Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GeneralRK
Aphrodite
Level 158
God Stats
1W - 5L
1,249 SR
Queue Stats
559W - 571L
1,540 Elo+
Solo
Ullr
Ullr
Henex
Ullr
Level 159
God Stats
6W - 6L
1,530 SR
Queue Stats
898W - 887L
1,517 Elo+
Solo
Charon
Charon
ll4aKHoPPuCll
Charon
Level 154
God Stats
3W - 2L
1,607 SR
Queue Stats
151W - 171L
1,525 Elo+
Solo
Maui
Maui
lofimonkey
Maui
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 84L
1,569 Elo+
Solo
Team Averages
Level 129
1,477 SR
1,530 Elo+

VS

Team Averages
Level 166
1,516 SR
1,523 Elo+
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Bokica
Freya
Level 148
God Stats
2W - 2L
1,330 SR
Queue Stats
109W - 104L
1,496 Elo+
Solo
Surtr
Surtr
Mnrmnmnmnmn
Surtr
Level 232
God Stats
8W - 2L
1,848 SR
Queue Stats
612W - 624L
1,558 Elo+
Solo
Persephone
Persephone
Tolkien411
Persephone
Level 156
God Stats
7W - 9L
1,511 SR
Queue Stats
476W - 499L
1,590 Elo+
Solo
Yemoja
Yemoja
ugsland
Yemoja
Level 206
God Stats
5W - 8L
1,393 SR
Queue Stats
728W - 778L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 5 / 5
7,025
878
6,375
8,059
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
GeneralRK
Aphrodite
10
1 / 2 / 1
6,112
764
3,810
7,965
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Henex
Ullr
13
3 / 2 / 3
7,228
904
7,579
6,544
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 3 / 3
7,015
877
7,978
9,445
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 4
6,115
764
4,160
7,211
5,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 1 / 2
8,414
1,052
9,541
7,216
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Freya
Bokica
Freya
13
4 / 3 / 2
7,503
938
6,056
7,347
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 12
7,673
959
9,594
10,927
11,377
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Tolkien411
Persephone
12
1 / 2 / 10
7,460
933
9,804
7,894
2,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ugsland
Yemoja
12
0 / 1 / 9
7,403
925
1,479
6,925
5,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
7
Kills
14
14
Deaths
8
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
5
0.7
W
Neith
 
Neith
7
1
2
8
W
Freya
Bokica
Freya
4
3
2
1.67
L
Aphrodite
GeneralRK
Aphrodite
1
2
1
0.75
L
Ullr
Henex
Ullr
3
2
3
2.25
W
2
1
12
8
W
Persephone
Tolkien411
Persephone
1
2
10
3
L
2
3
3
1.17
L
0
2
4
1
W
Yemoja
ugsland
Yemoja
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,902
Damage
36,474
39,224
Taken
40,309
25,774
Mitigated
24,010
14,156
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,375
3,322
39
827
8,059
3,229
0
4,619
3,440
0
17,763
W
Neith
 
Neith
9,541
1,020
150
1,661
7,216
2,612
1,196
3,305
3,911
0
26,544
W
Freya
Bokica
Freya
6,056
1,780
768
1,234
7,347
2,593
276
2,718
4,629
14,937
698
L
Aphrodite
GeneralRK
Aphrodite
3,810
230
4,298
3,767
7,965
5,641
0
3,043
4,922
9,312
0
L
Ullr
Henex
Ullr
7,579
1,438
320
676
6,544
2,664
0
3,819
2,725
0
16,192
W
9,594
1,198
618
2,762
10,927
11,377
339
4,625
6,302
4,173
13,857
W
Persephone
Tolkien411
Persephone
9,804
245
483
1,361
7,894
2,211
558
2,517
5,364
14,281
632
L
7,978
581
0
999
9,445
8,283
0
5,563
3,882
14,937
456
L
4,160
947
1,688
1,542
7,211
5,957
0
2,815
4,396
6,111
0
W
Yemoja
ugsland
Yemoja
1,479
250
8,757
2,537
6,925
5,217
204
2,452
4,473
3,413
693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
38,453
81
Minions Killed
98
0
Camps Cleared
0
759,784
Distance Traveled
820,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,025
878
25
3
0
144,018
0
W
Neith
8,414
1,052
45
6
0
159,806
0
W
Freya
7,503
938
20
3
0
144,379
0
L
Aphrodite
6,112
764
16
2
0
152,113
0
L
Ullr
7,228
904
28
4
0
168,652
0
W
Surtr
7,673
959
15
2
0
206,776
0
W
Persephone
7,460
933
16
2
0
169,516
0
L
Charon
7,015
877
10
1
0
185,200
0
L
Maui
6,115
764
2
0
0
109,801
0
W
Yemoja
7,403
925
2
0
0
140,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role