
0
W
Ix Chel
9,213
768
22
2
0
208,905
0
W
Nut
9,272
773
34
3
0
177,717
0
W
Raijin
10,176
848
42
4
0
198,970
0
W
Scylla
9,786
816
27
2
0
197,683
0
L
Ix Chel
8,649
721
44
4
0
167,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role