Player Matchup

Mercury
Mercury
 
Mercury
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Herodotos
Jing Wei
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 116L
1,435 Elo+
Solo
Yu Huang
Yu Huang
JJMASTER69
Yu Huang
Level 201
God Stats
11W - 3L
1,693 SR
Queue Stats
355W - 208L
1,534 Elo+
Party 1
Ravana
Ravana
LeZander18
Ravana
Level 107
God Stats
4W - 4L
1,339 SR
Queue Stats
30W - 21L
1,582 Elo+
Solo
Terra
Terra
Viriuss
Terra
Level 155
God Stats
5W - 5L
1,484 SR
Queue Stats
264W - 224L
1,531 Elo+
Party 1
Team Averages
Level 141
1,503 SR
1,516 Elo+

VS

Team Averages
Level 130
1,613 SR
1,567 Elo+
Ne Zha
Ne Zha
Calep
Ne Zha
Level 149
God Stats
0W - 1L
1,639 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Chaac
Chaac
KeEix
Chaac
Level 82
God Stats
5W - 2L
1,692 SR
Queue Stats
252W - 197L
1,498 Elo+
Solo
Thanatos
Thanatos
Nelsongamerx
Thanatos
Level 99
God Stats
2W - 4L
1,545 SR
Queue Stats
190W - 181L
1,540 Elo+
Solo
Janus
Janus
Thomcifer
Janus
Level 203
God Stats
5W - 9L
1,530 SR
Queue Stats
147W - 154L
1,522 Elo+
Solo
Freya
Freya
WaleeBTW
Freya
Level 117
God Stats
10W - 7L
1,661 SR
Queue Stats
134W - 101L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
1 / 2 / 5
10,154
564
5,238
12,709
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Herodotos
Jing Wei
16
5 / 2 / 5
10,124
562
5,275
9,376
3,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
JJMASTER69
Yu Huang
20
12 / 1 / 4
12,814
712
18,571
10,315
3,777
Sacrificial Shroud

Sacrificial Shroud

+95
Magical Power
+40
Physical Protection
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 3% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
LeZander18
Ravana
17
3 / 1 / 1
10,991
611
12,244
14,272
11,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Terra
Viriuss
Terra
16
3 / 2 / 8
10,106
561
7,304
15,558
15,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Calep
Ne Zha
10
0 / 8 / 0
6,687
372
5,378
13,176
3,419
Chaac
KeEix
Chaac
17
2 / 2 / 0
10,050
558
12,864
17,634
16,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
Nelsongamerx
Thanatos
14
0 / 6 / 1
8,046
447
4,527
16,715
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Thomcifer
Janus
18
2 / 6 / 0
10,543
586
6,571
10,523
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Freya
WaleeBTW
Freya
17
3 / 4 / 1
9,723
540
7,799
10,298
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
24
Kills
7
8
Deaths
26
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
2
5
1.75
L
Ne Zha
Calep
Ne Zha
0
8
0
0
W
Jing Wei
Herodotos
Jing Wei
5
2
5
3.75
W
Yu Huang
JJMASTER69
Yu Huang
12
1
4
14
L
Chaac
KeEix
Chaac
2
2
0
1
W
Ravana
LeZander18
Ravana
3
1
1
3.5
L
Thanatos
Nelsongamerx
Thanatos
0
6
1
0.08
L
Janus
Thomcifer
Janus
2
6
0
0.33
W
Terra
Viriuss
Terra
3
2
8
3.5
L
Freya
WaleeBTW
Freya
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,632
Damage
37,139
62,230
Taken
68,346
39,504
Mitigated
30,717
15,304
Healing
23,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,238
2,111
0
1,174
12,709
5,045
0
2,280
10,173
0
103,207
L
Ne Zha
Calep
Ne Zha
5,378
962
0
1,334
13,176
3,419
38
6,271
6,857
0
29,610
W
Jing Wei
Herodotos
Jing Wei
5,275
3,139
0
3,294
9,376
3,418
1,472
4,901
4,157
0
72,837
W
Yu Huang
JJMASTER69
Yu Huang
18,571
1,411
0
3,381
10,315
3,777
80
3,666
6,339
128,996
918
L
Chaac
KeEix
Chaac
12,864
3,188
0
10,716
17,634
16,659
0
1,345
15,344
71
85,596
W
Ravana
LeZander18
Ravana
12,244
3,698
0
4,969
14,272
11,718
0
12
13,351
0
82,758
L
Thanatos
Nelsongamerx
Thanatos
4,527
1,085
0
8,051
16,715
4,906
0
6,513
10,100
0
53,729
L
Janus
Thomcifer
Janus
6,571
8
0
453
10,523
1,926
0
8,369
2,154
86,262
431
W
Terra
Viriuss
Terra
7,304
1,563
233
2,253
15,558
15,546
231
2,757
12,320
32,714
3,599
L
Freya
WaleeBTW
Freya
7,799
1,979
0
2,930
10,298
3,807
0
3,311
6,987
61,787
1,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,189
Gold Earned
45,049
686
Minions Killed
578
0
Camps Cleared
0
1,869,210
Distance Traveled
1,704,379
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,154
564
141
8
0
460,822
0
L
Ne Zha
6,687
372
32
2
0
291,268
0
W
Jing Wei
10,124
562
119
7
0
342,792
0
W
Yu Huang
12,814
712
213
12
0
362,486
0
L
Chaac
10,050
558
154
9
0
378,714
0
W
Ravana
10,991
611
158
9
0
340,720
4
L
Thanatos
8,046
447
90
5
0
349,376
0
L
Janus
10,543
586
172
10
0
352,310
0
W
Terra
10,106
561
55
3
0
362,390
1
L
Freya
9,723
540
130
7
0
332,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role