Player Matchup

Tsukuyomi
Tsukuyomi
DeeBwa
Tsukuyomi
Level 126
God Stats
59W - 17L
1,631 SR
Queue Stats
755W - 203L
1,943 Elo+
Party 1
Guan Yu
Guan Yu
FrankieFlakes
Guan Yu
Level 127
God Stats
100W - 9L
1,980 SR
Queue Stats
1,263W - 523L
1,934 Elo+
Party 1
Tiamat
Tiamat
MommyDragon
Tiamat
Level 118
God Stats
78W - 43L
1,683 SR
Queue Stats
79W - 45L
1,618 Elo+
Solo
Skadi
Skadi
Prestothebesto
Skadi
Level 103
God Stats
65W - 23L
1,835 SR
Queue Stats
1,248W - 386L
1,924 Elo+
Party 1
Geb
Geb
Suprazeus
Geb
Level 89
God Stats
45W - 5L
1,895 SR
Queue Stats
750W - 185L
1,843 Elo+
Party 1
Team Averages
Level 113
1,805 SR
1,852 Elo+

VS

Team Averages
Level 72
1,464 SR
1,406 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Desu4
Neith
Level 86
God Stats
9W - 5L
1,653 SR
Queue Stats
62W - 44L
1,466 Elo+
Solo
Kukulkan
Kukulkan
EntireNOCAP
Kukulkan
Level 33
God Stats
12W - 10L
1,201 SR
Queue Stats
129W - 154L
1,319 Elo+
Party 2
Janus
Janus
Key_Rexx
Janus
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 168L
1,319 Elo+
Party 2
Jormungandr
Jormungandr
UrsusRex6795
Jormungandr
Level 75
God Stats
15W - 13L
1,464 SR
Queue Stats
235W - 251L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeeBwa
Tsukuyomi
12
5 / 1 / 3
7,294
1,459
5,491
3,174
1,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
12
4 / 1 / 10
7,172
1,434
6,457
5,955
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
12
3 / 0 / 5
7,034
1,407
14,907
2,514
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 9
7,317
1,463
5,726
3,595
1,323
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 15
6,575
1,315
3,656
3,997
3,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

397

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 3 / 0
5,541
1,108
1,027
12,388
1,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Desu4
Neith
11
0 / 0 / 1
5,835
1,167
3,847
4,460
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
EntireNOCAP
Kukulkan
11
1 / 5 / 1
6,371
1,274
3,504
7,301
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Key_Rexx
Janus
10
1 / 6 / 1
6,166
1,233
3,598
7,460
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
UrsusRex6795
Jormungandr
10
0 / 2 / 1
5,825
1,165
2,503
6,086
3,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
16
Kills
2
2
Deaths
16
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
0
0
W
Tsukuyomi
DeeBwa
Tsukuyomi
5
1
3
6.5
L
Neith
Desu4
Neith
0
0
1
0.5
L
Kukulkan
EntireNOCAP
Kukulkan
1
5
1
0.3
W
Guan Yu
4
1
10
9
L
Janus
Key_Rexx
Janus
1
6
1
0.25
W
Tiamat
3
0
5
5.5
W
4
0
9
8.5
W
0
0
15
7.5
L
Jormungandr
UrsusRex6795
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,237
Damage
14,479
19,235
Taken
37,695
11,879
Mitigated
9,773
6,384
Healing
641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
1,027
670
0
58
12,388
1,702
0
9,465
2,883
0
4,179
W
Tsukuyomi
DeeBwa
Tsukuyomi
5,491
1,313
0
730
3,174
1,029
0
1,688
1,422
0
20,558
L
Neith
Desu4
Neith
3,847
884
59
367
4,460
1,245
0
1,656
2,704
0
12,097
L
Kukulkan
EntireNOCAP
Kukulkan
3,504
313
0
0
7,301
1,514
0
2,986
4,123
8,963
0
W
Guan Yu
6,457
258
1,804
2,155
5,955
4,702
0
3,073
2,728
0
11,508
L
Janus
Key_Rexx
Janus
3,598
500
0
0
7,460
1,623
0
2,082
5,206
10,867
0
W
Tiamat
14,907
8,745
0
486
2,514
1,053
0
736
1,778
20,563
0
W
5,726
1,041
0
890
3,595
1,323
0
1,485
2,108
0
11,293
W
3,656
459
0
319
3,997
3,772
0
1,931
1,945
5,482
0
L
Jormungandr
UrsusRex6795
Jormungandr
2,503
842
0
157
6,086
3,689
0
1,718
4,216
11,554
494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
29,738
79
Minions Killed
85
6
Camps Cleared
3
661,534
Distance Traveled
454,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,541
1,108
3
1
1
49,000
0
W
Tsukuyomi
7,294
1,459
21
4
2
139,872
0
L
Neith
5,835
1,167
15
3
1
110,313
0
L
Kukulkan
6,371
1,274
20
4
0
97,364
0
W
Guan Yu
7,172
1,434
13
3
1
130,954
0
L
Janus
6,166
1,233
20
4
1
103,478
0
W
Tiamat
7,034
1,407
24
5
1
141,203
0
W
Skadi
7,317
1,463
19
4
2
130,039
0
W
Geb
6,575
1,315
2
0
0
119,466
0
L
Jormungandr
5,825
1,165
27
5
0
94,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role