Player Matchup

Anubis
Anubis
LuciferKISS1974
Anubis
Level 126
God Stats
3W - 2L
1,601 SR
Queue Stats
110W - 125L
1,438 Elo+
Party 2
Baba Yaga
Baba Yaga
Mezmoric2337
Baba Yaga
Level 124
God Stats
3W - 0L
1,720 SR
Queue Stats
122W - 138L
1,440 Elo+
Party 2
Apollo
Apollo
REDheaded_MOSIAH
Apollo
Level 119
God Stats
3W - 3L
1,399 SR
Queue Stats
491W - 464L
1,480 Elo+
Solo
Sylvanus
Sylvanus
VeryBigCats
Sylvanus
Level 62
God Stats
6W - 4L
1,493 SR
Queue Stats
374W - 413L
1,448 Elo+
Solo
Achilles
Achilles
ZippiestFawn536
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 40L
1,457 Elo+
Solo
Team Averages
Level 96
1,543 SR
1,452 Elo+

VS

Team Averages
Level 124
1,400 SR
1,434 Elo+
Nemesis
Nemesis
Delta133
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
MissJxFRAT
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,375 Elo+
Party 1
Pele
Pele
QUE3NiE
Pele
Level 89
God Stats
2W - 2L
1,606 SR
Queue Stats
387W - 384L
1,467 Elo+
Solo
Serqet
Serqet
eloscuro81
Serqet
Level 179
God Stats
0W - 1L
1,255 SR
Queue Stats
94W - 131L
1,309 Elo+
Solo
Terra
Terra
jauquet11
Terra
Level 180
God Stats
2W - 12L
1,140 SR
Queue Stats
848W - 847L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 8
10,565
960
8,524
10,028
5,149
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Mezmoric2337
Baba Yaga
18
7 / 1 / 12
11,362
1,033
16,140
7,244
5,234
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 9
9,449
859
6,182
8,066
3,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
VeryBigCats
Sylvanus
15
3 / 6 / 10
9,967
906
5,499
16,387
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
15
4 / 3 / 8
9,426
857
5,102
11,595
13,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Delta133
Nemesis
14
3 / 5 / 6
7,647
695
4,988
11,406
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
MissJxFRAT
Jing Wei
17
5 / 4 / 7
8,791
799
10,845
9,742
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
QUE3NiE
Pele
17
2 / 6 / 7
9,088
826
8,873
11,875
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
eloscuro81
Serqet
17
4 / 5 / 8
9,321
847
4,521
12,333
15,413
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Terra
jauquet11
Terra
5
0 / 2 / 4
3,593
327
0
1,524
444

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
22
Kills
14
15
Deaths
22
47
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Delta133
Nemesis
3
5
6
1.2
W
5
3
8
3
W
Baba Yaga
Mezmoric2337
Baba Yaga
7
1
12
13
L
Jing Wei
MissJxFRAT
Jing Wei
5
4
7
2.13
L
Pele
QUE3NiE
Pele
2
6
7
0.92
W
3
2
9
3.75
W
Sylvanus
VeryBigCats
Sylvanus
3
6
10
1.33
W
Achilles
4
3
8
2.67
L
Serqet
eloscuro81
Serqet
4
5
8
1.6
L
Terra
jauquet11
Terra
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,447
Damage
29,227
53,320
Taken
46,880
39,971
Mitigated
30,992
21,088
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Delta133
Nemesis
4,988
1,625
184
1,461
11,406
7,222
0
8,246
3,015
0
6,966
W
8,524
668
1,315
3,659
10,028
5,149
933
0
9,730
21,841
0
W
Baba Yaga
Mezmoric2337
Baba Yaga
16,140
729
1,570
2,295
7,244
5,234
1,117
0
7,141
29,284
0
L
Jing Wei
MissJxFRAT
Jing Wei
10,845
8,052
451
1,671
9,742
3,517
0
6,437
3,221
0
28,873
L
Pele
QUE3NiE
Pele
8,873
415
0
937
11,875
4,396
0
7,254
4,471
0
24,392
W
6,182
3,614
674
2,961
8,066
3,708
3,902
0
8,021
0
20,339
W
Sylvanus
VeryBigCats
Sylvanus
5,499
1,534
1,754
3,487
16,387
12,687
814
0
15,913
13,980
881
W
Achilles
5,102
1,036
661
2,712
11,595
13,193
402
0
10,915
0
11,253
L
Serqet
eloscuro81
Serqet
4,521
889
718
2,382
12,333
15,413
0
7,103
5,061
0
10,868
L
Terra
jauquet11
Terra
0
0
0
0
1,524
444
0
895
629
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,769
Gold Earned
38,440
123
Minions Killed
87
0
Camps Cleared
0
1,062,100
Distance Traveled
868,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,647
695
9
1
0
206,427
0
W
Anubis
10,565
960
31
3
0
201,765
0
W
Baba Yaga
11,362
1,033
34
3
0
268,600
0
L
Jing Wei
8,791
799
39
4
0
201,383
0
L
Pele
9,088
826
27
2
0
215,126
0
W
Apollo
9,449
859
34
3
0
215,734
0
W
Sylvanus
9,967
906
14
1
0
178,132
0
W
Achilles
9,426
857
10
1
0
197,869
0
L
Serqet
9,321
847
12
1
0
244,020
0
L
Terra
3,593
327
0
0
0
1,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role