Player Matchup

Guan Yu
Guan Yu
Ajl19987216
Guan Yu
Level 129
God Stats
2W - 1L
1,626 SR
Queue Stats
54W - 53L
1,439 Elo+
Party 1
Sol
Sol
Ice Cold Ziggy
Sol
Level 128
God Stats
1W - 0L
1,613 SR
Queue Stats
25W - 23L
1,402 Elo+
Party 1
Nike
Nike
LordTempestLudis
Nike
Level 116
God Stats
4W - 3L
1,655 SR
Queue Stats
419W - 432L
1,434 Elo+
Solo
Hachiman
Hachiman
ScrubDaddy7532
Hachiman
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
1,491 Elo+
Party 1
Charon
Charon
x-QuEsTiOnLeSs-o
Charon
Level 126
God Stats
7W - 0L
1,894 SR
Queue Stats
500W - 488L
1,544 Elo+
Solo
Team Averages
Level 124
1,658 SR
1,462 Elo+

VS

Team Averages
Level 189
1,553 SR
1,471 Elo+
Nemesis
Nemesis
 
Nemesis
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
FRANZINE
Erlang Shen
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,456 Elo+
Solo
Terra
Terra
KingOfHearts1034
Terra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,485 Elo+
Solo
Hades
Hades
XIIIBriareosIIIX
Hades
Level 257
God Stats
17W - 17L
1,522 SR
Queue Stats
983W - 1,015L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
xTrojan23x
Gilgamesh
Level 233
God Stats
3W - 3L
1,745 SR
Queue Stats
581W - 610L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ajl19987216
Guan Yu
13
3 / 1 / 11
8,353
1,044
6,877
11,706
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 10
8,530
1,066
9,923
2,140
939
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

14
4 / 1 / 11
8,019
1,002
11,392
9,432
8,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
13
1 / 3 / 13
7,440
930
9,161
9,718
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 3 / 13
8,025
1,003
8,221
12,526
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 4 / 5
6,849
856
6,728
9,707
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
FRANZINE
Erlang Shen
13
2 / 2 / 4
6,461
808
6,106
11,829
6,004
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 4 / 2
6,294
787
9,221
10,802
7,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 3
6,283
785
8,599
6,340
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
xTrojan23x
Gilgamesh
11
1 / 2 / 2
6,243
780
5,141
10,817
8,383
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
15
Kills
7
8
Deaths
15
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
5
1.13
W
Guan Yu
Ajl19987216
Guan Yu
3
1
11
8.5
L
Erlang Shen
FRANZINE
Erlang Shen
2
2
4
2
W
5
0
10
10
L
1
4
2
0.5
W
4
1
11
9.5
W
Hachiman
1
3
13
2.5
L
1
3
3
0.83
W
2
3
13
2.83
L
Gilgamesh
xTrojan23x
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,574
Damage
35,795
45,522
Taken
49,495
37,768
Mitigated
32,338
19,991
Healing
18,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,728
1,125
504
2,549
9,707
5,982
0
4,169
5,538
0
14,854
W
Guan Yu
Ajl19987216
Guan Yu
6,877
410
7,658
5,205
11,706
12,128
0
4,411
7,213
0
10,404
L
Erlang Shen
FRANZINE
Erlang Shen
6,106
1,025
693
3,943
11,829
6,004
0
4,691
7,138
0
8,851
W
9,923
3,070
418
611
2,140
939
1,936
1,101
1,039
26,878
937
L
9,221
362
5,118
1,978
10,802
7,727
0
4,520
6,282
14,825
0
W
11,392
911
782
548
9,432
8,014
308
3,564
5,693
4,353
10,904
W
Hachiman
9,161
4,952
339
1,083
9,718
4,132
921
4,778
4,907
0
19,189
L
8,599
225
85
604
6,340
4,242
0
2,708
3,632
17,578
0
W
8,221
1,579
1,774
1,573
12,526
12,555
288
3,966
8,255
16,329
0
L
Gilgamesh
xTrojan23x
Gilgamesh
5,141
594
825
2,059
10,817
8,383
0
4,609
6,208
0
9,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,367
Gold Earned
32,130
97
Minions Killed
64
0
Camps Cleared
0
792,140
Distance Traveled
740,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,849
856
24
3
0
154,210
0
W
Guan Yu
8,353
1,044
6
1
0
190,388
0
L
Erlang Shen
6,461
808
8
1
0
173,948
0
W
Sol
8,530
1,066
46
6
0
151,765
0
L
Terra
6,294
787
9
1
0
144,063
0
W
Nike
8,019
1,002
5
1
0
157,030
0
W
Hachiman
7,440
930
28
4
0
150,190
0
L
Hades
6,283
785
18
2
0
127,227
0
W
Charon
8,025
1,003
12
2
0
142,767
0
L
Gilgamesh
6,243
780
5
1
0
141,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role