Player Matchup

Athena
Athena
Denick385i
Athena
Level 149
God Stats
9W - 6L
1,656 SR
Queue Stats
184W - 170L
1,556 Elo+
Solo
Chronos
Chronos
Haloperidolum
Chronos
Level 56
God Stats
0W - 3L
1,224 SR
Queue Stats
38W - 65L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
MrDarkSnake
Sun Wukong
Level 114
God Stats
1W - 5L
1,278 SR
Queue Stats
145W - 143L
1,483 Elo+
Solo
Hercules
Hercules
NordPeck
Hercules
Level 64
God Stats
3W - 1L
1,792 SR
Queue Stats
82W - 69L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YaBioKilz567
Morgan Le Fay
Level 126
God Stats
28W - 18L
1,542 SR
Queue Stats
713W - 714L
1,527 Elo+
Solo
Team Averages
Level 102
1,498 SR
1,500 Elo+

VS

Team Averages
Level 121
1,552 SR
1,509 Elo+
Fafnir
Fafnir
 
Fafnir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HeaDCrusH416
Ra
Level 124
God Stats
39W - 31L
1,544 SR
Queue Stats
178W - 165L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
Pitekpit
Nu Wa
Level 106
God Stats
3W - 2L
1,740 SR
Queue Stats
146W - 132L
1,563 Elo+
Solo
Apollo
Apollo
Sylvaneon
Apollo
Level 144
God Stats
14W - 22L
1,474 SR
Queue Stats
237W - 229L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Denick385i
Athena
8
0 / 0 / 3
5,154
515
3,227
8,197
5,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
9
0 / 6 / 0
4,892
489
2,758
8,839
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MrDarkSnake
Sun Wukong
10
0 / 1 / 1
5,332
533
3,549
9,412
7,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
NordPeck
Hercules
10
4 / 3 / 1
5,693
569
5,086
9,061
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
YaBioKilz567
Morgan Le Fay
9
1 / 1 / 1
4,998
500
3,277
4,241
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 0 / 6
6,457
646
3,094
5,764
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
 
Ravana
10
4 / 3 / 3
5,789
579
5,757
6,008
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 3
6,135
614
4,275
5,532
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Pitekpit
Nu Wa
11
1 / 1 / 1
6,502
650
7,263
6,016
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apollo
Sylvaneon
Apollo
12
5 / 0 / 1
6,658
666
6,606
4,367
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
11
11
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
6
4
W
Ravana
 
Ravana
4
3
3
1.83
L
Athena
Denick385i
Athena
0
0
3
1.5
L
Chronos
0
6
0
0
W
0
1
3
1.5
L
Sun Wukong
MrDarkSnake
Sun Wukong
0
1
1
0.5
L
Hercules
NordPeck
Hercules
4
3
1
1.5
W
Nu Wa
Pitekpit
Nu Wa
1
1
1
1.5
W
Apollo
Sylvaneon
Apollo
5
0
1
5.5
L
Morgan Le Fay
YaBioKilz567
Morgan Le Fay
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
26,995
39,750
Taken
27,687
20,315
Mitigated
13,044
11,642
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,094
551
0
2,248
5,764
4,435
0
2,813
2,917
10,855
1,733
W
Ravana
 
Ravana
5,757
1,859
0
2,221
6,008
1,965
0
1,942
4,038
0
29,671
L
Athena
Denick385i
Athena
3,227
1,073
0
3,340
8,197
5,662
0
2,245
5,840
15,481
0
L
Chronos
2,758
915
0
1,443
8,839
2,541
0
1,635
7,124
30,137
0
W
4,275
216
432
1,741
5,532
1,946
0
2,399
3,126
48,001
0
L
Sun Wukong
MrDarkSnake
Sun Wukong
3,549
1,006
0
3,637
9,412
7,508
0
3,983
4,982
0
34,444
L
Hercules
NordPeck
Hercules
5,086
1,505
0
2,410
9,061
3,365
0
2,692
6,241
0
28,461
W
Nu Wa
Pitekpit
Nu Wa
7,263
2,310
0
970
6,016
3,255
0
621
4,887
36,632
2,013
W
Apollo
Sylvaneon
Apollo
6,606
3,412
0
3,301
4,367
1,443
0
1,418
2,949
0
52,409
L
Morgan Le Fay
YaBioKilz567
Morgan Le Fay
3,277
11
0
812
4,241
1,239
0
2,230
1,927
27,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,069
Gold Earned
31,541
229
Minions Killed
330
0
Camps Cleared
0
1,060,427
Distance Traveled
1,032,820
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,457
646
25
3
0
203,797
0
W
Ravana
5,789
579
55
6
0
241,411
0
L
Athena
5,154
515
21
2
0
231,668
2
L
Chronos
4,892
489
59
6
0
201,405
0
W
Ra
6,135
614
86
9
0
213,291
0
L
Sun Wukong
5,332
533
58
6
0
210,951
1
L
Hercules
5,693
569
54
5
0
244,363
0
W
Nu Wa
6,502
650
80
8
0
170,380
4
W
Apollo
6,658
666
84
8
0
203,941
2
L
Morgan Le Fay
4,998
500
37
4
0
172,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role