Player Matchup

Athena
Athena
 
Athena
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Funkadelia
Vulcan
Level 126
God Stats
0W - 2L
1,249 SR
Queue Stats
50W - 58L
1,486 Elo+
Solo
Olorun
Olorun
Just_Bored_Wbu
Olorun
Level 105
God Stats
15W - 14L
1,532 SR
Queue Stats
585W - 560L
1,463 Elo+
Solo
Arachne
Arachne
K a i s e e2002
Arachne
Level 107
God Stats
3W - 5L
1,363 SR
Queue Stats
218W - 214L
1,431 Elo+
Solo
Nemesis
Nemesis
NiCarlomagno
Nemesis
Level 184
God Stats
4W - 8L
1,429 SR
Queue Stats
330W - 335L
1,483 Elo+
Solo
Team Averages
Level 117
1,415 SR
1,472 Elo+

VS

Team Averages
Level 70
1,377 SR
1,415 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JammyJimbo1
Izanami
Level 71
God Stats
1W - 2L
1,165 SR
Queue Stats
99W - 94L
1,498 Elo+
Solo
Guan Yu
Guan Yu
iRainyDays
Guan Yu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,435 Elo+
Solo
Nu Wa
Nu Wa
x BARONER x
Nu Wa
Level 28
God Stats
2W - 0L
1,387 SR
Queue Stats
18W - 22L
1,317 Elo+
Party 1
Serqet
Serqet
xULTRAKARENx
Serqet
Level 102
God Stats
1W - 0L
1,334 SR
Queue Stats
21W - 26L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 2 / 4
6,128
471
5,441
13,852
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Funkadelia
Vulcan
12
1 / 3 / 1
6,554
504
4,802
6,473
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 2 / 1
4,793
369
3,137
4,451
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
5 / 1 / 0
7,090
545
6,198
8,250
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
NiCarlomagno
Nemesis
13
1 / 1 / 3
7,432
572
8,616
8,483
5,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 1 / 0
7,247
557
5,102
11,297
8,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
JammyJimbo1
Izanami
13
2 / 3 / 2
7,801
600
6,472
8,171
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
iRainyDays
Guan Yu
9
2 / 1 / 3
6,549
504
5,811
11,615
8,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 2 / 0
7,353
566
7,656
6,168
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
12
0 / 0 / 2
6,672
513
1,862
7,165
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
9
9
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
4
1
W
Kuzenbo
 
Kuzenbo
2
1
0
2
L
Vulcan
Funkadelia
Vulcan
1
3
1
0.5
W
Izanami
JammyJimbo1
Izanami
2
3
2
1
L
0
2
1
0.25
L
5
1
0
5
L
Nemesis
NiCarlomagno
Nemesis
1
1
3
2.5
W
Guan Yu
iRainyDays
Guan Yu
2
1
3
3.5
W
3
2
0
1.5
W
Serqet
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,194
Damage
26,903
41,509
Taken
44,416
21,307
Mitigated
25,024
12,937
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,441
957
0
2,877
13,852
10,074
0
3,345
10,427
19,140
2,222
W
Kuzenbo
 
Kuzenbo
5,102
1,678
0
4,236
11,297
8,822
0
771
9,767
39,783
0
L
Vulcan
Funkadelia
Vulcan
4,802
169
0
492
6,473
1,807
0
3,921
2,552
41,237
0
W
Izanami
JammyJimbo1
Izanami
6,472
4,876
0
1,861
8,171
2,641
3,486
3,599
4,572
0
64,399
L
3,137
1,391
420
1,445
4,451
1,095
0
411
3,974
21,138
0
L
6,198
4,379
0
4,401
8,250
2,660
0
910
7,328
0
41,174
L
Nemesis
NiCarlomagno
Nemesis
8,616
1,415
0
3,302
8,483
5,671
0
3,701
4,193
0
52,569
W
Guan Yu
iRainyDays
Guan Yu
5,811
1,430
1,356
4,519
11,615
8,983
0
4,151
7,211
0
17,120
W
7,656
2,219
272
1,500
6,168
1,994
414
2,953
3,138
47,169
1,555
W
Serqet
1,862
415
0
341
7,165
2,584
0
1,519
5,646
0
53,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,997
Gold Earned
35,622
309
Minions Killed
391
0
Camps Cleared
0
1,192,417
Distance Traveled
1,237,935
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,128
471
19
1
0
260,288
2
W
Kuzenbo
7,247
557
102
8
0
247,868
0
L
Vulcan
6,554
504
74
6
0
262,057
1
W
Izanami
7,801
600
110
8
0
199,290
0
L
Olorun
4,793
369
40
3
0
131,111
2
L
Arachne
7,090
545
74
6
0
291,285
0
L
Nemesis
7,432
572
102
8
0
247,676
2
W
Guan Yu
6,549
504
21
2
0
259,306
0
W
Nu Wa
7,353
566
65
5
0
234,024
0
W
Serqet
6,672
513
93
7
0
297,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role