Player Matchup

Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Assassin W3R0
King Arthur
Level 146
God Stats
4W - 9L
1,319 SR
Queue Stats
110W - 110L
1,535 Elo+
Solo
Pele
Pele
Kakashl_287
Pele
Level 149
God Stats
4W - 2L
1,559 SR
Queue Stats
207W - 205L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrMargaritaa
Morgan Le Fay
Level 164
God Stats
3W - 3L
1,499 SR
Queue Stats
59W - 58L
1,552 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 277
God Stats
453W - 459L
1,611 SR
Queue Stats
1,613W - 1,607L
1,561 Elo+
Solo
Team Averages
Level 178
1,498 SR
1,527 Elo+

VS

Team Averages
Level 132
1,426 SR
1,490 Elo+
Surtr
Surtr
GrimCreeperJr
Surtr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
KyvotheCrow
Ra
Level 156
God Stats
0W - 4L
1,283 SR
Queue Stats
181W - 164L
1,400 Elo+
Solo
Achilles
Achilles
Sikinprime2
Achilles
Level 159
God Stats
28W - 22L
1,594 SR
Queue Stats
324W - 328L
1,535 Elo+
Solo
Sol
Sol
energyo40
Sol
Level 163
God Stats
0W - 3L
1,353 SR
Queue Stats
77W - 80L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
hmSlim
Kumbhakarna
Level 136
God Stats
34W - 24L
1,401 SR
Queue Stats
147W - 128L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
9 / 1 / 10
8,977
691
9,199
10,160
8,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

King Arthur
Assassin W3R0
King Arthur
11
0 / 5 / 2
6,867
528
5,774
14,403
11,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 0 / 11
8,941
688
9,151
10,916
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
MrMargaritaa
Morgan Le Fay
13
8 / 3 / 4
8,321
640
9,878
8,865
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Robitotabi
Danzaburou
14
3 / 2 / 6
8,069
621
5,262
9,647
4,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 11 / 0
5,632
433
4,159
14,292
7,250
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 7 / 3
6,054
466
3,140
8,058
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Sikinprime2
Achilles
14
6 / 3 / 0
8,531
656
12,079
11,713
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 5 / 0
7,978
614
11,176
10,530
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
hmSlim
Kumbhakarna
12
1 / 2 / 1
6,717
517
3,156
12,455
7,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
28
Kills
11
11
Deaths
28
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
1
10
14
W
King Arthur
Assassin W3R0
King Arthur
0
5
2
0.2
L
1
11
0
0.09
W
8
0
11
13.5
L
0
7
3
0.21
W
Morgan Le Fay
MrMargaritaa
Morgan Le Fay
8
3
4
3.33
W
Danzaburou
Robitotabi
Danzaburou
3
2
6
3
L
Achilles
Sikinprime2
Achilles
6
3
0
2
L
3
5
0
0.6
L
Kumbhakarna
hmSlim
Kumbhakarna
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,264
Damage
33,710
53,991
Taken
57,048
30,939
Mitigated
31,535
16,446
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,199
1,188
0
1,792
10,160
8,445
0
3,835
6,288
26,034
2,185
W
King Arthur
Assassin W3R0
King Arthur
5,774
363
0
2,640
14,403
11,110
0
277
13,279
1,678
45,289
L
4,159
1,463
0
923
14,292
7,250
0
7,426
6,866
239
13,134
W
9,151
3,465
0
6,259
10,916
4,153
138
3,208
7,620
0
61,078
L
3,140
193
593
1,125
8,058
2,288
174
4,805
3,253
25,295
0
W
Morgan Le Fay
MrMargaritaa
Morgan Le Fay
9,878
1,574
0
1,878
8,865
3,067
350
3,616
5,071
48,301
1,496
W
Danzaburou
Robitotabi
Danzaburou
5,262
2,772
83
3,794
9,647
4,164
1,477
6,379
3,190
0
57,579
L
Achilles
Sikinprime2
Achilles
12,079
2,781
0
3,977
11,713
11,228
0
1,501
10,212
0
56,452
L
11,176
4,086
0
2,837
10,530
2,875
1,413
1,873
8,657
60,178
3,868
L
Kumbhakarna
hmSlim
Kumbhakarna
3,156
710
0
3,597
12,455
7,894
0
3,579
8,876
37,847
2,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,175
Gold Earned
34,912
402
Minions Killed
354
0
Camps Cleared
0
1,282,677
Distance Traveled
1,253,256
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,977
691
24
2
0
293,303
2
W
King Arthur
6,867
528
77
6
0
228,883
0
L
Surtr
5,632
433
14
1
0
240,028
0
W
Pele
8,941
688
119
9
0
303,972
1
L
Ra
6,054
466
41
3
0
260,761
1
W
Morgan Le Fay
8,321
640
75
6
0
219,665
0
W
Danzaburou
8,069
621
107
8
0
236,854
0
L
Achilles
8,531
656
108
8
0
246,384
2
L
Sol
7,978
614
116
9
0
232,361
0
L
Kumbhakarna
6,717
517
75
6
0
273,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role