Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
PauliusN91
Hachiman
Level 45
God Stats
22W - 26L
1,432 SR
Queue Stats
69W - 84L
1,400 Elo+
Solo
Aphrodite
Aphrodite
SendDown
Aphrodite
Level 74
God Stats
13W - 11L
1,784 SR
Queue Stats
79W - 64L
1,523 Elo+
Solo
Chronos
Chronos
akiraing
Chronos
Level 155
God Stats
2W - 3L
1,408 SR
Queue Stats
290W - 309L
1,415 Elo+
Solo
Artemis
Artemis
diavlo4948
Artemis
Level 69
God Stats
5W - 5L
1,464 SR
Queue Stats
143W - 162L
1,475 Elo+
Solo
Team Averages
Level 82
1,518 SR
1,463 Elo+

VS

Team Averages
Level 93
1,533 SR
1,471 Elo+
Da Ji
Da Ji
GeroR05
Da Ji
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
KiddPluto17
Gilgamesh
Level 77
God Stats
2W - 1L
1,244 SR
Queue Stats
93W - 78L
1,558 Elo+
Party 1
Ymir
Ymir
Sm0KEb0mber
Ymir
Level 107
God Stats
4W - 2L
1,647 SR
Queue Stats
74W - 74L
1,543 Elo+
Party 1
Xbalanque
Xbalanque
gogofofo
Xbalanque
Level 80
God Stats
6W - 7L
1,523 SR
Queue Stats
282W - 301L
1,437 Elo+
Solo
Pele
Pele
soupdkid
Pele
Level 135
God Stats
9W - 2L
1,752 SR
Queue Stats
102W - 100L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
3
0 / 2 / 0
3,465
433
826
2,780
560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
PauliusN91
Hachiman
8
2 / 4 / 1
4,423
553
3,449
7,310
2,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
SendDown
Aphrodite
8
1 / 3 / 2
4,810
601
3,872
6,707
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chronos
akiraing
Chronos
9
0 / 2 / 0
4,945
618
3,742
8,122
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
diavlo4948
Artemis
8
1 / 2 / 1
4,529
566
2,431
5,479
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GeroR05
Da Ji
9
5 / 0 / 2
5,355
669
2,446
3,875
1,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
KiddPluto17
Gilgamesh
11
2 / 0 / 0
6,201
775
5,321
7,416
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
1 / 0 / 4
5,517
690
3,857
6,209
3,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
gogofofo
Xbalanque
9
3 / 3 / 2
5,334
667
5,422
5,758
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
10
2 / 1 / 2
6,067
758
3,319
5,547
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
2
0
0
W
Da Ji
GeroR05
Da Ji
5
0
2
6
W
Gilgamesh
KiddPluto17
Gilgamesh
2
0
0
2
L
Hachiman
PauliusN91
Hachiman
2
4
1
0.63
L
Aphrodite
SendDown
Aphrodite
1
3
2
0.67
W
1
0
4
3
L
Chronos
akiraing
Chronos
0
2
0
0
L
Artemis
diavlo4948
Artemis
1
2
1
0.75
W
Xbalanque
gogofofo
Xbalanque
3
3
2
1.33
W
Pele
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,320
Damage
20,365
30,398
Taken
28,805
9,316
Mitigated
10,522
13,174
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
826
276
0
1,185
2,780
560
0
0
2,780
7,476
0
W
Da Ji
GeroR05
Da Ji
2,446
604
0
2,006
3,875
1,053
0
190
3,685
0
17,292
W
Gilgamesh
KiddPluto17
Gilgamesh
5,321
1,945
0
3,342
7,416
2,415
0
3,338
4,078
0
42,037
L
Hachiman
PauliusN91
Hachiman
3,449
2,528
0
1,866
7,310
2,141
0
2,056
5,254
0
19,513
L
Aphrodite
SendDown
Aphrodite
3,872
644
1,261
3,205
6,707
2,910
0
1,560
5,147
19,564
1,470
W
3,857
1,149
0
1,511
6,209
3,829
0
1,413
4,796
20,642
0
L
Chronos
akiraing
Chronos
3,742
1,568
0
3,272
8,122
2,225
0
0
8,122
27,839
5,353
L
Artemis
diavlo4948
Artemis
2,431
796
0
2,385
5,479
1,480
0
241
5,238
0
18,654
W
Xbalanque
gogofofo
Xbalanque
5,422
3,656
0
1,440
5,758
1,522
0
2,340
3,418
0
27,042
W
Pele
3,319
872
0
1,207
5,547
1,703
216
683
4,864
0
41,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,172
Gold Earned
28,474
168
Minions Killed
256
0
Camps Cleared
0
698,258
Distance Traveled
861,980
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,465
433
10
1
0
49,163
0
W
Da Ji
5,355
669
39
5
0
161,264
0
W
Gilgamesh
6,201
775
74
9
0
177,591
0
L
Hachiman
4,423
553
28
4
0
148,975
0
L
Aphrodite
4,810
601
30
4
0
154,414
3
W
Ymir
5,517
690
25
3
0
180,207
2
L
Chronos
4,945
618
61
8
0
164,390
0
L
Artemis
4,529
566
39
5
0
181,316
1
W
Xbalanque
5,334
667
45
6
0
165,218
1
W
Pele
6,067
758
73
9
0
177,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role