Player Matchup

Khepri
Khepri
 
Khepri
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Rest1ess_Le024
Mulan
Level 144
God Stats
14W - 12L
1,440 SR
Queue Stats
315W - 281L
1,523 Elo+
Party 2
Artemis
Artemis
Time 4 Tyler
Artemis
Level 158
God Stats
12W - 10L
1,573 SR
Queue Stats
358W - 362L
1,480 Elo+
Solo
Loki
Loki
Used2DreamOfU
Loki
Level 139
God Stats
3W - 2L
1,589 SR
Queue Stats
90W - 83L
1,555 Elo+
Party 2
Anubis
Anubis
Wess4766
Anubis
Level 147
God Stats
209W - 170L
1,533 SR
Queue Stats
894W - 868L
1,438 Elo+
Solo
Team Averages
Level 145
1,527 SR
1,499 Elo+

VS

Team Averages
Level 101
1,693 SR
1,555 Elo+
Aphrodite
Aphrodite
C0SMICNuRdZ
Aphrodite
Level 104
God Stats
1W - 1L
1,722 SR
Queue Stats
80W - 54L
1,521 Elo+
Party 1
Hun Batz
Hun Batz
Isozymic
Hun Batz
Level 108
God Stats
22W - 2L
2,086 SR
Queue Stats
159W - 60L
1,761 Elo+
Solo
Arachne
Arachne
Roody927
Arachne
Level 59
God Stats
12W - 7L
1,712 SR
Queue Stats
52W - 27L
1,546 Elo+
Party 1
King Arthur
King Arthur
l Gaaap
King Arthur
Level 129
God Stats
10W - 18L
1,444 SR
Queue Stats
244W - 258L
1,441 Elo+
Solo
Skadi
Skadi
tmandabomb
Skadi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 1 / 8
6,161
616
3,849
7,011
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 0
7,020
702
3,568
6,339
5,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artemis
Time 4 Tyler
Artemis
10
2 / 2 / 4
5,823
582
6,783
5,992
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 0 / 1
6,440
644
5,045
5,612
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Wess4766
Anubis
11
1 / 4 / 0
6,458
646
1,524
5,813
2,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
C0SMICNuRdZ
Aphrodite
9
1 / 3 / 2
5,634
563
4,203
8,329
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Isozymic
Hun Batz
13
5 / 0 / 0
7,042
704
5,587
5,881
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Roody927
Arachne
8
0 / 3 / 1
4,580
458
569
6,129
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

King Arthur
l Gaaap
King Arthur
4
0 / 2 / 0
3,915
392
806
4,246
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Skadi
9
2 / 3 / 1
5,299
530
8,065
6,816
2,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
8
8
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
8
4
L
Aphrodite
C0SMICNuRdZ
Aphrodite
1
3
2
0.67
L
Hun Batz
Isozymic
Hun Batz
5
0
0
5
W
2
1
0
2
L
Arachne
Roody927
Arachne
0
3
1
0.17
W
Artemis
Time 4 Tyler
Artemis
2
2
4
2
W
6
0
1
6.5
W
Anubis
Wess4766
Anubis
1
4
0
0.25
L
King Arthur
l Gaaap
King Arthur
0
2
0
0
L
Skadi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,769
Damage
19,230
30,767
Taken
31,401
16,440
Mitigated
10,777
11,700
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,849
547
0
2,082
7,011
5,209
0
1,512
5,499
15,567
0
L
Aphrodite
C0SMICNuRdZ
Aphrodite
4,203
890
1,702
3,948
8,329
3,635
0
1,763
6,566
23,909
1,071
L
Hun Batz
Isozymic
Hun Batz
5,587
1,520
0
1,193
5,881
1,824
0
915
4,966
0
55,695
W
3,568
672
0
2,722
6,339
5,147
351
0
6,339
0
50,190
L
Arachne
Roody927
Arachne
569
421
0
1,745
6,129
1,471
0
863
5,266
0
22,443
W
Artemis
Time 4 Tyler
Artemis
6,783
2,399
0
2,091
5,992
2,041
0
1,820
4,172
0
43,141
W
5,045
1,213
0
2,947
5,612
1,912
0
699
4,913
0
41,158
W
Anubis
Wess4766
Anubis
1,524
0
0
1,858
5,813
2,131
0
0
5,813
51,549
0
L
King Arthur
l Gaaap
King Arthur
806
0
0
960
4,246
1,477
0
0
4,246
0
9,109
L
Skadi
8,065
4,972
0
1,265
6,816
2,370
0
1,832
4,984
0
38,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
26,470
363
Minions Killed
283
0
Camps Cleared
0
1,073,194
Distance Traveled
877,395
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,161
616
21
2
0
223,819
2
L
Aphrodite
5,634
563
30
3
0
182,503
0
L
Hun Batz
7,042
704
104
10
0
247,477
1
W
Mulan
7,020
702
89
9
0
203,498
0
L
Arachne
4,580
458
52
5
0
211,510
0
W
Artemis
5,823
582
80
8
0
177,300
0
W
Loki
6,440
644
70
7
0
274,298
0
W
Anubis
6,458
646
103
10
0
194,279
1
L
King Arthur
3,915
392
15
2
0
64,333
0
L
Skadi
5,299
530
82
8
0
171,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role