Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
BigSlimeBall721
Cerberus
Gold V
Level 148
God Stats
1W - 1L
1,566 SR
Queue Stats
29W - 41L
1,453 MMR
Party 1
Apollo
Apollo
Gold V
ImJustThtGud
Apollo
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,453 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
JafetOsvDNCYT
Cthulhu
Platinum III
Level 124
God Stats
5W - 7L
1,394 SR
Queue Stats
154W - 158L
1,553 MMR
Solo
Nox
Nox
Gold I
Z0lIVIlBlE
Nox
Gold I
Level 154
God Stats
1W - 2L
1,708 SR
Queue Stats
176W - 169L
1,576 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,534 SR
1,507 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,450 SR
1,472 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
Avestruzqtsedus_
Hera
Gold IV
Level 148
God Stats
3W - 3L
1,287 SR
Queue Stats
151W - 162L
1,530 MMR
Solo
Hun Batz
Hun Batz
Gold III
Brimstone19709
Hun Batz
Gold III
Level 156
God Stats
4W - 3L
1,554 SR
Queue Stats
873W - 906L
1,408 MMR
Solo
Izanami
Izanami
Gold I
Goldteamroolz
Izanami
Gold I
Level 147
God Stats
15W - 12L
1,603 SR
Queue Stats
384W - 380L
1,496 MMR
Solo
Geb
Geb
Gold V
Kenda11
Geb
Gold V
Level 152
God Stats
13W - 10L
1,303 SR
Queue Stats
55W - 57L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 3 / 2
5,431
494
3,658
7,868
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
7
0 / 1 / 1
4,880
444
2,271
6,959
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
10
0 / 3 / 1
5,621
511
672
6,354
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
12
3 / 4 / 1
6,610
601
8,177
11,561
8,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 2 / 1
5,647
513
3,122
4,711
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Bake KujiraAgniThanatosKing Arthur

VS

Bans
KumbhakarnaArachneKaliThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 4 / 3
6,963
633
7,903
12,960
8,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
6 / 0 / 0
7,986
726
5,388
3,153
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
12
2 / 1 / 5
6,572
597
3,610
7,000
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
13
2 / 0 / 3
7,139
649
2,738
2,801
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
9
2 / 1 / 5
5,987
544
4,370
8,357
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
13
13
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
2
0.67
W
Chaac
 
Chaac
1
4
3
0.63
W
6
0
0
6
L
Cerberus
0
1
1
0.5
W
Hun Batz
2
1
5
4.5
W
Izanami
2
0
3
3.5
L
Apollo
0
3
1
0.17
L
Cthulhu
3
4
1
0.88
W
Geb
2
1
5
4.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,900
Damage
24,009
37,453
Taken
34,271
18,055
Mitigated
16,625
11,847
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,658
763
0
2,855
7,868
2,407
0
792
7,076
0
34,927
W
Chaac
 
Chaac
7,903
953
0
4,697
12,960
8,108
0
5,519
6,513
0
48,205
W
5,388
897
0
120
3,153
1,000
645
1,444
1,623
42,951
1,188
L
Cerberus
2,271
324
0
2,421
6,959
3,926
0
2,864
4,043
14,787
0
W
Hun Batz
3,610
901
0
714
7,000
2,429
220
1,464
5,484
0
47,313
W
Izanami
2,738
2,259
0
1,829
2,801
910
131
479
2,322
0
56,489
L
Apollo
672
296
0
2,459
6,354
1,781
0
1,218
5,136
0
35,428
L
Cthulhu
8,177
1,323
0
3,500
11,561
8,706
0
1,710
9,777
41,924
1,722
W
Geb
4,370
627
0
1,480
8,357
4,178
130
3,298
5,017
14,200
374
L
3,122
489
0
612
4,711
1,235
0
2,719
1,811
28,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
34,647
320
Minions Killed
376
0
Camps Cleared
0
1,105,264
Distance Traveled
1,144,266
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,431
494
67
6
0
256,003
5
W
Chaac
6,963
633
87
8
0
213,278
1
W
Hera
7,986
726
94
9
0
221,127
2
L
Cerberus
4,880
444
31
3
0
223,628
5
W
Hun Batz
6,572
597
74
7
0
268,087
0
W
Izanami
7,139
649
106
10
0
201,740
0
L
Apollo
5,621
511
78
7
0
178,882
0
L
Cthulhu
6,610
601
88
8
0
225,041
7
W
Geb
5,987
544
15
1
0
240,034
0
L
Nox
5,647
513
56
5
0
221,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role