Player Matchup

Athena
Athena
Gold III
 
Athena
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
BEAR5ERK
Neith
Bronze III
Level 121
God Stats
0W - 1L
1,559 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Merlin
Merlin
Gold III
Kitinnn2
Merlin
Gold III
Level 50
God Stats
6W - 5L
1,672 SR
Queue Stats
41W - 39L
1,717 MMR
Solo
The Morrigan
The Morrigan
Platinum V
Knight to S4
The Morrigan
Platinum V
Level 125
God Stats
3W - 6L
1,511 SR
Queue Stats
658W - 661L
1,593 MMR
Solo
Fenrir
Fenrir
Silver I
MrFatih55
Fenrir
Silver I
Level 65
God Stats
5W - 5L
1,634 SR
Queue Stats
41W - 36L
1,617 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,575 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,507 SR
1,541 MMR
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
 
Zhong Kui
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold III
SoLillo
Ullr
Gold III
Level 107
God Stats
17W - 23L
1,437 SR
Queue Stats
127W - 125L
1,560 MMR
Solo
Tyr
Tyr
Silver I
buubly
Tyr
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,436 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
ÃłìštãŔ
Ratatoskr
Platinum IV
Level 142
God Stats
51W - 42L
1,600 SR
Queue Stats
217W - 214L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 4 / 1
9,026
531
10,745
12,945
16,140
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
BEAR5ERK
Neith
14
1 / 6 / 3
8,406
494
6,396
11,302
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Kitinnn2
Merlin
14
2 / 4 / 4
8,306
489
3,634
7,716
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

The Morrigan
Knight to S4
The Morrigan
12
4 / 6 / 4
7,869
463
6,971
10,925
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MrFatih55
Fenrir
15
3 / 6 / 5
8,266
486
7,582
16,283
8,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
King ArthurAo KuangBastet

VS

Bans
PoseidonJanusRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
9 / 2 / 4
11,705
689
13,535
8,932
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
 
Zhong Kui
14
1 / 1 / 10
9,273
545
10,572
16,639
15,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ullr
SoLillo
Ullr
15
1 / 5 / 5
9,315
548
7,343
12,715
4,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
buubly
Tyr
15
2 / 3 / 3
9,615
566
5,700
16,170
13,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
ÃłìštãŔ
Ratatoskr
19
13 / 2 / 2
11,080
652
9,111
10,091
4,114
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
13
Kills
26
26
Deaths
13
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
4
1
0.88
W
Danzaburou
 
Danzaburou
9
2
4
5.5
W
Zhong Kui
 
Zhong Kui
1
1
10
6
L
Neith
BEAR5ERK
Neith
1
6
3
0.42
L
Merlin
Kitinnn2
Merlin
2
4
4
1
L
The Morrigan
Knight to S4
The Morrigan
4
6
4
1
L
Fenrir
MrFatih55
Fenrir
3
6
5
0.92
W
Ullr
SoLillo
Ullr
1
5
5
0.7
W
Tyr
buubly
Tyr
2
3
3
1.17
W
Ratatoskr
ÃłìštãŔ
Ratatoskr
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,328
Damage
46,261
59,171
Taken
64,547
35,794
Mitigated
40,821
7,890
Healing
20,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
10,745
1,698
0
1,862
12,945
16,140
15
1,938
11,007
56,545
1,156
W
Danzaburou
 
Danzaburou
13,535
7,576
0
4,353
8,932
3,829
2,983
2,103
6,633
0
89,256
W
Zhong Kui
 
Zhong Kui
10,572
1,157
0
6,691
16,639
15,695
120
3,533
12,744
38,937
2,617
L
Neith
BEAR5ERK
Neith
6,396
2,246
0
2,189
11,302
4,395
380
1,148
10,154
0
57,329
L
Merlin
Kitinnn2
Merlin
3,634
121
0
1,110
7,716
2,796
0
617
7,099
55,613
0
L
The Morrigan
Knight to S4
The Morrigan
6,971
999
0
880
10,925
4,048
0
3,326
7,223
31,642
2,251
L
Fenrir
MrFatih55
Fenrir
7,582
3,557
0
1,849
16,283
8,415
0
2,959
13,324
0
63,775
W
Ullr
SoLillo
Ullr
7,343
2,094
0
1,299
12,715
4,005
0
2,456
10,145
0
69,510
W
Tyr
buubly
Tyr
5,700
662
0
6,061
16,170
13,178
164
8,846
7,317
0
56,663
W
Ratatoskr
ÃłìštãŔ
Ratatoskr
9,111
2,107
0
1,780
10,091
4,114
0
2,267
7,738
0
98,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,873
Gold Earned
50,988
479
Minions Killed
518
0
Camps Cleared
0
1,581,064
Distance Traveled
1,740,241
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,026
531
98
6
0
332,214
2
W
Danzaburou
11,705
689
134
8
0
296,396
0
W
Zhong Kui
9,273
545
35
2
0
338,760
0
L
Neith
8,406
494
95
6
0
308,480
0
L
Merlin
8,306
489
124
7
0
307,175
2
L
The Morrigan
7,869
463
72
4
0
298,299
0
L
Fenrir
8,266
486
90
5
0
334,896
0
W
Ullr
9,315
548
108
6
0
330,671
1
W
Tyr
9,615
566
112
7
0
355,151
5
W
Ratatoskr
11,080
652
129
8
0
419,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role