Player Matchup

Kuzenbo
Kuzenbo
Yyyyyyyuan
Kuzenbo
Level 159
God Stats
5W - 1L
1,850 SR
Queue Stats
340W - 27L
1,915 Elo+
Party 1
Ymir
Ymir
ºººººººººººººººº
Ymir
Level 158
God Stats
39W - 2L
2,092 SR
Queue Stats
2,431W - 252L
1,935 Elo+
Party 1
Persephone
Persephone
专业公猪产后护理师成哥
Persephone
Level 139
God Stats
20W - 0L
2,164 SR
Queue Stats
479W - 53L
2,004 Elo+
Party 1
Fenrir
Fenrir
我被抓了位移交了怎么跑啊
Fenrir
Level 161
God Stats
2W - 0L
1,696 SR
Queue Stats
193W - 35L
1,831 Elo+
Party 1
Charon
Charon
老鼠怕猫
Charon
Level 105
God Stats
4W - 0L
1,784 SR
Queue Stats
544W - 109L
1,816 Elo+
Party 1
Team Averages
Level 144
1,917 SR
1,900 Elo+

VS

Team Averages
Level 137
1,535 SR
1,505 Elo+
Baba Yaga
Baba Yaga
AGDDIABLO1
Baba Yaga
Level 180
God Stats
4W - 2L
1,639 SR
Queue Stats
84W - 86L
1,517 Elo+
Solo
Poseidon
Poseidon
Bad2theJones
Poseidon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 175L
1,515 Elo+
Solo
Freya
Freya
JetFire080
Freya
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 266L
1,455 Elo+
Solo
Chiron
Chiron
OmZeepMan
Chiron
Level 140
God Stats
2W - 3L
1,504 SR
Queue Stats
309W - 304L
1,462 Elo+
Solo
The Morrigan
The Morrigan
Zaihaku
The Morrigan
Level 103
God Stats
12W - 13L
1,531 SR
Queue Stats
499W - 538L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Yyyyyyyuan
Kuzenbo
14
3 / 1 / 11
8,272
827
9,841
13,410
18,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 1 / 15
9,168
917
5,309
14,765
14,113
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 0 / 9
8,710
871
11,801
6,705
3,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
9 / 5 / 9
9,228
923
7,896
14,503
7,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Charon
15
2 / 0 / 14
9,394
939
5,027
8,998
7,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AGDDIABLO1
Baba Yaga
15
0 / 3 / 6
7,817
782
8,095
11,191
9,853
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Bad2theJones
Poseidon
15
5 / 6 / 1
8,677
868
9,574
8,140
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
10
0 / 4 / 3
6,089
609
5,387
7,864
2,566
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
OmZeepMan
Chiron
14
0 / 2 / 3
7,145
715
6,473
8,428
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Zaihaku
The Morrigan
12
2 / 4 / 3
7,598
760
7,310
5,564
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
19
Kills
7
7
Deaths
19
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AGDDIABLO1
Baba Yaga
0
3
6
1
L
Poseidon
Bad2theJones
Poseidon
5
6
1
0.92
L
Freya
0
4
3
0.38
L
Chiron
OmZeepMan
Chiron
0
2
3
0.75
W
Kuzenbo
Yyyyyyyuan
Kuzenbo
3
1
11
8.5
L
The Morrigan
Zaihaku
The Morrigan
2
4
3
0.88
W
4
0
9
8.5
W
Charon
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,874
Damage
36,839
58,381
Taken
41,187
51,737
Mitigated
20,339
17,827
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AGDDIABLO1
Baba Yaga
8,095
147
388
2,981
11,191
9,853
0
8,366
2,825
17,699
1,108
L
Poseidon
Bad2theJones
Poseidon
9,574
617
438
348
8,140
3,118
0
6,307
1,833
22,199
0
L
Freya
5,387
1,396
194
1,964
7,864
2,566
0
6,057
1,807
6,691
0
L
Chiron
OmZeepMan
Chiron
6,473
718
810
1,963
8,428
3,070
0
6,207
2,221
0
21,599
W
Kuzenbo
Yyyyyyyuan
Kuzenbo
9,841
1,964
999
2,227
13,410
18,802
856
5,671
7,624
16,708
0
L
The Morrigan
Zaihaku
The Morrigan
7,310
333
859
504
5,564
1,732
0
4,818
709
10,898
0
W
5,309
266
3,848
4,063
14,765
14,113
0
8,904
5,479
13,123
658
W
11,801
113
0
1,220
6,705
3,670
399
3,172
3,500
27,609
0
W
7,896
1,598
496
2,132
14,503
7,779
54
6,376
7,866
0
14,733
W
Charon
5,027
235
688
2,154
8,998
7,373
321
4,304
4,654
25,510
1,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
37,326
127
Minions Killed
96
0
Camps Cleared
0
1,142,402
Distance Traveled
903,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,817
782
11
1
0
193,418
0
L
Poseidon
8,677
868
41
4
0
159,067
0
L
Freya
6,089
609
4
0
0
177,509
0
L
Chiron
7,145
715
33
3
0
195,817
0
W
Kuzenbo
8,272
827
20
2
0
228,074
0
L
The Morrigan
7,598
760
7
1
0
178,019
0
W
Ymir
9,168
917
24
2
0
216,625
0
W
Persephone
8,710
871
34
3
0
222,047
0
W
Fenrir
9,228
923
18
2
0
243,143
0
W
Charon
9,394
939
31
3
0
232,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role