Player Matchup

Kumbhakarna
Kumbhakarna
DabbinJuggernaut
Kumbhakarna
Level 123
God Stats
16W - 10L
1,671 SR
Queue Stats
38W - 30L
1,564 Elo+
Party 1
Ra
Ra
Vapor_Blizzard
Ra
Level 133
God Stats
15W - 8L
1,689 SR
Queue Stats
37W - 29L
1,582 Elo+
Party 1
Ishtar
Ishtar
cesarea05ale
Ishtar
Level 127
God Stats
14W - 10L
1,545 SR
Queue Stats
226W - 222L
1,443 Elo+
Solo
Team Averages
Level 128
1,635 SR
1,530 Elo+

VS

Team Averages
Level 112
1,601 SR
1,451 Elo+
Cupid
Cupid
AnalBuccaneer
Cupid
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Hera
Hera
KurdToTheBone
Hera
Level 80
God Stats
2W - 2L
1,802 SR
Queue Stats
5W - 8L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
psychoticbobby
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DabbinJuggernaut
Kumbhakarna
16
2 / 2 / 6
9,190
919
4,433
15,721
14,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
6 / 3 / 4
10,463
1,046
13,336
7,812
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
15
2 / 3 / 5
9,442
944
5,150
8,349
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
9,867
987
13,644
12,113
4,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 2 / 1
6,502
650
37
2,001
399
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
2 / 3 / 3
7,890
789
7,908
14,511
17,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
6
8
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Kumbhakarna
DabbinJuggernaut
Kumbhakarna
2
2
6
2.5
L
0
2
1
0.25
W
6
3
4
2.67
W
Ishtar
2
3
5
1.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,919
Damage
21,589
31,882
Taken
28,625
21,412
Mitigated
21,914
7,229
Healing
2,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,644
6,985
23
2,333
12,113
4,274
0
7,443
3,855
0
40,738
W
Kumbhakarna
DabbinJuggernaut
Kumbhakarna
4,433
401
0
1,666
15,721
14,806
627
4,326
11,395
11,186
0
L
37
37
0
0
2,001
399
0
933
963
2,212
0
W
13,336
782
1,002
2,211
7,812
3,178
1,449
1,939
5,873
47,073
0
W
Ishtar
5,150
2,457
328
2,022
8,349
3,428
420
1,716
6,633
0
43,672
L
7,908
2,481
0
226
14,511
17,241
48
7,663
5,982
15,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
24,259
171
Minions Killed
83
0
Camps Cleared
0
528,403
Distance Traveled
363,221
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,867
987
66
7
0
158,789
0
W
Kumbhakarna
9,190
919
10
1
0
189,425
0
L
Hera
6,502
650
4
0
0
25,035
0
W
Ra
10,463
1,046
79
8
0
188,540
0
W
Ishtar
9,442
944
82
8
0
150,438
0
L
Kuzenbo
7,890
789
13
1
0
179,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role