Player Matchup

Awilix
Awilix
 
Awilix
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
THEBIFO
Susano
Level 4
God Stats
1W - 2L
1,517 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
W3 BLAZE
Maman Brigitte
Level 159
God Stats
42W - 27L
1,644 SR
Queue Stats
170W - 165L
1,461 Elo+
Solo
Horus
Horus
graphic_urchin44
Horus
Level 48
God Stats
0W - 1L
1,708 SR
Queue Stats
159W - 147L
1,435 Elo+
Solo
Team Averages
Level 68
1,574 SR
1,479 Elo+

VS

Team Averages
Level 105
1,612 SR
1,448 Elo+
Zeus
Zeus
CallMeHuxyYT
Zeus
Level 89
God Stats
10W - 11L
1,409 SR
Queue Stats
237W - 264L
1,450 Elo+
Party 1
Yemoja
Yemoja
GrannyGumJs
Yemoja
Level 124
God Stats
42W - 38L
1,504 SR
Queue Stats
272W - 305L
1,447 Elo+
Party 1
Chaac
Chaac
SeraphLionKnight
Chaac
Level 129
God Stats
4W - 1L
1,883 SR
Queue Stats
175W - 168L
1,481 Elo+
Solo
Sol
Sol
aMediJasteriAM
Sol
Level 121
God Stats
6W - 2L
1,766 SR
Queue Stats
240W - 267L
1,437 Elo+
Party 1
Neith
Neith
choral-chine2
Neith
Level 61
God Stats
119W - 122L
1,495 SR
Queue Stats
136W - 170L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 2 / 1
6,315
574
4,322
8,450
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
 
Hachiman
9
0 / 5 / 1
5,110
465
2,071
6,286
1,949
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
THEBIFO
Susano
8
0 / 3 / 0
4,702
427
571
4,958
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maman Brigitte
W3 BLAZE
Maman Brigitte
11
4 / 2 / 1
6,674
607
5,740
5,742
2,460
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 6 / 2
5,429
494
2,618
10,829
7,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,655
605
2,911
5,888
1,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
11
1 / 0 / 8
6,801
618
4,461
4,427
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 1 / 4
7,089
644
4,580
6,616
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
9 / 2 / 1
7,641
695
8,174
6,351
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 3
6,384
580
1,394
4,606
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
18
18
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
2
1
1.25
L
Hachiman
 
Hachiman
0
5
1
0.1
W
2
3
1
0.83
W
Yemoja
1
0
8
5
W
5
1
4
7
L
Susano
THEBIFO
Susano
0
3
0
0
L
Maman Brigitte
W3 BLAZE
Maman Brigitte
4
2
1
2.25
W
9
2
1
4.75
W
1
0
3
2.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,322
Damage
21,520
36,265
Taken
27,888
16,525
Mitigated
11,391
5,884
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,322
1,509
0
873
8,450
3,240
0
1,888
6,562
0
48,835
L
Hachiman
 
Hachiman
2,071
1,415
0
813
6,286
1,949
0
3,966
2,320
0
24,342
W
2,911
218
0
1,727
5,888
1,519
270
2,099
3,789
45,724
0
W
Yemoja
4,461
872
1,210
941
4,427
1,830
527
407
4,020
33,764
994
W
4,580
779
0
2,428
6,616
4,679
0
1,555
5,061
1,715
29,983
L
Susano
THEBIFO
Susano
571
62
0
250
4,958
1,405
0
190
4,768
0
15,043
L
Maman Brigitte
W3 BLAZE
Maman Brigitte
5,740
481
25
577
5,742
2,460
0
2,628
3,114
28,942
2,137
W
8,174
4,484
0
3,050
6,351
1,912
466
792
5,559
44,487
0
W
1,394
236
0
1,810
4,606
1,451
342
708
3,898
0
35,260
L
2,618
1,531
506
2,840
10,829
7,471
0
7,492
3,337
0
11,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
34,570
231
Minions Killed
326
0
Camps Cleared
0
1,082,956
Distance Traveled
1,031,254
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,315
574
90
8
0
266,321
0
L
Hachiman
5,110
465
47
4
0
178,047
0
W
Zeus
6,655
605
88
8
0
220,680
0
W
Yemoja
6,801
618
56
5
0
209,919
0
W
Chaac
7,089
644
51
5
0
222,878
2
L
Susano
4,702
427
26
2
0
195,580
0
L
Maman Brigitte
6,674
607
53
5
0
244,922
0
W
Sol
7,641
695
79
7
0
199,540
0
W
Neith
6,384
580
52
5
0
178,237
0
L
Horus
5,429
494
15
1
0
198,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role