Player Matchup

Terra
Terra
Orva
Terra
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
552W - 442L
1,701 Elo+
Solo
Poseidon
Poseidon
kaemoss77
Poseidon
Level 105
God Stats
19W - 23L
1,504 SR
Queue Stats
583W - 596L
1,455 Elo+
Solo
Chiron
Chiron
krepin52
Chiron
Level 148
God Stats
5W - 6L
1,516 SR
Queue Stats
770W - 769L
1,538 Elo+
Solo
Agni
Agni
meharet797
Agni
Level 67
God Stats
102W - 88L
1,543 SR
Queue Stats
176W - 200L
1,474 Elo+
Solo
Ne Zha
Ne Zha
横扫千军
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 82L
1,543 Elo+
Solo
Team Averages
Level 114
1,513 SR
1,542 Elo+

VS

Team Averages
Level 131
1,605 SR
1,448 Elo+
Ravana
Ravana
 
Ravana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BerkanBey34
Cthulhu
Level 69
God Stats
8W - 5L
1,544 SR
Queue Stats
26W - 45L
1,328 Elo+
Solo
Hou Yi
Hou Yi
LÖST
Hou Yi
Level 157
God Stats
6W - 4L
1,596 SR
Queue Stats
316W - 312L
1,473 Elo+
Solo
Achilles
Achilles
cheming520
Achilles
Level 149
God Stats
3W - 1L
1,611 SR
Queue Stats
139W - 135L
1,480 Elo+
Party 1
Ra
Ra
一颗小石头
Ra
Level 211
God Stats
15W - 8L
1,772 SR
Queue Stats
304W - 318L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Orva
Terra
9
1 / 1 / 1
5,444
495
1,671
10,009
4,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
kaemoss77
Poseidon
9
0 / 4 / 0
5,083
462
1,146
5,941
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
krepin52
Chiron
10
1 / 1 / 1
5,959
542
4,309
5,799
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,180
471
1,577
5,701
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
8
1 / 5 / 0
5,322
484
4,871
10,256
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 0 / 2
6,587
599
2,956
3,786
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
BerkanBey34
Cthulhu
4
0 / 1 / 0
4,198
382
45
1,887
880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
LÖST
Hou Yi
12
2 / 1 / 0
6,749
614
5,601
5,990
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
cheming520
Achilles
12
5 / 1 / 3
7,442
677
9,712
10,076
6,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
5 / 0 / 2
8,366
761
6,824
3,962
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
14
14
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
2
3
W
Cthulhu
BerkanBey34
Cthulhu
0
1
0
0
W
Hou Yi
LÖST
Hou Yi
2
1
0
2
L
Terra
Orva
Terra
1
1
1
1.5
W
Achilles
cheming520
Achilles
5
1
3
6.5
L
Poseidon
kaemoss77
Poseidon
0
4
0
0
L
Chiron
krepin52
Chiron
1
1
1
1.5
L
0
3
0
0
W
5
0
2
6
L
Ne Zha
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,574
Damage
25,138
37,706
Taken
25,701
13,230
Mitigated
12,202
10,474
Healing
13,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,956
787
0
2,930
3,786
1,180
0
543
3,212
0
48,684
W
Cthulhu
BerkanBey34
Cthulhu
45
0
182
149
1,887
880
0
314
1,573
2,339
83
W
Hou Yi
LÖST
Hou Yi
5,601
2,315
0
3,188
5,990
1,973
291
850
5,140
0
50,029
L
Terra
Orva
Terra
1,671
292
780
2,049
10,009
4,917
0
2,468
7,415
21,897
0
W
Achilles
cheming520
Achilles
9,712
2,788
0
4,474
10,076
6,575
0
1,665
7,840
0
41,827
L
Poseidon
kaemoss77
Poseidon
1,146
248
0
380
5,941
1,441
0
1,038
4,751
26,814
1,709
L
Chiron
krepin52
Chiron
4,309
865
92
2,139
5,799
1,847
0
788
4,921
0
41,000
L
1,577
351
0
1,240
5,701
1,424
0
1,704
3,663
27,244
0
W
6,824
446
372
2,149
3,962
1,594
317
1,022
2,940
76,320
0
L
Ne Zha
4,871
1,448
0
3,794
10,256
3,601
0
280
9,364
0
23,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,988
Gold Earned
33,342
278
Minions Killed
390
0
Camps Cleared
0
1,046,605
Distance Traveled
1,100,305
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,587
599
89
8
0
265,030
0
W
Cthulhu
4,198
382
3
0
0
102,364
2
W
Hou Yi
6,749
614
91
8
0
220,510
1
L
Terra
5,444
495
47
4
0
286,408
6
W
Achilles
7,442
677
68
6
0
237,273
0
L
Poseidon
5,083
462
58
5
0
202,000
0
L
Chiron
5,959
542
73
7
0
181,346
1
L
Agni
5,180
471
55
5
0
195,913
0
W
Ra
8,366
761
139
13
0
275,128
2
L
Ne Zha
5,322
484
45
4
0
180,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role