Player Matchup

Xing Tian
Xing Tian
Platinum II
 
Xing Tian
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
BabyChivo
Ra
Platinum I
Level 45
God Stats
8W - 4L
1,642 SR
Queue Stats
45W - 42L
1,908 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
CMG
Hou Yi
Diamond IV
Level 141
God Stats
2W - 0L
1,788 SR
Queue Stats
256W - 250L
2,062 MMR
Solo
Hun Batz
Hun Batz
Diamond I
FastBLVDE7
Hun Batz
Diamond I
Level 190
God Stats
7W - 3L
1,694 SR
Queue Stats
142W - 117L
2,308 MMR
Solo
Osiris
Osiris
Platinum I
Licke06
Osiris
Platinum I
Level 100
God Stats
9W - 2L
1,779 SR
Queue Stats
157W - 123L
1,989 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,681 SR
1,953 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 161
1,510 SR
1,756 MMR
Zhong Kui
Zhong Kui
Diamond II
 
Zhong Kui
Diamond II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
Dea7hblow
Ares
Platinum III
Level 122
God Stats
6W - 7L
1,637 SR
Queue Stats
114W - 94L
1,791 MMR
Solo
Serqet
Serqet
Platinum I
xXzorteXx
Serqet
Platinum I
Level 148
God Stats
1W - 4L
1,342 SR
Queue Stats
80W - 77L
2,047 MMR
Solo
Xbalanque
Xbalanque
Platinum III
ÃłìštãŔ
Xbalanque
Platinum III
Level 142
God Stats
1W - 2L
1,570 SR
Queue Stats
217W - 214L
1,941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
3 / 0 / 6
5,878
588
3,960
6,719
4,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 2 / 2
6,853
685
6,074
8,023
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
CMG
Hou Yi
12
3 / 2 / 1
6,380
638
3,983
7,830
2,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hun Batz
FastBLVDE7
Hun Batz
12
4 / 1 / 3
6,393
639
5,472
6,619
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
Licke06
Osiris
11
1 / 2 / 3
6,447
645
5,898
7,720
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bans
Sun WukongTiamatKumbhakarnaKuzenbo

VS

Bans
Maman BrigitteSusanoUllrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 4 / 1
6,377
638
7,570
8,687
5,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
11
2 / 3 / 0
6,006
601
2,936
8,241
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
3 / 2 / 1
5,846
585
4,425
9,607
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
xXzorteXx
Serqet
8
0 / 4 / 1
4,595
460
2,017
8,428
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
ÃłìštãŔ
Xbalanque
10
0 / 3 / 2
5,874
587
6,148
5,882
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
7
7
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
6
6
L
Zhong Kui
 
Zhong Kui
2
4
1
0.63
L
Aphrodite
 
Aphrodite
2
3
0
0.67
W
5
2
2
3
W
Hou Yi
CMG
Hou Yi
3
2
1
1.75
L
Ares
3
2
1
1.75
W
Hun Batz
FastBLVDE7
Hun Batz
4
1
3
5.5
W
Osiris
Licke06
Osiris
1
2
3
1.25
L
Serqet
xXzorteXx
Serqet
0
4
1
0.13
L
Xbalanque
ÃłìštãŔ
Xbalanque
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,387
Damage
23,096
36,911
Taken
40,845
17,896
Mitigated
18,741
12,429
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,960
474
0
2,113
6,719
4,729
0
1,692
5,027
21,029
0
L
Zhong Kui
 
Zhong Kui
7,570
664
0
3,678
8,687
5,739
0
3,843
4,744
44,092
0
L
Aphrodite
 
Aphrodite
2,936
196
195
4,720
8,241
2,462
0
360
7,446
34,540
0
W
6,074
464
1,125
3,406
8,023
2,731
0
5,835
1,910
56,430
0
W
Hou Yi
CMG
Hou Yi
3,983
2,025
0
3,397
7,830
2,624
0
896
6,754
0
48,522
L
Ares
4,425
781
0
1,789
9,607
6,348
0
2,880
6,656
17,078
0
W
Hun Batz
FastBLVDE7
Hun Batz
5,472
1,856
0
750
6,619
2,363
0
2,720
3,731
0
45,098
W
Osiris
Licke06
Osiris
5,898
1,311
0
1,638
7,720
5,449
0
3,788
3,932
0
43,473
L
Serqet
xXzorteXx
Serqet
2,017
256
0
2,800
8,428
2,300
0
1,810
6,587
0
26,032
L
Xbalanque
ÃłìštãŔ
Xbalanque
6,148
3,775
0
1,761
5,882
1,892
0
1,177
4,705
0
42,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,951
Gold Earned
28,698
352
Minions Killed
301
0
Camps Cleared
0
1,141,095
Distance Traveled
1,000,606
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,878
588
29
3
0
227,201
5
L
Zhong Kui
6,377
638
75
8
0
198,474
1
L
Aphrodite
6,006
601
82
8
0
185,206
0
W
Ra
6,853
685
90
9
0
235,497
3
W
Hou Yi
6,380
638
92
9
0
220,964
2
L
Ares
5,846
585
21
2
0
209,659
1
W
Hun Batz
6,393
639
74
7
0
258,649
0
W
Osiris
6,447
645
67
7
0
198,784
4
L
Serqet
4,595
460
49
5
0
211,533
0
L
Xbalanque
5,874
587
74
7
0
195,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role