Player Matchup

Sobek
Sobek
JohnnyballsTx
Sobek
Level 158
God Stats
0W - 2L
1,289 SR
Queue Stats
225W - 235L
1,525 Elo+
Solo
Xing Tian
Xing Tian
PapiChupapi
Xing Tian
Level 141
God Stats
0W - 5L
1,352 SR
Queue Stats
164W - 196L
1,471 Elo+
Solo
Chiron
Chiron
ToLo3131
Chiron
Level 86
God Stats
6W - 3L
1,731 SR
Queue Stats
596W - 706L
1,554 Elo+
Solo
Tiamat
Tiamat
iM Immortal333
Tiamat
Level 119
God Stats
2W - 4L
1,392 SR
Queue Stats
250W - 254L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
svddn
Morgan Le Fay
Level 112
God Stats
5W - 1L
1,960 SR
Queue Stats
270W - 264L
1,523 Elo+
Solo
Team Averages
Level 123
1,545 SR
1,516 Elo+

VS

Team Averages
Level 133
1,635 SR
1,522 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Biblical
Rama
Level 159
God Stats
6W - 4L
1,735 SR
Queue Stats
163W - 177L
1,549 Elo+
Solo
Cerberus
Cerberus
CRYPTIÐ
Cerberus
Level 64
God Stats
8W - 1L
1,850 SR
Queue Stats
119W - 100L
1,507 Elo+
Party 1
Yu Huang
Yu Huang
DownwardThrone
Yu Huang
Level 143
God Stats
5W - 7L
1,350 SR
Queue Stats
457W - 472L
1,525 Elo+
Solo
Skadi
Skadi
HllaAna
Skadi
Level 143
God Stats
6W - 1L
1,738 SR
Queue Stats
177W - 162L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,604
260
0
587
132
Xing Tian
PapiChupapi
Xing Tian
15
4 / 6 / 5
8,085
809
7,337
14,169
15,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chiron
ToLo3131
Chiron
11
2 / 2 / 2
6,668
667
5,895
4,824
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 6 / 4
7,179
718
6,370
10,877
7,709
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
svddn
Morgan Le Fay
18
7 / 3 / 5
10,016
1,002
13,497
9,250
4,833
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
0 / 4 / 13
8,391
839
4,282
10,013
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Rama
16
11 / 2 / 4
10,642
1,064
10,926
10,335
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
CRYPTIÐ
Cerberus
14
0 / 3 / 12
8,990
899
3,413
13,698
10,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
13
0 / 2 / 11
7,990
799
4,105
6,257
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
HllaAna
Skadi
15
7 / 3 / 5
9,354
935
11,294
10,340
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
14
Kills
18
18
Deaths
14
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
4
13
1.63
W
Rama
11
2
4
6.5
W
Cerberus
CRYPTIÐ
Cerberus
0
3
12
2
W
Yu Huang
0
2
11
2.75
W
Skadi
HllaAna
Skadi
7
3
5
3.17
L
0
1
0
0
L
Xing Tian
PapiChupapi
Xing Tian
4
6
5
1.08
L
Chiron
ToLo3131
Chiron
2
2
2
1.5
L
1
6
4
0.5
L
Morgan Le Fay
svddn
Morgan Le Fay
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,099
Damage
34,020
39,707
Taken
50,643
30,034
Mitigated
29,869
8,429
Healing
20,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,282
2,950
387
1,972
10,013
8,166
846
3,930
6,083
0
8,689
W
Rama
10,926
7,605
1,540
4,109
10,335
4,161
3,378
4,741
5,594
0
32,470
W
Cerberus
CRYPTIÐ
Cerberus
3,413
167
4,293
4,465
13,698
10,857
310
6,463
7,235
6,942
431
W
Yu Huang
4,105
331
392
1,307
6,257
2,378
715
4,126
2,131
16,775
0
W
Skadi
HllaAna
Skadi
11,294
2,892
290
1,508
10,340
4,307
1,893
7,724
2,616
0
24,982
L
0
0
0
0
587
132
0
0
587
0
0
L
Xing Tian
PapiChupapi
Xing Tian
7,337
222
122
1,983
14,169
15,562
0
3,374
10,481
17,787
0
L
Chiron
ToLo3131
Chiron
5,895
797
540
1,058
4,824
1,798
0
866
3,912
0
11,724
L
6,370
163
41
2,118
10,877
7,709
0
2,414
8,373
14,655
0
L
Morgan Le Fay
svddn
Morgan Le Fay
13,497
1,042
763
1,804
9,250
4,833
0
788
8,383
33,145
715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,552
Gold Earned
45,367
96
Minions Killed
115
0
Camps Cleared
0
580,743
Distance Traveled
919,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,391
839
10
1
0
214,829
0
W
Rama
10,642
1,064
45
5
0
159,334
0
W
Cerberus
8,990
899
14
1
0
185,198
0
W
Yu Huang
7,990
799
24
2
0
187,577
0
W
Skadi
9,354
935
22
2
0
173,042
0
L
Sobek
2,604
260
0
0
0
0
0
L
Xing Tian
8,085
809
18
2
0
173,452
0
L
Chiron
6,668
667
14
1
0
84,164
0
L
Tiamat
7,179
718
17
2
0
140,462
0
L
Morgan Le Fay
10,016
1,002
47
5
0
182,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role