Player Matchup

Odin
Odin
Champxn
Odin
Level 117
God Stats
11W - 11L
1,494 SR
Queue Stats
643W - 473L
1,644 Elo+
Party 1
Ah Puch
Ah Puch
IamTripZ
Ah Puch
Level 149
God Stats
1W - 0L
1,525 SR
Queue Stats
97W - 88L
1,538 Elo+
Solo
Hun Batz
Hun Batz
Ilitharius
Hun Batz
Level 157
God Stats
7W - 5L
1,561 SR
Queue Stats
794W - 620L
1,653 Elo+
Party 1
Artemis
Artemis
LoadMaster
Artemis
Level 69
God Stats
14W - 7L
1,699 SR
Queue Stats
462W - 381L
1,686 Elo+
Party 1
Nu Wa
Nu Wa
iStarFire
Nu Wa
Level 165
God Stats
14W - 1L
1,876 SR
Queue Stats
869W - 405L
1,693 Elo+
Party 1
Team Averages
Level 131
1,631 SR
1,643 Elo+

VS

Team Averages
Level 162
1,581 SR
1,450 Elo+
Thanatos
Thanatos
 
Thanatos
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
MetalMelter2991
Surtr
Level 157
God Stats
6W - 4L
1,688 SR
Queue Stats
323W - 321L
1,518 Elo+
Solo
He Bo
He Bo
saif_ali_91
He Bo
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,301 Elo+
Solo
Chaac
Chaac
tortaa-_-
Chaac
Level 157
God Stats
2W - 3L
1,629 SR
Queue Stats
131W - 147L
1,537 Elo+
Solo
Da Ji
Da Ji
zzmel
Da Ji
Level 148
God Stats
4W - 4L
1,589 SR
Queue Stats
279W - 310L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Champxn
Odin
14
6 / 4 / 10
9,005
901
8,513
10,791
11,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
IamTripZ
Ah Puch
13
3 / 1 / 8
8,528
853
5,622
5,133
1,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
Ilitharius
Hun Batz
16
4 / 2 / 14
9,510
951
13,408
8,696
9,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Artemis
LoadMaster
Artemis
14
5 / 2 / 15
8,917
892
10,123
5,486
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
iStarFire
Nu Wa
16
3 / 1 / 14
9,776
978
12,225
5,606
2,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 5 / 0
7,477
748
4,112
14,085
5,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 4
6,629
663
2,885
10,925
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 5 / 3
6,551
655
3,447
6,483
2,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
tortaa-_-
Chaac
15
1 / 4 / 5
7,469
747
8,230
13,473
12,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
zzmel
Da Ji
10
0 / 7 / 4
6,264
626
1,759
9,394
3,608
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
21
Kills
8
10
Deaths
22
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
5
0
1
W
Odin
Champxn
Odin
6
4
10
2.75
W
Ah Puch
IamTripZ
Ah Puch
3
1
8
7
W
Hun Batz
Ilitharius
Hun Batz
4
2
14
5.5
W
Artemis
LoadMaster
Artemis
5
2
15
6.25
L
1
1
4
3
W
Nu Wa
iStarFire
Nu Wa
3
1
14
10
L
1
5
3
0.5
L
Chaac
tortaa-_-
Chaac
1
4
5
0.88
L
Da Ji
zzmel
Da Ji
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,891
Damage
20,433
35,712
Taken
54,360
27,128
Mitigated
28,769
6,756
Healing
15,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,112
483
0
5,346
14,085
5,180
0
5,147
8,938
0
10,250
W
Odin
Champxn
Odin
8,513
835
0
0
10,791
11,634
212
1,513
9,198
2,245
12,013
W
Ah Puch
IamTripZ
Ah Puch
5,622
207
71
1,184
5,133
1,904
831
0
5,100
12,320
0
W
Hun Batz
Ilitharius
Hun Batz
13,408
905
726
1,156
8,696
9,465
890
370
8,014
0
27,434
W
Artemis
LoadMaster
Artemis
10,123
1,742
895
489
5,486
2,057
1,437
798
4,617
0
16,701
L
2,885
508
182
4,274
10,925
5,840
0
5,015
5,910
83
7,602
W
Nu Wa
iStarFire
Nu Wa
12,225
3,480
557
1,678
5,606
2,068
3,759
816
4,748
30,942
1,072
L
3,447
77
0
592
6,483
2,037
0
1,930
4,553
12,715
0
L
Chaac
tortaa-_-
Chaac
8,230
115
264
3,331
13,473
12,104
0
3,956
9,517
0
25,447
L
Da Ji
zzmel
Da Ji
1,759
44
224
1,720
9,394
3,608
0
3,019
6,375
0
4,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,736
Gold Earned
34,390
138
Minions Killed
84
0
Camps Cleared
0
924,531
Distance Traveled
746,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,477
748
17
2
0
157,727
0
W
Odin
9,005
901
9
1
0
166,636
0
W
Ah Puch
8,528
853
19
2
0
189,212
0
W
Hun Batz
9,510
951
37
4
0
216,847
0
W
Artemis
8,917
892
24
2
0
182,476
0
L
Surtr
6,629
663
8
1
0
141,488
0
W
Nu Wa
9,776
978
49
5
0
169,360
0
L
He Bo
6,551
655
29
3
0
152,041
0
L
Chaac
7,469
747
23
2
0
179,237
0
L
Da Ji
6,264
626
7
1
0
115,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role