Player Matchup

Charon
Charon
Diamond III
Bittersuite
Charon
Diamond III
Level 141
God Stats
73W - 57L
1,672 SR
Queue Stats
182W - 189L
2,268 MMR
Solo
Janus
Janus
Platinum II
Panzouille
Janus
Platinum II
Level 62
God Stats
4W - 6L
1,395 SR
Queue Stats
129W - 120L
1,857 MMR
Solo
Osiris
Osiris
Diamond III
Sentο
Osiris
Diamond III
Level 188
God Stats
17W - 18L
1,614 SR
Queue Stats
233W - 212L
2,186 MMR
Solo
Bastet
Bastet
Diamond V
Tygrono
Bastet
Diamond V
Level 156
God Stats
5W - 2L
1,909 SR
Queue Stats
131W - 119L
1,931 MMR
Solo
Ullr
Ullr
Diamond III
Šαsuke
Ullr
Diamond III
Level 165
God Stats
15W - 10L
1,703 SR
Queue Stats
230W - 195L
2,270 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,659 SR
2,102 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,595 SR
1,972 MMR
Xing Tian
Xing Tian
Diamond III
 
Xing Tian
Diamond III
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum III
Davidcete
Kali
Platinum III
Level 125
God Stats
62W - 45L
1,628 SR
Queue Stats
135W - 113L
1,929 MMR
Solo
Ra
Ra
Diamond IV
Hulk04
Ra
Diamond IV
Level 128
God Stats
5W - 6L
1,623 SR
Queue Stats
40W - 21L
2,329 MMR
Party 1
Horus
Horus
Platinum II
TheMasturbek
Horus
Platinum II
Level 109
God Stats
3W - 3L
1,552 SR
Queue Stats
164W - 170L
1,846 MMR
Solo
Hachiman
Hachiman
Diamond II
Θrphan
Hachiman
Diamond II
Level 155
God Stats
31W - 23L
1,674 SR
Queue Stats
233W - 196L
2,254 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 2 / 2
6,926
495
4,452
8,451
5,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
11
0 / 6 / 0
6,758
483
4,996
9,901
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Sentο
Osiris
13
1 / 3 / 0
7,567
541
9,879
15,221
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Tygrono
Bastet
12
0 / 3 / 0
6,621
473
2,116
9,622
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ullr
12
3 / 7 / 0
6,850
489
6,062
12,253
4,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
HeimdallrMaman BrigitteAo KuangAphrodite

VS

Bans
AresAwilixAthenaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 0 / 1
8,427
602
7,445
12,826
8,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
13
3 / 1 / 4
8,048
575
5,848
11,383
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ra
16
4 / 0 / 6
9,918
708
8,539
3,986
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 9
8,186
585
4,948
10,848
8,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
Θrphan
Hachiman
16
8 / 3 / 2
9,704
693
10,541
9,031
3,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
21
21
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
1
3.5
L
Charon
0
2
2
0.5
W
Kali
3
1
4
5
W
Ra
4
0
6
7
L
Janus
0
6
0
0
L
Osiris
Sentο
Osiris
1
3
0
0.33
W
3
0
9
7.5
L
Bastet
Tygrono
Bastet
0
3
0
0
L
Ullr
3
7
0
0.43
W
Hachiman
Θrphan
Hachiman
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,505
Damage
37,321
55,448
Taken
48,074
25,239
Mitigated
26,588
13,611
Healing
19,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,445
568
0
1,974
12,826
8,890
0
877
10,969
41,328
2,621
L
Charon
4,452
850
0
1,585
8,451
5,428
0
3,057
5,224
23,613
0
W
Kali
5,848
2,779
0
6,571
11,383
3,991
128
1,441
9,793
0
54,149
W
Ra
8,539
1,301
975
1,819
3,986
1,299
0
1,573
2,239
86,433
590
L
Janus
4,996
149
0
1,621
9,901
2,518
0
3,799
5,620
49,304
0
L
Osiris
Sentο
Osiris
9,879
3,087
0
4,736
15,221
10,353
0
5,420
8,859
0
58,714
W
4,948
2,145
728
3,898
10,848
8,804
0
2,678
8,020
0
19,739
L
Bastet
Tygrono
Bastet
2,116
395
0
5,085
9,622
2,679
0
904
8,634
0
49,932
L
Ullr
6,062
2,349
0
584
12,253
4,261
0
450
11,755
0
50,993
W
Hachiman
Θrphan
Hachiman
10,541
6,145
0
3,611
9,031
3,604
470
2,694
6,207
0
75,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
44,283
428
Minions Killed
489
0
Camps Cleared
0
1,439,835
Distance Traveled
1,489,858
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,427
602
86
6
0
259,435
1
L
Charon
6,926
495
21
2
0
292,217
0
W
Kali
8,048
575
90
6
0
330,119
0
W
Ra
9,918
708
163
12
0
330,618
0
L
Janus
6,758
483
107
8
0
287,694
4
L
Osiris
7,567
541
106
8
0
270,690
5
W
Horus
8,186
585
24
2
0
311,868
4
L
Bastet
6,621
473
108
8
0
334,810
1
L
Ullr
6,850
489
86
6
0
254,424
0
W
Hachiman
9,704
693
126
9
0
257,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role