Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DaddySlothington
Ne Zha
Level 158
God Stats
7W - 4L
1,676 SR
Queue Stats
236W - 153L
1,707 Elo+
Solo
Bacchus
Bacchus
Destoh
Bacchus
Level 63
God Stats
4W - 1L
1,691 SR
Queue Stats
44W - 25L
1,639 Elo+
Party 1
Apollo
Apollo
SMURFFING96
Apollo
Level 41
God Stats
1W - 1L
1,273 SR
Queue Stats
9W - 16L
1,352 Elo+
Solo
Mulan
Mulan
Shovelheadtko
Mulan
Level 131
God Stats
6W - 3L
1,538 SR
Queue Stats
91W - 77L
1,582 Elo+
Party 1
Team Averages
Level 110
1,536 SR
1,556 Elo+

VS

Team Averages
Level 126
1,486 SR
1,533 Elo+
Poseidon
Poseidon
 
Poseidon
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BizB0p
Bellona
Level 69
God Stats
6W - 13L
1,451 SR
Queue Stats
308W - 287L
1,521 Elo+
Solo
Ne Zha
Ne Zha
BlueJay1597
Ne Zha
Level 133
God Stats
6W - 9L
1,469 SR
Queue Stats
118W - 109L
1,598 Elo+
Solo
Maui
Maui
Fatalis7775662
Maui
Level 149
God Stats
2W - 3L
1,587 SR
Queue Stats
261W - 255L
1,542 Elo+
Solo
Hou Yi
Hou Yi
limon_12345
Hou Yi
Level 49
God Stats
0W - 3L
1,425 SR
Queue Stats
16W - 20L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
3 / 0 / 1
4,232
846
1,212
1,063
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 0 / 3
3,859
772
1,854
3,406
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Destoh
Bacchus
7
2 / 0 / 3
3,910
782
1,183
2,974
1,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
7
3 / 0 / 2
4,115
823
2,574
890
204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
1 / 0 / 2
3,763
753
2,433
3,039
1,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
0 / 1 / 0
3,602
720
636
2,749
544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
BizB0p
Bellona
6
0 / 2 / 0
3,413
683
997
4,557
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
5
0 / 2 / 0
3,072
614
807
3,455
957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

2
0 / 2 / 0
2,661
532
204
2,100
1,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
5
0 / 3 / 0
3,109
622
664
2,848
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
1
3.5
L
Poseidon
 
Poseidon
0
1
0
0
L
Bellona
BizB0p
Bellona
0
2
0
0
L
Ne Zha
0
2
0
0
W
1
0
3
2.5
W
Bacchus
Destoh
Bacchus
2
0
3
3.5
L
0
2
0
0
W
Apollo
3
0
2
4
W
1
0
2
2
L
Hou Yi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,256
Damage
3,308
11,372
Taken
15,709
4,221
Mitigated
5,939
5,780
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,212
233
234
670
1,063
325
0
77
986
18,465
0
L
Poseidon
 
Poseidon
636
0
0
1,363
2,749
544
0
26
2,723
22,296
1,333
L
Bellona
BizB0p
Bellona
997
385
0
1,824
4,557
2,607
0
161
4,354
0
16,029
L
Ne Zha
807
167
0
389
3,455
957
0
899
2,472
0
12,375
W
1,854
756
0
2,080
3,406
1,083
0
516
2,890
0
17,742
W
Bacchus
Destoh
Bacchus
1,183
543
0
981
2,974
1,566
0
204
2,770
7,253
0
L
204
140
0
278
2,100
1,057
0
562
1,538
3,026
0
W
Apollo
2,574
1,659
0
626
890
204
0
0
890
0
25,275
W
2,433
303
0
1,189
3,039
1,043
0
0
3,039
0
17,000
L
Hou Yi
664
441
0
295
2,848
774
0
621
2,227
0
12,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,879
Gold Earned
15,857
169
Minions Killed
139
0
Camps Cleared
0
545,540
Distance Traveled
446,305
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,232
846
37
7
0
127,712
0
L
Poseidon
3,602
720
50
10
0
107,762
0
L
Bellona
3,413
683
33
7
0
98,344
0
L
Ne Zha
3,072
614
28
6
0
104,106
0
W
Ne Zha
3,859
772
38
8
0
107,983
0
W
Bacchus
3,910
782
16
3
0
101,215
2
L
Maui
2,661
532
8
2
0
42,386
0
W
Apollo
4,115
823
37
7
0
97,899
2
W
Mulan
3,763
753
41
8
0
110,731
0
L
Hou Yi
3,109
622
20
4
0
93,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role