Player Matchup

Ganesha
Ganesha
Imlostandscared
Ganesha
Level 67
God Stats
3W - 2L
1,502 SR
Queue Stats
112W - 140L
1,525 Elo+
Solo
Amaterasu
Amaterasu
LeoBaby
Amaterasu
Level 137
God Stats
1W - 2L
1,339 SR
Queue Stats
89W - 69L
1,601 Elo+
Party 1
Merlin
Merlin
Logan942
Merlin
Level 128
God Stats
0W - 4L
1,569 SR
Queue Stats
189W - 191L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
Naez95
Sylvanus
Level 155
God Stats
18W - 13L
1,606 SR
Queue Stats
409W - 385L
1,470 Elo+
Solo
Neith
Neith
cbaspaputilin
Neith
Level 57
God Stats
3W - 11L
1,368 SR
Queue Stats
233W - 207L
1,581 Elo+
Party 1
Team Averages
Level 109
1,477 SR
1,553 Elo+

VS

Team Averages
Level 111
1,543 SR
1,558 Elo+
Chaac
Chaac
ADAPTOG
Chaac
Level 205
God Stats
3W - 5L
1,487 SR
Queue Stats
100W - 94L
1,554 Elo+
Solo
Bacchus
Bacchus
LokiDownBad
Bacchus
Level 64
God Stats
3W - 1L
1,689 SR
Queue Stats
195W - 160L
1,618 Elo+
Solo
Cliodhna
Cliodhna
LostBottom
Cliodhna
Level 87
God Stats
46W - 27L
1,648 SR
Queue Stats
103W - 73L
1,557 Elo+
Solo
Scylla
Scylla
Skadyi96
Scylla
Level 56
God Stats
1W - 1L
1,347 SR
Queue Stats
48W - 55L
1,515 Elo+
Solo
Heimdallr
Heimdallr
Wilfy88
Heimdallr
Level 144
God Stats
16W - 10L
1,547 SR
Queue Stats
153W - 109L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,480
448
2,758
5,186
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
LeoBaby
Amaterasu
10
0 / 4 / 0
5,572
557
3,207
9,743
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Merlin
Logan942
Merlin
13
3 / 1 / 0
6,574
657
1,719
3,871
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Naez95
Sylvanus
6
0 / 5 / 1
4,237
424
1,808
8,874
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 2 / 0
5,154
515
5,446
6,016
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ADAPTOG
Chaac
12
5 / 0 / 1
7,032
703
6,913
8,805
5,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
LokiDownBad
Bacchus
10
3 / 1 / 3
5,896
590
3,874
7,462
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
LostBottom
Cliodhna
11
3 / 1 / 2
5,763
576
5,810
6,840
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
Skadyi96
Scylla
11
0 / 3 / 1
5,951
595
597
3,606
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Wilfy88
Heimdallr
11
4 / 0 / 3
6,031
603
6,230
4,413
1,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
15
15
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
ADAPTOG
Chaac
5
0
1
5.5
L
0
3
2
0.33
L
Amaterasu
LeoBaby
Amaterasu
0
4
0
0
L
Merlin
Logan942
Merlin
3
1
0
3
W
Bacchus
LokiDownBad
Bacchus
3
1
3
4.5
W
Cliodhna
LostBottom
Cliodhna
3
1
2
4
L
Sylvanus
Naez95
Sylvanus
0
5
1
0.1
W
Scylla
Skadyi96
Scylla
0
3
1
0.17
W
Heimdallr
Wilfy88
Heimdallr
4
0
3
5.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,938
Damage
23,424
33,690
Taken
31,126
17,945
Mitigated
15,545
8,754
Healing
14,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ADAPTOG
Chaac
6,913
1,836
0
5,254
8,805
5,434
0
1,012
7,369
0
48,896
L
2,758
302
0
0
5,186
2,252
0
31
5,155
15,239
531
L
Amaterasu
LeoBaby
Amaterasu
3,207
1,299
0
3,088
9,743
6,371
0
0
9,743
0
36,702
L
Merlin
Logan942
Merlin
1,719
91
0
500
3,871
1,101
0
477
3,274
40,276
1,061
W
Bacchus
LokiDownBad
Bacchus
3,874
1,130
0
2,233
7,462
5,744
0
2,012
5,450
15,280
1,672
W
Cliodhna
LostBottom
Cliodhna
5,810
2,100
0
3,957
6,840
2,083
0
810
6,030
0
40,460
L
Sylvanus
Naez95
Sylvanus
1,808
602
194
2,380
8,874
6,572
0
1,536
7,338
8,943
0
W
Scylla
Skadyi96
Scylla
597
76
0
260
3,606
794
0
2,044
1,562
40,683
706
W
Heimdallr
Wilfy88
Heimdallr
6,230
4,468
0
2,396
4,413
1,490
474
394
4,019
0
43,186
L
5,446
1,019
0
2,592
6,016
1,649
0
2,060
3,956
0
32,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,017
Gold Earned
30,673
271
Minions Killed
332
0
Camps Cleared
0
976,122
Distance Traveled
979,492
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,032
703
85
9
0
194,033
0
L
Ganesha
4,480
448
17
2
0
169,586
0
L
Amaterasu
5,572
557
79
8
0
198,219
0
L
Merlin
6,574
657
114
11
0
211,836
1
W
Bacchus
5,896
590
18
2
0
200,883
1
W
Cliodhna
5,763
576
69
7
0
236,521
0
L
Sylvanus
4,237
424
16
2
0
201,020
0
W
Scylla
5,951
595
80
8
0
168,450
2
W
Heimdallr
6,031
603
80
8
0
179,605
4
L
Neith
5,154
515
45
5
0
195,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role