Player Matchup
Team Averages
Diamond IV
Average Tier
Level 165
1,675 SR
2,348
MMR
VS
Team Averages
Gold III
Average Tier
Level 154
1,668 SR
1,581
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hctoro
Osiris
12
3 / 0 / 0
7,875
1,125
2,790
7,088
3,669
Equinox
+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed
PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.
Pestilence
+70
Magical Protection
+200
Health
+15
Hp 5
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.
Short Bow
+15%
Attack Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullrx-_-
Baron Samedi
8
0 / 3 / 0
5,528
790
2,495
4,471
1,745
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,875
1,125
75
11
3
129,838
0
L
5,528
790
36
5
2
89,757
0