Player Matchup

Achilles
Achilles
 
Achilles
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BigDanGill
Hera
Level 113
God Stats
21W - 23L
1,448 SR
Queue Stats
67W - 71L
1,448 Elo+
Solo
Ymir
Ymir
JippoJeorge
Ymir
Level 28
God Stats
5W - 6L
1,397 SR
Queue Stats
27W - 32L
1,505 Elo+
Party 1
Thor
Thor
TheWiggleHam
Thor
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,453 Elo+
Party 1
Cupid
Cupid
ToastieRoastie
Cupid
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 46L
1,466 Elo+
Party 1
Team Averages
Level 61
1,469 SR
1,474 Elo+

VS

Team Averages
Level 106
1,589 SR
1,523 Elo+
Sol
Sol
 
Sol
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Astroturf290
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,613 Elo+
Solo
Neith
Neith
DioCane1
Neith
Level 8
God Stats
0W - 1L
1,945 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
7 / 3 / 0
6,454
717
7,662
10,253
7,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 3
5,213
579
1,898
3,830
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 7
5,603
623
2,190
5,951
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

8
1 / 3 / 1
4,605
512
2,082
6,476
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
7 / 0 / 1
5,993
666
4,955
3,868
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 1
6,296
700
3,250
4,202
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
 
Loki
9
1 / 2 / 1
4,772
530
1,920
5,989
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
 
Bacchus
4
0 / 3 / 0
3,615
402
638
3,839
2,215
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Astroturf290
Bellona
8
3 / 7 / 2
5,665
629
4,905
9,620
5,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
DioCane1
Neith
8
1 / 4 / 0
4,605
512
2,622
5,033
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
8
9
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
3
0
2.33
L
Sol
 
Sol
3
0
1
3.5
L
Loki
 
Loki
1
2
1
0.75
L
Bacchus
 
Bacchus
0
3
0
0
L
Bellona
Astroturf290
Bellona
3
7
2
0.57
W
0
2
3
0.75
L
Neith
DioCane1
Neith
1
4
0
0.25
W
1
1
7
4.5
W
1
3
1
0.5
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,787
Damage
13,335
30,378
Taken
28,683
15,525
Mitigated
11,356
6,793
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,662
2,156
0
2,424
10,253
7,224
17
0
9,713
0
36,738
L
Sol
 
Sol
3,250
858
0
2,233
4,202
1,266
859
1,650
2,552
37,698
6,715
L
Loki
 
Loki
1,920
721
0
3,285
5,989
1,452
0
620
5,369
0
23,961
L
Bacchus
 
Bacchus
638
30
115
743
3,839
2,215
0
1,020
2,819
3,725
0
L
Bellona
Astroturf290
Bellona
4,905
1,837
0
1,097
9,620
5,284
0
0
9,620
0
19,834
W
1,898
154
0
162
3,830
1,190
302
2,191
1,639
33,915
0
L
Neith
DioCane1
Neith
2,622
1,230
0
887
5,033
1,139
0
798
4,235
0
20,133
W
2,190
740
0
1,467
5,951
3,922
260
319
5,632
13,136
0
W
2,082
888
0
387
6,476
2,178
0
840
5,603
0
26,554
W
4,955
2,245
29
2,324
3,868
1,011
500
319
3,549
0
30,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
24,953
243
Minions Killed
209
0
Camps Cleared
0
864,685
Distance Traveled
803,732
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,454
717
62
7
0
164,219
0
L
Sol
6,296
700
86
10
0
182,639
0
L
Loki
4,772
530
52
6
0
197,892
4
L
Bacchus
3,615
402
4
0
0
109,106
0
L
Bellona
5,665
629
30
3
0
166,445
0
W
Hera
5,213
579
65
7
0
176,205
0
L
Neith
4,605
512
37
4
0
147,650
0
W
Ymir
5,603
623
17
2
0
165,352
0
W
Thor
4,605
512
49
5
0
196,808
0
W
Cupid
5,993
666
50
6
0
162,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role