Player Matchup

Medusa
Medusa
Yyyyyyyuan
Medusa
Level 159
God Stats
1W - 0L
1,806 SR
Queue Stats
11W - 7L
1,609 Elo+
Party 1
Awilix
Awilix
bEY0nDThEHoR1Z0N
Awilix
Level 158
God Stats
47W - 37L
1,681 SR
Queue Stats
466W - 441L
1,509 Elo+
Party 1
Tyr
Tyr
我被抓了位移交了怎么跑啊
Tyr
Level 161
God Stats
1W - 1L
1,649 SR
Queue Stats
60W - 25L
1,746 Elo+
Party 1
Sylvanus
Sylvanus
老鼠怕猫
Sylvanus
Level 104
God Stats
2W - 0L
1,662 SR
Queue Stats
39W - 24L
1,617 Elo+
Party 1
Janus
Janus
青青草原羊村长
Janus
Level 220
God Stats
3W - 6L
1,375 SR
Queue Stats
87W - 90L
1,540 Elo+
Party 1
Team Averages
Level 160
1,635 SR
1,604 Elo+

VS

Team Averages
Level 130
1,580 SR
1,541 Elo+
Hachiman
Hachiman
 
Hachiman
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
KyussTheDestroyr
Sobek
Level 123
God Stats
2W - 2L
1,579 SR
Queue Stats
210W - 217L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
Lukee
Ratatoskr
Level 164
God Stats
50W - 17L
1,812 SR
Queue Stats
168W - 101L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
NOVAAH
Baron Samedi
Level 108
God Stats
16W - 21L
1,439 SR
Queue Stats
174W - 178L
1,499 Elo+
Solo
Lancelot
Lancelot
VitaSnake
Lancelot
Level 105
God Stats
25W - 19L
1,569 SR
Queue Stats
166W - 134L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Yyyyyyyuan
Medusa
11
3 / 1 / 1
6,153
615
5,602
5,244
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

10
2 / 1 / 6
5,683
568
7,432
5,696
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
6 / 1 / 1
6,233
623
6,444
8,351
5,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
老鼠怕猫
Sylvanus
8
0 / 0 / 5
5,181
518
1,937
5,169
2,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
5 / 0 / 1
6,583
658
3,630
3,561
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 2 / 0
4,842
484
3,068
4,676
1,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 0
4,689
469
1,215
7,011
3,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Lukee
Ratatoskr
8
1 / 4 / 1
5,102
510
6,497
11,229
3,779
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
NOVAAH
Baron Samedi
9
0 / 3 / 0
4,576
458
2,906
5,059
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
VitaSnake
Lancelot
8
2 / 6 / 0
5,107
511
3,427
9,112
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
3
3
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
L
0
1
0
0
L
Ratatoskr
Lukee
Ratatoskr
1
4
1
0.38
L
Baron Samedi
NOVAAH
Baron Samedi
0
3
0
0
L
Lancelot
VitaSnake
Lancelot
2
6
0
0.33
W
Medusa
Yyyyyyyuan
Medusa
3
1
1
3.5
W
2
1
6
5
W
Sylvanus
老鼠怕猫
Sylvanus
0
0
5
2.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,045
Damage
17,113
28,021
Taken
37,087
13,281
Mitigated
12,773
11,887
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,068
937
0
501
4,676
1,045
0
385
4,291
0
33,075
L
1,215
83
731
3,957
7,011
3,993
0
563
6,448
15,346
0
L
Ratatoskr
Lukee
Ratatoskr
6,497
1,722
0
4,125
11,229
3,779
0
808
10,401
611
26,327
L
Baron Samedi
NOVAAH
Baron Samedi
2,906
46
134
1,585
5,059
1,507
0
1,250
3,693
20,349
0
L
Lancelot
VitaSnake
Lancelot
3,427
887
0
2,771
9,112
2,449
0
2,224
6,772
0
19,633
W
Medusa
Yyyyyyyuan
Medusa
5,602
1,984
0
1,347
5,244
1,608
0
422
4,822
0
47,575
W
7,432
2,961
0
514
5,696
2,123
0
1,078
4,618
0
37,089
W
6,444
1,172
0
4,147
8,351
5,658
0
214
8,137
0
36,129
W
Sylvanus
老鼠怕猫
Sylvanus
1,937
862
2,360
2,750
5,169
2,836
0
1,032
4,137
13,565
0
W
3,630
417
0
769
3,561
1,056
0
1,539
2,022
41,225
790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
24,316
319
Minions Killed
187
0
Camps Cleared
0
1,088,769
Distance Traveled
1,005,316
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,842
484
53
5
0
176,162
0
L
Sobek
4,689
469
28
3
0
179,750
6
L
Ratatoskr
5,102
510
37
4
0
223,307
0
L
Baron Samedi
4,576
458
33
3
0
191,717
0
L
Lancelot
5,107
511
36
4
0
234,380
0
W
Medusa
6,153
615
84
8
0
199,280
1
W
Awilix
5,683
568
67
7
0
249,127
0
W
Tyr
6,233
623
59
6
0
209,344
1
W
Sylvanus
5,181
518
22
2
0
208,279
8
W
Janus
6,583
658
87
9
0
222,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role