Player Matchup

Morgan Le Fay
Morgan Le Fay
Sage Da Savage
Morgan Le Fay
Level 140
God Stats
82W - 67L
1,567 SR
Queue Stats
389W - 377L
1,600 Elo+
Party 1
Awilix
Awilix
TheBlackRose717
Awilix
Level 158
God Stats
3W - 5L
1,613 SR
Queue Stats
363W - 375L
1,432 Elo+
Solo
Bacchus
Bacchus
wolzhaus
Bacchus
Level 149
God Stats
12W - 6L
1,726 SR
Queue Stats
383W - 380L
1,557 Elo+
Party 1
Team Averages
Level 149
1,636 SR
1,530 Elo+

VS

Team Averages
Level 162
1,642 SR
1,567 Elo+
Chernobog
Chernobog
ACEtheOG4912
Chernobog
Level 59
God Stats
8W - 2L
1,786 SR
Queue Stats
112W - 106L
1,463 Elo+
Solo
Persephone
Persephone
GuanFire
Persephone
Level 140
God Stats
29W - 28L
1,570 SR
Queue Stats
516W - 525L
1,536 Elo+
Solo
Guan Yu
Guan Yu
Reré
Guan Yu
Level 286
God Stats
1W - 0L
1,571 SR
Queue Stats
113W - 120L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Sage Da Savage
Morgan Le Fay
16
4 / 3 / 0
9,728
811
11,514
11,524
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 7 / 1
8,030
669
4,303
11,545
4,423
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
wolzhaus
Bacchus
13
0 / 6 / 2
7,847
654
7,637
13,378
13,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ACEtheOG4912
Chernobog
16
5 / 1 / 6
10,333
861
10,432
8,789
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
GuanFire
Persephone
17
3 / 2 / 5
10,581
882
9,209
7,047
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
Reré
Guan Yu
17
8 / 1 / 4
11,249
937
12,764
18,455
17,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
16
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ACEtheOG4912
Chernobog
5
1
6
8
W
Persephone
GuanFire
Persephone
3
2
5
2.75
W
Guan Yu
Reré
Guan Yu
8
1
4
10
L
Morgan Le Fay
Sage Da Savage
Morgan Le Fay
4
3
0
1.33
L
0
7
1
0.07
L
Bacchus
wolzhaus
Bacchus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,454
Damage
32,405
36,447
Taken
34,291
21,718
Mitigated
22,186
6,026
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ACEtheOG4912
Chernobog
10,432
4,645
0
1,297
8,789
3,209
416
4,815
3,372
0
30,013
W
Persephone
GuanFire
Persephone
9,209
237
0
2,162
7,047
1,902
280
4,584
1,793
47,635
0
W
Guan Yu
Reré
Guan Yu
12,764
2,027
1,364
8,600
18,455
17,075
18
7,595
9,901
0
39,932
L
Morgan Le Fay
Sage Da Savage
Morgan Le Fay
11,514
1,198
0
2,917
11,524
3,560
0
2,574
8,878
31,461
0
L
4,303
1,937
0
540
11,545
4,423
0
2,470
9,012
0
18,110
L
Bacchus
wolzhaus
Bacchus
7,637
436
0
2,569
13,378
13,735
0
4,197
9,133
11,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
32,163
97
Minions Killed
179
0
Camps Cleared
0
647,351
Distance Traveled
758,408
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,333
861
60
5
0
239,463
0
W
Persephone
10,581
882
74
6
0
246,006
1
W
Guan Yu
11,249
937
45
4
0
272,939
0
L
Morgan Le Fay
9,728
811
55
5
0
242,681
7
L
Awilix
8,030
669
31
3
0
196,785
0
L
Bacchus
7,847
654
11
1
0
207,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role