Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AsyaFay
Ganesha
Level 158
God Stats
12W - 13L
1,462 SR
Queue Stats
482W - 482L
1,525 Elo+
Solo
Martichoras
Martichoras
Banana15
Martichoras
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Horus
Horus
NotThisGuyAgain7
Horus
Level 27
God Stats
3W - 2L
1,785 SR
Queue Stats
281W - 310L
1,477 Elo+
Solo
Susano
Susano
ЫРГНКХЭ
Susano
Level 150
God Stats
5W - 7L
1,519 SR
Queue Stats
356W - 291L
1,585 Elo+
Solo
Team Averages
Level 118
1,553 SR
1,473 Elo+

VS

Team Averages
Level 132
1,430 SR
1,500 Elo+
Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FrostyMate
Danzaburou
Level 155
God Stats
1W - 4L
1,135 SR
Queue Stats
265W - 269L
1,489 Elo+
Solo
Ganesha
Ganesha
ILL0ILL0
Ganesha
Level 48
God Stats
2W - 3L
1,290 SR
Queue Stats
351W - 362L
1,514 Elo+
Solo
Xing Tian
Xing Tian
Oshia
Xing Tian
Level 144
God Stats
2W - 0L
1,723 SR
Queue Stats
290W - 294L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 3 / 3
7,027
703
4,926
6,655
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
AsyaFay
Ganesha
15
0 / 2 / 7
7,812
781
5,157
11,185
12,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
Banana15
Martichoras
9
0 / 4 / 2
6,139
614
2,420
5,368
2,298
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 3
7,420
742
3,551
10,985
11,047
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 3
7,128
713
5,152
6,819
3,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 1 / 4
8,240
824
5,293
5,000
1,801
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
 
Nu Wa
14
1 / 1 / 9
8,212
821
10,868
6,059
1,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FrostyMate
Danzaburou
15
3 / 3 / 9
8,719
872
9,140
8,033
3,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
ILL0ILL0
Ganesha
14
0 / 1 / 12
8,778
878
6,229
5,909
6,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Xing Tian
Oshia
Xing Tian
15
5 / 1 / 5
9,171
917
7,272
12,824
8,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
5
Kills
12
12
Deaths
7
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
3
0.83
W
Ra
 
Ra
3
1
4
5
W
Nu Wa
 
Nu Wa
1
1
9
5.5
L
Ganesha
AsyaFay
Ganesha
0
2
7
1.75
L
Martichoras
Banana15
Martichoras
0
4
2
0.25
W
Danzaburou
FrostyMate
Danzaburou
3
3
9
2.5
W
Ganesha
ILL0ILL0
Ganesha
0
1
12
6
L
2
3
3
1.17
W
Xing Tian
Oshia
Xing Tian
5
1
5
7.5
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,206
Damage
38,802
41,012
Taken
37,825
32,123
Mitigated
22,268
14,567
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,926
159
0
1,295
6,655
3,448
0
4,267
2,388
28,706
0
W
Ra
 
Ra
5,293
244
5,303
1,487
5,000
1,801
593
1,861
3,139
15,680
424
W
Nu Wa
 
Nu Wa
10,868
3,161
104
715
6,059
1,982
2,533
2,806
3,253
25,719
952
L
Ganesha
AsyaFay
Ganesha
5,157
186
1,743
3,721
11,185
12,250
0
7,222
3,832
24,585
0
L
Martichoras
Banana15
Martichoras
2,420
258
141
431
5,368
2,298
0
4,284
1,035
0
10,089
W
Danzaburou
FrostyMate
Danzaburou
9,140
2,143
350
1,453
8,033
3,140
1,549
3,072
4,961
0
18,265
W
Ganesha
ILL0ILL0
Ganesha
6,229
45
527
1,231
5,909
6,356
31
1,545
4,364
13,234
976
L
3,551
560
2,123
2,596
10,985
11,047
0
7,387
3,534
2,570
4,297
W
Xing Tian
Oshia
Xing Tian
7,272
187
2,179
3,857
12,824
8,989
582
2,599
10,225
12,937
1,835
L
5,152
374
121
2,396
6,819
3,080
0
4,269
2,550
0
9,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
43,120
109
Minions Killed
116
0
Camps Cleared
0
799,701
Distance Traveled
896,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,027
703
47
5
0
177,015
0
W
Ra
8,240
824
26
3
0
184,365
0
W
Nu Wa
8,212
821
29
3
0
184,135
0
L
Ganesha
7,812
781
0
0
0
168,887
0
L
Martichoras
6,139
614
27
3
0
96,083
0
W
Danzaburou
8,719
872
33
3
0
182,220
0
W
Ganesha
8,778
878
1
0
0
163,957
0
L
Horus
7,420
742
18
2
0
177,764
0
W
Xing Tian
9,171
917
27
3
0
181,447
0
L
Susano
7,128
713
17
2
0
179,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role