Player Matchup

Scylla
Scylla
BACKFLIPJONES
Scylla
Level 65
God Stats
0W - 4L
1,128 SR
Queue Stats
94W - 91L
1,511 Elo+
Party 1
Xing Tian
Xing Tian
KingHunter133
Xing Tian
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 289L
1,501 Elo+
Party 1
Chernobog
Chernobog
MRxRAYxCYST
Chernobog
Level 118
God Stats
4W - 4L
1,518 SR
Queue Stats
277W - 267L
1,510 Elo+
Party 1
Hun Batz
Hun Batz
SouthernSteel
Hun Batz
Level 129
God Stats
2W - 1L
1,669 SR
Queue Stats
376W - 365L
1,525 Elo+
Party 1
Vulcan
Vulcan
xTheAssassin135x
Vulcan
Level 88
God Stats
8W - 5L
1,671 SR
Queue Stats
96W - 89L
1,470 Elo+
Solo
Team Averages
Level 105
1,497 SR
1,504 Elo+

VS

Team Averages
Level 135
1,567 SR
1,510 Elo+
Hercules
Hercules
H3adshot17
Hercules
Level 156
God Stats
6W - 8L
1,566 SR
Queue Stats
119W - 123L
1,464 Elo+
Solo
Ra
Ra
Mr Kid2114
Ra
Level 157
God Stats
5W - 4L
1,511 SR
Queue Stats
482W - 450L
1,553 Elo+
Solo
Anhur
Anhur
SAHANOR
Anhur
Level 127
God Stats
3W - 5L
1,610 SR
Queue Stats
156W - 128L
1,522 Elo+
Solo
Maui
Maui
TommyGoViral
Maui
Level 106
God Stats
43W - 43L
1,477 SR
Queue Stats
199W - 190L
1,460 Elo+
Solo
Skadi
Skadi
VuIgarized
Skadi
Level 129
God Stats
38W - 15L
1,672 SR
Queue Stats
303W - 272L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,326
533
3,693
3,651
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
KingHunter133
Xing Tian
6
0 / 3 / 0
4,416
442
2,771
10,404
5,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
MRxRAYxCYST
Chernobog
7
1 / 2 / 1
4,992
499
2,901
5,008
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hun Batz
SouthernSteel
Hun Batz
11
3 / 1 / 1
5,731
573
4,057
5,635
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,761
476
2,793
4,357
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
H3adshot17
Hercules
9
2 / 1 / 4
5,369
537
6,048
7,403
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 1 / 1
6,753
675
1,700
3,587
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
SAHANOR
Anhur
10
2 / 1 / 0
5,444
544
3,071
5,708
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 0
7,111
711
2,495
5,907
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
10
3 / 1 / 2
5,916
592
6,653
4,079
1,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
10
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Hercules
H3adshot17
Hercules
2
1
4
4
L
Xing Tian
KingHunter133
Xing Tian
0
3
0
0
L
Chernobog
MRxRAYxCYST
Chernobog
1
2
1
0.75
W
0
1
1
0.5
W
Anhur
SAHANOR
Anhur
2
1
0
2
L
Hun Batz
SouthernSteel
Hun Batz
3
1
1
3.5
W
3
0
0
3
W
Skadi
3
1
2
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,215
Damage
19,967
29,055
Taken
26,684
9,980
Mitigated
11,504
7,743
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,693
176
0
384
3,651
881
0
1,115
2,414
33,924
0
W
Hercules
H3adshot17
Hercules
6,048
1,506
0
1,959
7,403
4,049
0
2,266
5,009
0
17,076
L
Xing Tian
KingHunter133
Xing Tian
2,771
542
1,048
1,485
10,404
5,173
0
0
10,404
6,570
0
L
Chernobog
MRxRAYxCYST
Chernobog
2,901
1,686
0
899
5,008
1,013
0
0
5,008
0
26,239
W
1,700
298
192
963
3,587
1,146
0
1,453
1,904
56,836
1,630
W
Anhur
SAHANOR
Anhur
3,071
1,745
0
699
5,708
1,923
0
1,116
4,506
0
34,909
L
Hun Batz
SouthernSteel
Hun Batz
4,057
790
0
2,587
5,635
1,698
0
367
5,184
0
39,390
W
2,495
765
0
2,115
5,907
3,182
0
2,630
3,277
41,219
14,172
W
Skadi
6,653
1,671
0
232
4,079
1,204
568
1,308
2,731
0
45,438
L
2,793
103
0
1,340
4,357
1,215
0
2,204
2,153
26,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,226
Gold Earned
30,593
268
Minions Killed
388
0
Camps Cleared
0
984,124
Distance Traveled
1,015,249
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,326
533
78
8
0
211,044
0
W
Hercules
5,369
537
22
2
0
206,505
0
L
Xing Tian
4,416
442
16
2
0
184,906
0
L
Chernobog
4,992
499
51
5
0
202,986
0
W
Ra
6,753
675
112
11
0
222,701
2
W
Anhur
5,444
544
71
7
0
208,759
0
L
Hun Batz
5,731
573
79
8
0
232,266
0
W
Maui
7,111
711
106
11
0
196,014
0
W
Skadi
5,916
592
77
8
0
181,270
0
L
Vulcan
4,761
476
44
4
0
152,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role