Player Matchup

Bakasura
Bakasura
CR20 Christian
Bakasura
Level 174
God Stats
1W - 2L
1,119 SR
Queue Stats
219W - 427L
1,391 Elo+
Party 2
Charybdis
Charybdis
JR23FabianJesus
Charybdis
Level 192
God Stats
5W - 13L
1,387 SR
Queue Stats
220W - 423L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
nadamasxbox
Cthulhu
Level 231
God Stats
20W - 40L
1,401 SR
Queue Stats
190W - 393L
1,403 Elo+
Party 2
Zeus
Zeus
pFc Titan 79
Zeus
Level 196
God Stats
29W - 39L
1,502 SR
Queue Stats
144W - 340L
1,360 Elo+
Party 2
Fenrir
Fenrir
papiilag13
Fenrir
Level 170
God Stats
60W - 127L
1,439 SR
Queue Stats
173W - 367L
1,346 Elo+
Party 2
Team Averages
Level 193
1,370 SR
1,374 Elo+

VS

Team Averages
Level 118
1,459 SR
1,507 Elo+
Vulcan
Vulcan
Dawgwater1373
Vulcan
Level 80
God Stats
9W - 9L
1,499 SR
Queue Stats
301W - 295L
1,421 Elo+
Party 3
Kumbhakarna
Kumbhakarna
L1-_-S-A-L-T
Kumbhakarna
Level 122
God Stats
6W - 3L
1,458 SR
Queue Stats
219W - 202L
1,526 Elo+
Solo
Tyr
Tyr
Mr Kid2114
Tyr
Level 157
God Stats
1W - 2L
1,250 SR
Queue Stats
482W - 450L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
Ult is down
Danzaburou
Level 104
God Stats
74W - 53L
1,620 SR
Queue Stats
677W - 672L
1,486 Elo+
Party 3
Fenrir
Fenrir
mr_hbk15
Fenrir
Level 128
God Stats
10W - 15L
1,467 SR
Queue Stats
402W - 368L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
4 / 3 / 3
8,371
644
8,695
13,395
11,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
JR23FabianJesus
Charybdis
11
1 / 4 / 2
6,855
527
4,398
10,574
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
nadamasxbox
Cthulhu
9
0 / 5 / 2
6,089
468
6,665
11,352
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 1
7,096
546
4,266
6,058
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
papiilag13
Fenrir
14
8 / 1 / 1
8,618
663
7,273
8,899
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,833
526
1,826
4,328
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
L1-_-S-A-L-T
Kumbhakarna
11
1 / 2 / 5
7,008
539
4,095
8,780
6,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 4 / 2
7,323
563
7,286
13,746
9,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Ult is down
Danzaburou
14
7 / 2 / 2
7,736
595
12,641
11,972
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
mr_hbk15
Fenrir
13
6 / 4 / 1
7,650
588
6,542
10,091
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
13
Kills
16
16
Deaths
13
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
3
3
1.83
L
0
1
0
0
W
Charybdis
JR23FabianJesus
Charybdis
1
4
2
0.5
L
Kumbhakarna
L1-_-S-A-L-T
Kumbhakarna
1
2
5
1.75
L
2
4
2
0.75
L
Danzaburou
Ult is down
Danzaburou
7
2
2
4
L
Fenrir
mr_hbk15
Fenrir
6
4
1
1.63
W
Cthulhu
nadamasxbox
Cthulhu
0
5
2
0.2
W
0
3
1
0.17
W
Fenrir
papiilag13
Fenrir
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,297
Damage
32,390
50,278
Taken
48,917
24,341
Mitigated
25,740
13,063
Healing
12,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
8,695
2,789
0
6,665
13,395
11,958
638
624
12,771
17,834
21,903
L
1,826
0
0
710
4,328
1,390
0
1,812
2,516
42,878
204
W
Charybdis
JR23FabianJesus
Charybdis
4,398
2,301
0
3,646
10,574
2,695
654
1,649
8,925
0
36,352
L
Kumbhakarna
L1-_-S-A-L-T
Kumbhakarna
4,095
757
0
1,517
8,780
6,424
0
2,596
5,751
19,112
1,768
L
7,286
1,132
0
5,035
13,746
9,217
0
3,622
8,978
0
51,213
L
Danzaburou
Ult is down
Danzaburou
12,641
4,709
0
4,733
11,972
4,574
1,203
3,904
7,608
0
69,649
L
Fenrir
mr_hbk15
Fenrir
6,542
2,304
0
935
10,091
4,135
0
1,744
8,242
0
54,118
W
Cthulhu
nadamasxbox
Cthulhu
6,665
572
0
1,440
11,352
4,626
434
1,024
10,328
26,045
0
W
4,266
182
0
500
6,058
1,571
0
1,242
4,653
44,397
700
W
Fenrir
papiilag13
Fenrir
7,273
1,405
0
812
8,899
3,491
0
1,021
7,843
0
52,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
36,550
368
Minions Killed
398
0
Camps Cleared
0
1,269,576
Distance Traveled
1,256,670
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,371
644
95
7
0
240,976
0
L
Vulcan
6,833
526
98
8
0
229,744
2
W
Charybdis
6,855
527
60
5
0
219,964
2
L
Kumbhakarna
7,008
539
32
2
0
253,924
4
L
Tyr
7,323
563
78
6
0
252,490
2
L
Danzaburou
7,736
595
103
8
0
227,096
2
L
Fenrir
7,650
588
87
7
0
293,416
0
W
Cthulhu
6,089
468
49
4
0
257,893
4
W
Zeus
7,096
546
88
7
0
243,027
5
W
Fenrir
8,618
663
76
6
0
307,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role