Player Matchup

Medusa
Medusa
AAS_Infamous
Medusa
Level 126
God Stats
17W - 13L
1,596 SR
Queue Stats
150W - 139L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
ConsoleBAZ
Kuzenbo
Level 105
God Stats
4W - 3L
1,550 SR
Queue Stats
591W - 585L
1,431 Elo+
Solo
King Arthur
King Arthur
Jax-Arc
King Arthur
Level 42
God Stats
24W - 28L
1,498 SR
Queue Stats
30W - 39L
1,434 Elo+
Party 1
Anubis
Anubis
P0_vm
Anubis
Level 148
God Stats
78W - 66L
1,537 SR
Queue Stats
310W - 319L
1,545 Elo+
Solo
Lancelot
Lancelot
loki2145
Lancelot
Level 43
God Stats
15W - 18L
1,497 SR
Queue Stats
50W - 54L
1,451 Elo+
Party 1
Team Averages
Level 93
1,536 SR
1,478 Elo+

VS

Team Averages
Level 91
1,492 SR
1,487 Elo+
Pele
Pele
 
Pele
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Daddymoss
Ymir
Level 143
God Stats
4W - 4L
1,616 SR
Queue Stats
141W - 155L
1,457 Elo+
Solo
Anhur
Anhur
MakroPufik
Anhur
Level 36
God Stats
0W - 2L
1,319 SR
Queue Stats
4W - 4L
1,450 Elo+
Solo
Hades
Hades
Striker71001
Hades
Level 127
God Stats
3W - 4L
1,522 SR
Queue Stats
418W - 390L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
4 / 1 / 1
4,302
860
3,215
3,644
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kuzenbo
ConsoleBAZ
Kuzenbo
6
0 / 1 / 4
3,754
751
2,466
5,099
3,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Jax-Arc
King Arthur
8
2 / 0 / 1
4,626
925
2,245
3,236
1,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anubis
P0_vm
Anubis
7
2 / 1 / 0
4,277
855
2,134
2,727
831
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
loki2145
Lancelot
7
2 / 1 / 2
3,898
780
1,239
3,471
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
3 / 1 / 0
4,044
809
2,061
4,011
1,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
 
Vulcan
7
1 / 1 / 0
3,905
781
1,895
2,590
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
5
0 / 3 / 0
3,135
627
2,940
4,474
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
6
0 / 2 / 2
3,448
690
2,685
3,673
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 3 / 0
3,332
666
1,568
3,884
1,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
1
0
3
L
Vulcan
 
Vulcan
1
1
0
1
W
Medusa
4
1
1
4.5
W
Kuzenbo
ConsoleBAZ
Kuzenbo
0
1
4
2
L
Ymir
0
3
0
0
W
King Arthur
Jax-Arc
King Arthur
2
0
1
2.5
L
Anhur
0
2
2
0.5
W
Anubis
P0_vm
Anubis
2
1
0
2
L
0
3
0
0
W
Lancelot
loki2145
Lancelot
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,299
Damage
11,149
18,177
Taken
18,632
7,131
Mitigated
5,786
7,207
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,061
625
0
908
4,011
1,109
0
499
3,512
0
20,675
L
Vulcan
 
Vulcan
1,895
0
0
887
2,590
425
0
1,761
829
18,351
367
W
Medusa
3,215
1,363
0
1,539
3,644
898
0
1,461
1,960
0
23,128
W
Kuzenbo
ConsoleBAZ
Kuzenbo
2,466
681
0
1,453
5,099
3,374
0
994
3,986
8,932
0
L
Ymir
2,940
807
0
640
4,474
1,554
0
1,310
3,164
11,358
333
W
King Arthur
Jax-Arc
King Arthur
2,245
640
0
1,041
3,236
1,074
0
1,568
1,668
0
23,924
L
Anhur
2,685
1,277
0
1,342
3,673
951
0
1,030
2,643
0
14,758
W
Anubis
P0_vm
Anubis
2,134
0
0
1,650
2,727
831
0
1,810
917
24,814
92
L
1,568
383
0
1,265
3,884
1,747
0
0
3,884
13,476
0
W
Lancelot
loki2145
Lancelot
1,239
371
0
1,524
3,471
954
0
0
3,471
0
16,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,857
Gold Earned
17,864
177
Minions Killed
174
0
Camps Cleared
0
603,295
Distance Traveled
527,634
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,044
809
45
9
0
126,926
0
L
Vulcan
3,905
781
38
8
0
126,727
0
W
Medusa
4,302
860
41
8
0
107,703
0
W
Kuzenbo
3,754
751
19
4
0
124,746
1
L
Ymir
3,135
627
23
5
0
111,290
0
W
King Arthur
4,626
925
48
10
0
119,902
1
L
Anhur
3,448
690
37
7
0
98,098
0
W
Anubis
4,277
855
38
8
0
108,459
2
L
Hades
3,332
666
31
6
0
64,593
0
W
Lancelot
3,898
780
31
6
0
142,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role