Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AUSTiNDANGEROU5
Nu Wa
Level 191
God Stats
36W - 16L
1,703 SR
Queue Stats
1,137W - 1,210L
1,455 Elo+
Solo
Cerberus
Cerberus
Cynodoubt
Cerberus
Level 148
God Stats
6W - 4L
1,744 SR
Queue Stats
317W - 329L
1,520 Elo+
Solo
Bacchus
Bacchus
ProbablyBakedRn
Bacchus
Level 159
God Stats
2W - 4L
1,473 SR
Queue Stats
360W - 358L
1,660 Elo+
Solo
Pele
Pele
ToyotaTundra289
Pele
Level 88
God Stats
4W - 7L
1,436 SR
Queue Stats
607W - 613L
1,561 Elo+
Solo
Team Averages
Level 139
1,571 SR
1,539 Elo+

VS

Team Averages
Level 161
1,565 SR
1,569 Elo+
Chiron
Chiron
AshRomale
Chiron
Level 159
God Stats
5W - 8L
1,308 SR
Queue Stats
508W - 502L
1,566 Elo+
Solo
Pele
Pele
Esthephany
Pele
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 75L
1,600 Elo+
Solo
Vulcan
Vulcan
X3R0_80
Vulcan
Level 167
God Stats
17W - 3L
1,931 SR
Queue Stats
852W - 889L
1,568 Elo+
Solo
Thanatos
Thanatos
geogamer36
Thanatos
Level 161
God Stats
13W - 5L
1,634 SR
Queue Stats
772W - 808L
1,598 Elo+
Solo
Fafnir
Fafnir
x1InsaneClownLx
Fafnir
Level 151
God Stats
4W - 1L
1,452 SR
Queue Stats
335W - 360L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 2 / 2
5,376
1,075
2,810
4,295
1,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
2 / 3 / 0
5,245
1,049
5,554
3,921
1,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
Cynodoubt
Cerberus
11
2 / 1 / 3
5,423
1,085
3,525
4,688
3,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 2 / 2
5,270
1,054
5,221
5,494
5,600
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 2
4,614
923
1,194
986
336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AshRomale
Chiron
10
2 / 3 / 4
5,799
1,160
4,058
4,603
1,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
1 / 2 / 3
5,306
1,061
3,354
5,891
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
X3R0_80
Vulcan
12
3 / 0 / 4
6,465
1,293
4,731
2,523
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
geogamer36
Thanatos
11
3 / 0 / 4
6,301
1,260
3,452
4,497
1,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
0 / 1 / 5
5,830
1,166
1,916
6,594
4,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
9
9
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
2
1
L
2
3
0
0.67
W
Chiron
AshRomale
Chiron
2
3
4
1.33
L
Cerberus
Cynodoubt
Cerberus
2
1
3
3.5
W
1
2
3
1.25
L
1
2
2
1
L
0
1
2
1
W
Vulcan
X3R0_80
Vulcan
3
0
4
5
W
Thanatos
geogamer36
Thanatos
3
0
4
5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,304
Damage
17,511
19,384
Taken
24,108
11,863
Mitigated
9,481
6,309
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,810
965
368
1,379
4,295
1,540
0
1,269
3,026
0
8,714
L
5,554
2,873
237
605
3,921
1,299
0
1,533
2,388
16,476
318
W
Chiron
AshRomale
Chiron
4,058
681
829
557
4,603
1,266
769
2,734
1,756
0
11,942
L
Cerberus
Cynodoubt
Cerberus
3,525
46
0
1,939
4,688
3,088
0
1,225
3,463
5,514
0
W
3,354
329
331
1,259
5,891
1,596
0
4,168
1,650
0
12,067
L
5,221
200
365
1,401
5,494
5,600
0
1,782
3,712
7,725
0
L
1,194
223
0
15
986
336
0
693
293
0
2,524
W
Vulcan
X3R0_80
Vulcan
4,731
0
0
0
2,523
714
320
1,995
452
16,602
1,036
W
Thanatos
geogamer36
Thanatos
3,452
244
0
4,018
4,497
1,884
0
2,239
2,258
0
6,142
W
1,916
569
1,201
2,827
6,594
4,021
15
2,601
3,785
4,551
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,928
Gold Earned
29,701
47
Minions Killed
82
0
Camps Cleared
0
418,970
Distance Traveled
520,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,376
1,075
26
5
0
84,751
0
L
Nu Wa
5,245
1,049
11
2
0
95,831
0
W
Chiron
5,799
1,160
15
3
0
105,976
0
L
Cerberus
5,423
1,085
4
1
0
103,624
0
W
Pele
5,306
1,061
16
3
0
99,843
0
L
Bacchus
5,270
1,054
2
0
0
105,183
0
L
Pele
4,614
923
4
1
0
29,581
0
W
Vulcan
6,465
1,293
25
5
0
100,708
0
W
Thanatos
6,301
1,260
19
4
0
121,074
0
W
Fafnir
5,830
1,166
7
1
0
92,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role